[Sys-clk-OC] improve Auto-Boost CPU (reuse some code from Governor_PoC)

This commit is contained in:
KazushiM
2021-12-16 21:22:02 +08:00
parent 5a63431088
commit 12aab58198
8 changed files with 237 additions and 151 deletions

View File

@@ -52,23 +52,29 @@ ClockManager::ClockManager()
this->context->freqs[i] = 0;
this->context->overrideFreqs[i] = 0;
}
this->context->perfConfId = 0;
this->running = false;
this->lastTempLogNs = 0;
this->lastCsvWriteNs = 0;
this->oc = new SysClkOcExtra;
this->oc->systemCoreBoostCPU = false;
this->oc->systemCoreCheckStuck = false;
this->oc->tickWaitTimeMs = 500;
this->oc->systemCoreBoostThreshold = 100;
// this->oc->systemCoreStuckCount = 0;
}
ClockManager::~ClockManager()
{
delete this->config;
delete this->context;
delete this->oc;
}
bool ClockManager::IsCpuBoostMode()
{
std::uint32_t confId = 0;
Result rc = 0;
rc = apmExtGetCurrentPerformanceConfiguration(&confId);
ASSERT_RESULT_OK(rc, "apmExtGetCurrentPerformanceConfiguration");
std::uint32_t confId = this->context->perfConfId;
if(confId == 0x92220009 || confId == 0x9222000A)
return true;
else
@@ -163,36 +169,6 @@ void ClockManager::checkReverseNXTool()
}
}
bool ClockManager::GameStartBoost()
{
if (tickStartBoost && this->GetConfig()->Enabled())
{
if (Clocks::GetCurrentHz(SysClkModule_CPU) != MAX_CPU)
{
Clocks::SetHz(SysClkModule_CPU, MAX_CPU);
this->context->freqs[SysClkModule_CPU] = MAX_CPU;
}
std::uint64_t applicationId = ProcessManagement::GetCurrentApplicationId();
// If user exit the game
if (applicationId != this->context->applicationId)
{
tickStartBoost = 0;
return false;
}
if (tickStartBoost == 1)
{
FileUtils::LogLine("[mgr] Boost done, reset to stock");
Clocks::ResetToStock();
}
tickStartBoost--;
return true;
}
return false;
}
void ClockManager::SetRunning(bool running)
{
this->running = running;
@@ -203,81 +179,93 @@ bool ClockManager::Running()
return this->running;
}
uint32_t ClockManager::GetHz(SysClkModule module)
{
uint32_t hz = 0;
/* Temp override setting */
hz = this->context->overrideFreqs[module];
/* Per-Game setting */
if (!hz)
hz = this->config->GetAutoClockHz(this->context->applicationId, module, this->context->profile);
/* Global setting */
if (!hz)
hz = this->config->GetAutoClockHz(0xA111111111111111, module, this->context->profile);
/* Adjust hz if ReverseNX is enabled */
if (!hz && isEnabledReverseNX)
{
switch(module)
{
case SysClkModule_CPU:
hz = 1020'000'000;
break;
case SysClkModule_GPU:
if (!isDockedReverseNX && ((FileUtils::IsDownclockDockEnabled() && RealProfile == SysClkProfile_Docked)
|| RealProfile != SysClkProfile_Docked))
hz = 460'800'000;
else
hz = 768'000'000;
break;
case SysClkModule_MEM:
if (!isDockedReverseNX && ((FileUtils::IsDownclockDockEnabled() && RealProfile == SysClkProfile_Docked)
|| RealProfile != SysClkProfile_Docked))
hz = 1331'200'000;
else
hz = 1600'000'000;
break;
default:
break;
}
}
if (hz)
{
hz = Clocks::GetNearestHz(module, isEnabledReverseNX ? RealProfile : this->context->profile, hz);
/* Ignore if MEM Max Hz > 1600 MHz */
if (module == SysClkModule_MEM && hz == 1600'000'000 && this->context->freqs[module] >= hz)
{
return 0;
}
}
if (module == SysClkModule_CPU)
{
if (this->oc->systemCoreBoostCPU && hz < MAX_CPU)
return MAX_CPU;
else if (!hz)
return 1020'000'000;
}
return hz;
}
void ClockManager::Tick()
{
std::scoped_lock lock{this->contextMutex};
if(!GameStartBoost())
if ((this->RefreshContext() || this->config->Refresh()) && this->context->enabled)
{
bool cpuBoost = FileUtils::IsBoostEnabled() ? IsCpuBoostMode() : false;
if (this->RefreshContext() || this->config->Refresh())
for (unsigned int module = 0; module < SysClkModule_EnumMax; module++)
{
std::uint32_t hz = 0;
std::uint32_t hzForceOverride = 0;
for (unsigned int module = 0; module < SysClkModule_EnumMax; module++)
uint32_t hz = GetHz((SysClkModule)module);
if (hz && hz != this->context->freqs[module])
{
hz = this->context->overrideFreqs[module];
if(!hz)
if (IsCpuBoostMode())
{
hz = this->config->GetAutoClockHz(this->context->applicationId, (SysClkModule)module, this->context->profile);
hzForceOverride = this->config->GetAutoClockHz(0xA111111111111111, (SysClkModule)module, this->context->profile);
if (!hz && hzForceOverride)
hz = hzForceOverride;
if(isEnabledReverseNX && !hz)
{
switch(module)
{
case SysClkModule_CPU:
hz = 1020'000'000;
break;
case SysClkModule_GPU:
if (!isDockedReverseNX && ((FileUtils::IsDownclockDockEnabled() && RealProfile == SysClkProfile_Docked)
|| RealProfile != SysClkProfile_Docked))
hz = 460'800'000;
else
hz = 768'000'000;
break;
case SysClkModule_MEM:
if (!isDockedReverseNX && ((FileUtils::IsDownclockDockEnabled() && RealProfile == SysClkProfile_Docked)
|| RealProfile != SysClkProfile_Docked))
hz = 1331'200'000;
else
hz = 1600'000'000;
break;
}
}
}
if (hz)
{
hz = Clocks::GetNearestHz((SysClkModule)module, isEnabledReverseNX ? RealProfile : this->context->profile, hz);
if (module == SysClkModule_MEM && hz == 1600'000'000 && this->context->freqs[module] >= hz)
// Skip setting CPU or GPU clocks in CpuBoostMode if CPU <= 1963.5MHz or GPU >= 76.8MHz
if ((module == SysClkModule_CPU && hz <= MAX_CPU) || module == SysClkModule_GPU)
{
continue;
}
if (hz != this->context->freqs[module] && this->context->enabled)
{
if (cpuBoost)
{
// Skip setting CPU or GPU clocks in CpuBoostMode if CPU < 1963.5MHz or GPU > 76.8MHz
if (module == SysClkModule_CPU && hz < MAX_CPU)
{
continue;
}
if (module == SysClkModule_GPU && hz > 76'800'000)
{
continue;
}
}
FileUtils::LogLine("[mgr] %s clock set : %u.%u Mhz", Clocks::GetModuleName((SysClkModule)module, true), hz/1000000, hz/100000 - hz/1000000*10);
Clocks::SetHz((SysClkModule)module, hz);
this->context->freqs[module] = hz;
}
}
FileUtils::LogLine("[mgr] %s clock set : %u.%u Mhz", Clocks::GetModuleName((SysClkModule)module, true), hz/1000000, hz/100000 - hz/1000000*10);
Clocks::SetHz((SysClkModule)module, hz);
this->context->freqs[module] = hz;
}
}
}
@@ -285,17 +273,113 @@ void ClockManager::Tick()
void ClockManager::WaitForNextTick()
{
svcSleepThread(this->GetConfig()->GetConfigValue(SysClkConfigValue_PollingIntervalMs) * 1000000ULL);
/* Self-check system core (#3) usage via idleticks at intervals (Not enabled at higher CPU freq or without charger) */
this->oc->tickWaitTimeMs = this->GetConfig()->GetConfigValue(SysClkConfigValue_PollingIntervalMs);
if ( this->context->enabled
&& this->context->profile != SysClkProfile_Handheld
&& this->context->freqs[SysClkModule_CPU] <= MAX_CPU)
{
uint64_t systemCoreIdleTickPrev = 0, systemCoreIdleTickNext = 0;
svcGetInfo(&systemCoreIdleTickPrev, InfoType_IdleTickCount, INVALID_HANDLE, 3);
svcSleepThread(this->oc->tickWaitTimeMs * 1000000ULL);
svcGetInfo(&systemCoreIdleTickNext, InfoType_IdleTickCount, INVALID_HANDLE, 3);
/* Convert idletick to load% */
/* If CPU core usage is 0%, then idletick = 19'200'000 per sec */
uint64_t systemCoreIdleTick = systemCoreIdleTickNext - systemCoreIdleTickPrev;
uint64_t freeIdleTick = 19'200 * this->oc->tickWaitTimeMs;
uint8_t freePerc = systemCoreIdleTick / (freeIdleTick / 100);
bool systemCoreBoostCPU_PrevState = this->oc->systemCoreBoostCPU;
switch (this->context->profile)
{
case SysClkProfile_HandheldChargingOfficial:
case SysClkProfile_Docked:
this->oc->systemCoreBoostThreshold = systemCoreBoostCPU_PrevState ? 6 : 10;
break;
default: // Unofficial charger
this->oc->systemCoreBoostThreshold = systemCoreBoostCPU_PrevState ? 3 : 5;
break;
}
this->oc->systemCoreBoostCPU = (freePerc <= this->oc->systemCoreBoostThreshold);
if (systemCoreBoostCPU_PrevState && !this->oc->systemCoreBoostCPU)
{
Clocks::SetHz(SysClkModule_CPU, GetHz(SysClkModule_CPU));
}
else if (!systemCoreBoostCPU_PrevState && this->oc->systemCoreBoostCPU)
{
Clocks::SetHz(SysClkModule_CPU, MAX_CPU);
}
}
else
{
svcSleepThread(this->oc->tickWaitTimeMs * 1000000ULL);
}
/* Signal that systemCore is not busy */
// this->oc->systemCoreStuckCount = 0;
}
/* Tricky part, see IpcService implementation of calling static member function */
// I don't see any use of this @ 1020 MHz (only useful at lowest freq),
// and downclock below 1020 MHz won't save battery. (same volt @ 600mV)
/*void ClockManager::CheckSystemCoreStuck(void *arg)
{
ClockManager* clkMgr = (ClockManager*)arg;
while (clkMgr->oc->systemCoreCheckStuck)
{
svcSleepThread(clkMgr->oc->tickWaitTimeMs * 1000000ULL);
if (clkMgr->context->freqs[SysClkModule_CPU] >= clkMgr->MAX_CPU)
continue;
// Core #0,1,2 will check if Core#3 is stuck (threshold count = 2*3 = 6)
// ! Add mutex !
if (clkMgr->oc->systemCoreStuckCount++ > 6)
{
// Signal that current core will take over to boost CPU and wait some time to recheck
clkMgr->oc->systemCoreStuckCount = -6;
Clocks::SetHz(SysClkModule_CPU, clkMgr->MAX_CPU);
}
}
}*/
/*void ClockManager::StartCheckSystemCore()
{
this->oc->systemCoreCheckStuck = true;
threadCreate(&this->t_CheckSystemCoreStuck_0, this->CheckSystemCoreStuck, NULL, NULL, 0x1000, 0x20, 0);
threadCreate(&this->t_CheckSystemCoreStuck_1, this->CheckSystemCoreStuck, NULL, NULL, 0x1000, 0x20, 1);
threadCreate(&this->t_CheckSystemCoreStuck_2, this->CheckSystemCoreStuck, NULL, NULL, 0x1000, 0x20, 2);
threadStart(&this->t_CheckSystemCoreStuck_0);
threadStart(&this->t_CheckSystemCoreStuck_1);
threadStart(&this->t_CheckSystemCoreStuck_2);
}*/
/*void ClockManager::StopCheckSystemCore()
{
this->oc->systemCoreCheckStuck = false;
threadWaitForExit(&this->t_CheckSystemCoreStuck_0);
threadWaitForExit(&this->t_CheckSystemCoreStuck_1);
threadWaitForExit(&this->t_CheckSystemCoreStuck_2);
threadClose(&this->t_CheckSystemCoreStuck_0);
threadClose(&this->t_CheckSystemCoreStuck_1);
threadClose(&this->t_CheckSystemCoreStuck_2);
}*/
void ClockManager::checkReverseNXToolAsm(FILE* readFile, uint8_t* flag)
{
// Copied from ReverseNXTool
// Magic Value
uint8_t Docked[0x10] = {0xE0, 0x03, 0x00, 0x32, 0xC0, 0x03, 0x5F, 0xD6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
uint8_t Handheld[0x10] = {0x00, 0x00, 0xA0, 0x52, 0xC0, 0x03, 0x5F, 0xD6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
uint8_t filebuffer[0x10] = {0};
uint8_t cmpresult = 0;
fread(&filebuffer, 1, 16, readFile);
uint8_t cmpresult = 0;
cmpresult = memcmp(filebuffer, Docked, sizeof(Docked));
if (cmpresult != 0)
{
@@ -367,18 +451,6 @@ bool ClockManager::RefreshContext()
if (applicationId != PROCESS_MANAGEMENT_QLAUNCH_TID)
this->checkReverseNXTool();
}
if (FileUtils::IsBoostStartEnabled() && this->context->applicationId != PROCESS_MANAGEMENT_QLAUNCH_TID)
{
// If a game starts and overrides for CPU are not enabled, then set MAX_CPU for 10 sec
std::uint32_t overcpu = this->context->overrideFreqs[SysClkModule_CPU];
if (!overcpu)
{
tickStartBoost = (std::uint32_t)( 10'000 / this->GetConfig()->GetConfigValue(SysClkConfigValue_PollingIntervalMs) ) + 1;
FileUtils::LogLine("[mgr] A game starts, bump CPU to max for 10 sec");
return true;
}
}
}
if (FileUtils::IsReverseNXSyncEnabled() && (!tickCheckReverseNXRT || recheckReverseNX))
@@ -420,8 +492,7 @@ bool ClockManager::RefreshContext()
this->checkReverseNXTool();
break;
}
// Check once per sec
tickCheckReverseNXRT = (std::uint32_t)( 1'000 / this->GetConfig()->GetConfigValue(SysClkConfigValue_PollingIntervalMs) ) + 1;
tickCheckReverseNXRT = (std::uint32_t)( 1'000 / this->oc->tickWaitTimeMs ) + 1;
}
tickCheckReverseNXRT--;
@@ -444,6 +515,19 @@ bool ClockManager::RefreshContext()
recheckReverseNX = true;
}
/* Update PerformanceConfigurationId */
{
uint32_t confId = 0;
Result rc = 0;
rc = apmExtGetCurrentPerformanceConfiguration(&confId);
ASSERT_RESULT_OK(rc, "apmExtGetCurrentPerformanceConfiguration");
if (this->context->perfConfId != confId)
{
this->context->perfConfId = confId;
hasChanged = true;
}
}
// restore clocks to stock values on app or profile change
if(hasChanged)
Clocks::ResetToStock();
@@ -453,10 +537,7 @@ bool ClockManager::RefreshContext()
{
hz = Clocks::GetCurrentHz((SysClkModule)module);
// Round to MHz
uint32_t cur_mhz = hz/1000'000;
uint32_t be4_mhz = this->context->freqs[module]/1000'000;
if (hz != 0 && cur_mhz != be4_mhz)
if (hz != 0 && hz != this->context->freqs[module])
{
FileUtils::LogLine("[mgr] %s clock change: %u.%u Mhz", Clocks::GetModuleName((SysClkModule)module, true), hz/1000000, hz/100000 - hz/1000000*10);
this->context->freqs[module] = hz;