hoc-sys: add extra features to overlay
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@@ -7,14 +7,14 @@
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/* --------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* <p-sam@d3vs.net>, <natinusala@gmail.com>, <m4x@m4xw.net>
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@@ -24,37 +24,124 @@
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* --------------------------------------------------------------------------
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*/
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#include "base_gui.h"
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#include "../elements/base_frame.h"
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#include "logo_rgba_bin.h"
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#include <tesla.hpp>
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#include <math.h>
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// -------------------------------------------------------------
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// Layout constants
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// -------------------------------------------------------------
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#define LOGO_X 20
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#define LOGO_Y 45
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#define LOGO_LABEL_FONT_SIZE 35
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#define LOGO_Y 50
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#define LOGO_LABEL_FONT_SIZE 45
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#define VERSION_X (LOGO_X + 250)
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#define VERSION_Y LOGO_Y-40
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#define VERSION_Y (LOGO_Y - 40)
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#define VERSION_FONT_SIZE 15
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// -------------------------------------------------------------
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// Version string getter
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// -------------------------------------------------------------
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std::string getVersionString() {
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char buf[0x100] = ""; // 256 bytes — safe for any expected version string
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char buf[0x100] = "";
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Result rc = sysclkIpcGetVersionString(buf, sizeof(buf));
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if (R_FAILED(rc) || buf[0] == '\0') {
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return "unknown";
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return "HorizonOC-Misc";
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}
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return std::string(buf);
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}
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// -------------------------------------------------------------
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// Animated Ultra Text
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// -------------------------------------------------------------
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// Your animated wave colors (example placeholders)
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static constexpr tsl::Color dynamicLogoRGB1 = tsl::Color(40, 255, 80, 255);
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static constexpr tsl::Color dynamicLogoRGB2 = tsl::Color(120, 255, 160, 255);
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// Your project name rendered letter-by-letter
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static constexpr const char* PROJECT_NAME = "Horizon OC Gaea";
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// Fully corrected function signature
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static s32 drawDynamicUltraText(
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tsl::gfx::Renderer* renderer,
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s32 startX,
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s32 y,
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u32 fontSize,
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const tsl::Color& staticColor,
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bool useNotificationMethod = false)
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{
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static constexpr double cycleDuration = 1.6;
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const std::string name = "Horizon OC Gaea";
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s32 currentX = startX;
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const u64 currentTime_ns = armTicksToNs(armGetSystemTick());
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const double timeNow = static_cast<double>(currentTime_ns) / 1e9;
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const double timeBase = fmod(timeNow, cycleDuration);
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// Controls wave spacing
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const double waveScale = 2.0 * M_PI / cycleDuration;
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// Every character has its own index offset
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for (size_t i = 0; i < name.size(); i++)
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{
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char letter = name[i];
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if (letter == '\0') break;
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// phase shift per character → THIS CREATES THE WAVE
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double phase = waveScale * (timeBase + i * 0.12);
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double raw = cos(phase);
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double n = (raw + 1.0) * 0.5;
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// Smoothstep ×2 (ultra smooth)
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double s1 = n * n * (3.0 - 2.0 * n);
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double s2 = s1 * s1 * (3.0 - 2.0 * s1);
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double blend = std::clamp(s2, 0.0, 1.0);
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tsl::Color color = {
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static_cast<u8>(staticColor.r + (dynamicLogoRGB2.r - staticColor.r) * blend),
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static_cast<u8>(staticColor.g + (dynamicLogoRGB2.g - staticColor.g) * blend),
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static_cast<u8>(staticColor.b + (dynamicLogoRGB2.b - staticColor.b) * blend),
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255
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};
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std::string ls(1, letter);
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if (useNotificationMethod)
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currentX += renderer->drawNotificationString(ls, false, currentX, y, fontSize, color).first;
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else
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currentX += renderer->drawString(ls, false, currentX, y, fontSize, color).first;
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}
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return currentX;
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}
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// -------------------------------------------------------------
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// Rendering functions
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// -------------------------------------------------------------
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void BaseGui::preDraw(tsl::gfx::Renderer* renderer)
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{
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// renderer->drawBitmap(LOGO_X, LOGO_Y, LOGO_WIDTH, LOGO_HEIGHT, logo_rgba_bin);
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renderer->drawString("Horizon OC overlay", false, LOGO_X, LOGO_Y, LOGO_LABEL_FONT_SIZE, renderer->a(TEXT_COLOR));
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// renderer->drawString(TARGET_VERSION, false, VERSION_X, VERSION_Y, VERSION_FONT_SIZE, tsl::bannerVersionTextColor);
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static constexpr tsl::Color STATIC_GREEN = tsl::Color(80, 255, 120, 255);
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drawDynamicUltraText(
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renderer,
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LOGO_X,
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LOGO_Y,
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LOGO_LABEL_FONT_SIZE,
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STATIC_GREEN,
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false
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);
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}
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tsl::elm::Element* BaseGui::createUI()
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