exo2: Initial work on the exosphere rewrite.
exo2: Implement uncompressor stub and boot code up to Main(). exo2: implement some more init (uart/gic) exo2: implement more of init exo2: improve reg api, add keyslot flag setters exo2: implement se aes decryption/enc exo2: fix bugs in loader stub/mmu mappings exo2: start skeletoning bootconfig/global context types arch: fix makefile flags exo2: implement through master key derivation exo2: implement device master keygen exo2: more init through start of SetupSocSecurity exo2: implement pmc secure scratch management se: implement sticky bit validation libexosphere: fix building for arm32 libexo: fix makefile flags libexo: support building for arm64/arm sc7fw: skeleton binary sc7fw: skeleton a little more sc7fw: implement all non-dram functionality exo2: fix DivideUp error sc7fw: implement more dram code, fix reg library errors sc7fw: complete sc7fw impl. exo2: skeleton the rest of SetupSocSecurity exo2: implement fiq interrupt handler exo2: implement all exception handlers exo2: skeleton the entire smc api, implement the svc invoker exo2: implement rest of SetupSocSecurity exo2: correct slave security errors exo2: fix register definition exo2: minor fixes
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@@ -0,0 +1,38 @@
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <vapours/svc/svc_types_common.hpp>
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namespace ams::svc::arch::arm {
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constexpr inline size_t NumTlsSlots = 16;
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constexpr inline size_t MessageBufferSize = 0x100;
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struct ThreadLocalRegion {
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u32 message_buffer[MessageBufferSize / sizeof(u32)];
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volatile u16 disable_count;
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volatile u16 interrupt_flag;
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/* TODO: Should we bother adding the Nintendo aarch32 thread local context here? */
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uintptr_t TODO[(0x200 - 0x104) / sizeof(uintptr_t)];
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};
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ALWAYS_INLINE ThreadLocalRegion *GetThreadLocalRegion() {
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ThreadLocalRegion *tlr;
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__asm__ __volatile__("mrc p15, 0, %[tlr], c13, c0, 3" : [tlr]"=&r"(tlr) :: "memory");
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return tlr;
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}
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}
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