hocclk: better HW info reading
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@@ -74,6 +74,7 @@ typedef struct {
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u8 maxDisplayFreq;
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u8 dramID;
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bool isDram8GB;
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HocClkConsoleType consoleType;
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// FPS / Resolution
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u8 fps;
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@@ -82,7 +83,7 @@ typedef struct {
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u16 kipVersion;
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// Reserved for future use
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u8 reserved[0x363];
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u8 reserved[0x35B];
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} HocClkContext;
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typedef struct
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