Commit Graph
25 Commits
Author SHA1 Message Date
MasaGratoR e655fd4b01 fs.mitm: Add "Until Then" as another game which needs stolen heap for layeredfs 2026-04-24 22:30:25 +02:00
Michael Scire c8e39a54d2 fs.mitm: add another game which needs stolen heap for layeredfs 2025-10-07 23:12:07 -07:00
Michael Scire c77acb32be fs.mitm: steal some heap when building romfs for kotor2 (closes #2564) 2025-07-22 00:36:51 -07:00
Michael Scire b7ec64ea16 fs.mitm: add and use memlet module to temporarily steal applet memory while building romfs images.
Starting in 20.0.0, the browser needs more applet memory to function, so we can't steal as much any more.
Thus, we now steal 14 MB on 20.0.0+ instead of 40MB.

However, since this reduces memory available for custom system modules, we are adjusting to compensate.
ams.mitm's heap size has been reduced from 32MB to 12MB (recovering 20MB).
In addition, fs.mitm now uses a new mechanism for stealing memory from the applet pool while romfs is being built.

On net, we are compromising:
    * Custom sysmodules lose memory available to them.
        On 19.0.0/AMS 1.8.0, there was 30 MB available for custom sysmodules.
        Stealing 14 MB instead of 40 MB, we lose 26 MB of that. Reducing ams.mitm's usage will gain us back 20.
        Nintendo also appears to...use 4 extra MB, in 20.0.0, from my test homebrew.
        So on 20.0.0/AMS 1.9.0, there should be 20 MB available for custom sysmodules.
        On the bright side, on <20.0.0/AMS 1.9.0, I guess there will be 50 MB available for custom sysmodules now?
    * totk mods will lose the ability to...put every file in the romfs on sd card. There will be some unknown maximum filecount for totk mods.
        On the bright side, implementing the transient memory stealing should improve compatibility for some mods which strictly add files?
2025-05-09 11:55:21 -07:00
SciresM f2ee44da74 romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00
Michael Scire 1f5ec68a5c ams: fix compilation with gcc 13 2023-05-07 03:36:46 -07:00
Michael Scire 9cd57b6c61 romfs: reduce peak allocation sizes by enabling intermediate context frees 2023-01-24 14:02:05 -07:00
Michael Scire 5eabca7f04 ams.mitm: more romfs building space/time tradeoffs.
This is needed for Animal Crossing 2.0.0, which has >99000 fucking files.

We now do several passes over dir/file tables instead of one pass,
doing entire hash tables before we touch dir/file tables. Thus we
no longer need to simultaneously allocate hash table and dir/file table space.

In addition, we now do repeated passes building a segment of hash tables
at a time, when insufficient memory is available. Similar is also now the
case for file/dir tables, we try 0x40000 work buffer and divide by 2
until we successfully alloc. We don't allow a work buffer <0x4000, for
write/perf reasons. If a game triggers that, let me know I guess.

Hard to imagine a worse torture-test for this code than animal crossing.
2021-11-03 23:52:38 -07:00
Michael Scire a595c232b9 strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
Michael Scire 1ab0bd1765 ams: replace most remaining operator & with std::addressof 2021-10-09 14:49:53 -07:00
Michael Scire ffc143860b strat: use ams::Main() instead of main(argc, argv) 2021-10-07 17:44:54 -07:00
Michael Scire 77fe5cf6f5 ams: the copyright^H^H^H^H^H^H^Hmplex plane is the algebraic closure of the reals 2021-10-04 12:59:10 -07:00
Michael Scire 41ab4c2c68 stratosphere: use SdkMutex/SdkRecursiveMutex over Mutex 2021-09-29 22:52:50 -07:00
Michael Scire ab81ed2795 fs.mitm: fix memory leak in romfs build (closes #1031) 2021-09-20 17:53:29 -07:00
SciresM 3a1ccdd919 Switch atmosphere's build target to C++20. (#952)
* ams: update to build with gcc10/c++20

* remove mno-outline-atomics

* ams: take care of most TODO C++20s

* fusee/sept: update for gcc10

* whoosh, your code now uses pre-compiled headers

* make: dependency fixes
2020-05-11 15:02:10 -07:00
Michael Scire 065485b971 os: refactor/rewrite entire namespace. 2020-04-08 02:21:35 -07:00
Michael Scire 37f7afb426 ams.mitm: greatly reduce memory requirements to build romfs 2020-03-18 00:07:19 -07:00
Michael Scire 8da705d40b fs.mitm: support html redirection (non-layered, for #814) 2020-02-25 06:41:53 -08:00
Michael Scire 40400aee1f ams: revamp assertion system 2020-02-22 23:05:14 -08:00
Michael Scire 6ecf04c3b7 find -exec sed -i'' -e 's/2018-2019 Atmo/2018-2020 Atmo/g' {} + 2020-01-24 02:10:40 -08:00
Michael Scire 5a15d62b8b fs.mitm: require less contiguous memory to build romfs 2019-12-30 05:02:07 -08:00
Michael Scire 2ae298de24 fs.mitm: conserve memory when building romfs paths 2019-12-30 02:51:32 -08:00
Michael Scire 06e4b94674 fs.mitm: only iter romfs dir if it exists (closes #763) 2019-12-16 17:31:53 -08:00
Michael Scire 889ea5e5aa Fix memory corruption in romfs build (closes #708) 2019-12-07 17:43:11 -08:00
Michael Scire 733f2b3cdd ams_mitm: implement layeredfs 2019-12-07 12:41:28 -08:00