fix submodules again

This commit is contained in:
souldbminersmwc
2026-04-01 16:08:42 -04:00
parent b959ee864b
commit 3b2de89d2f
8 changed files with 229 additions and 164 deletions

View File

@@ -141,10 +141,10 @@ Color ultPackageVersionTextColor;
Color onTextColor;
Color offTextColor;
#if IS_LAUNCHER_DIRECTIVE
//#if IS_LAUNCHER_DIRECTIVE
Color dynamicLogoRGB1;
Color dynamicLogoRGB2;
#endif
//#endif
bool invertBGClickColor = false;
@@ -329,10 +329,10 @@ void initializeThemeVars() {
logoColor1 = getColor("logo_color_1");
logoColor2 = getColor("logo_color_2");
#if IS_LAUNCHER_DIRECTIVE
//#if IS_LAUNCHER_DIRECTIVE
dynamicLogoRGB1 = getColor("dynamic_logo_color_1");
dynamicLogoRGB2 = getColor("dynamic_logo_color_2");
#endif
//#endif
defaultBackgroundAlpha = getAlpha("bg_alpha");
defaultBackgroundColor = getColor("bg_color", defaultBackgroundAlpha);
@@ -985,6 +985,9 @@ bool NotificationPrompt::hasActiveFile(std::string_view fname) const {
}
int NotificationPrompt::findHitSlot_NoLock(s32 tx, s32 ty) const {
// In windowed mode the layer is offset in touch space; layerEdge already
// accounts for X. Subtract layerEdgeY to bring ty into framebuffer-local space.
ty -= layerEdgeY;
const s32 sx = (ult::useRightAlignment
? static_cast<s32>(tsl::cfg::FramebufferWidth) - NOTIF_WIDTH
: 0) + static_cast<s32>(ult::layerEdge);