sysclk: add per-game VRR setting

This commit is contained in:
souldbminersmwc
2026-03-13 18:35:38 -04:00
parent 7434c22772
commit a40ea357db
7 changed files with 131 additions and 89 deletions

View File

@@ -424,18 +424,16 @@ void MiscGui::listUI()
return false;
});
this->listElement->addItem(gpuSubmenu);
if(!IsHoag()) {
this->listElement->addItem(new tsl::elm::CategoryHeader("Display"));
tsl::elm::ListItem* displaySubMenu = new tsl::elm::ListItem("Display Settings");
displaySubMenu->setClickListener([](u64 keys) {
if (keys & HidNpadButton_A) {
tsl::changeTo<DisplaySubMenuGui>();
return true;
}
return false;
});
this->listElement->addItem(displaySubMenu);
}
this->listElement->addItem(new tsl::elm::CategoryHeader("Display"));
tsl::elm::ListItem* displaySubMenu = new tsl::elm::ListItem("Display Settings");
displaySubMenu->setClickListener([](u64 keys) {
if (keys & HidNpadButton_A) {
tsl::changeTo<DisplaySubMenuGui>();
return true;
}
return false;
});
this->listElement->addItem(displaySubMenu);
#if IS_MINIMAL == 0
// std::vector<NamedValue> chargerCurrents = {
// NamedValue("Disabled", 0),