sysclk: add per-game VRR setting
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@@ -424,18 +424,16 @@ void MiscGui::listUI()
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return false;
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});
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this->listElement->addItem(gpuSubmenu);
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if(!IsHoag()) {
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this->listElement->addItem(new tsl::elm::CategoryHeader("Display"));
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tsl::elm::ListItem* displaySubMenu = new tsl::elm::ListItem("Display Settings");
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displaySubMenu->setClickListener([](u64 keys) {
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if (keys & HidNpadButton_A) {
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tsl::changeTo<DisplaySubMenuGui>();
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return true;
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}
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return false;
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});
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this->listElement->addItem(displaySubMenu);
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}
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this->listElement->addItem(new tsl::elm::CategoryHeader("Display"));
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tsl::elm::ListItem* displaySubMenu = new tsl::elm::ListItem("Display Settings");
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displaySubMenu->setClickListener([](u64 keys) {
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if (keys & HidNpadButton_A) {
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tsl::changeTo<DisplaySubMenuGui>();
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return true;
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}
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return false;
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});
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this->listElement->addItem(displaySubMenu);
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#if IS_MINIMAL == 0
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// std::vector<NamedValue> chargerCurrents = {
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// NamedValue("Disabled", 0),
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