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# Atmosphère
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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch. Its design principle consists of a multi-layered approach where each layer replaces/modifies a different component of the Nintendo Switch's system.
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## Components
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Atmosphère provides six core components, mimicking to some degree the various layers of the Earth's atmosphere:
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+ [fusée](components/fusee.md)
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+ [exosphère](components/exosphere.md)
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+ [thermosphère](components/thermosphere.md)
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+ [mesosphère](components/mesosphere.md)
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+ [stratosphère](components/stratosphere.md)
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+ [troposphère](components/troposphere.md)
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Additionally, Atmosphère also provides the following secondary components:
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+ [emummc](components/emummc.md)
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+ [libraries](components/libraries.md)
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## Features
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Atmosphère provides several original features which add or expand functionalities for the customized firmware environment:
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+ [Cheats](features/cheats.md)
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+ [Configurations](features/configurations.md)
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## Building Atmosphère
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A guide to building Atmosphère can be found [here](building.md).
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## Upcoming Features
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A list of planned features for Atmosphère can be found [here](roadmap.md).
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## Release History
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A changelog of previous versions of Atmosphère can be found [here](changelog.md).
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## Frequently Asked Questions
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Answers to one or more frequently asked questions may be found [here](faq.md).
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