haze: use gpu console for rendering

This commit is contained in:
Liam
2023-10-13 21:44:52 -04:00
committed by SciresM
parent c866c15856
commit d9fff85bc4
6 changed files with 592 additions and 9 deletions

View File

@@ -0,0 +1,15 @@
#version 460
layout (location = 0) noperspective in vec3 inTexCoord;
layout (location = 1) flat in vec4 inFrontPal;
layout (location = 2) flat in vec4 inBackPal;
layout (location = 0) out vec4 outColor;
layout (binding = 0) uniform sampler2DArray tileset;
void main()
{
float value = texture(tileset, inTexCoord).r;
outColor = mix(inBackPal, inFrontPal, value);
}