htc: Implement HtcmiscImpl::ClientThread

This commit is contained in:
Michael Scire
2021-02-10 01:29:40 -08:00
committed by SciresM
parent 1867c31f63
commit d60b1abed0
5 changed files with 203 additions and 2 deletions

View File

@@ -77,11 +77,83 @@ namespace ams::htc::server {
}
void HtcmiscImpl::ClientThread() {
AMS_ABORT("HtcmiscImpl::ClientThread");
/* Loop so long as we're not cancelled. */
while (!m_cancelled) {
/* Open the rpc client. */
m_rpc_client.Open();
/* Ensure we close, if something goes wrong. */
auto client_guard = SCOPE_GUARD { m_rpc_client.Close(); };
/* Wait for the rpc client. */
if (m_rpc_client.WaitAny(htclow::ChannelState_Connectable, m_cancel_event.GetBase()) != 0) {
break;
}
/* Start the rpc client. */
if (R_FAILED(m_rpc_client.Start())) {
break;
}
/* We're connected! */
this->SetClientConnectionEvent(true);
client_guard.Cancel();
/* We're connected, so we want to cleanup when we're done. */
ON_SCOPE_EXIT {
m_rpc_client.Close();
m_rpc_client.Cancel();
m_rpc_client.Wait();
};
/* Wait to become disconnected. */
if (m_rpc_client.WaitAny(htclow::ChannelState_Disconnected, m_cancel_event.GetBase()) != 0) {
break;
}
/* Set ourselves as disconnected. */
this->SetClientConnectionEvent(false);
}
/* Set ourselves as disconnected. */
this->SetClientConnectionEvent(false);
}
void HtcmiscImpl::ServerThread() {
AMS_ABORT("HtcmiscImpl::ServerThread");
}
void HtcmiscImpl::SetClientConnectionEvent(bool en) {
/* Lock ourselves. */
std::scoped_lock lk(m_connection_mutex);
/* Update our state. */
if (m_client_connected != en) {
m_client_connected = en;
this->UpdateConnectionEvent();
}
}
void HtcmiscImpl::SetServerConnectionEvent(bool en) {
/* Lock ourselves. */
std::scoped_lock lk(m_connection_mutex);
/* Update our state. */
if (m_server_connected != en) {
m_server_connected = en;
this->UpdateConnectionEvent();
}
}
void HtcmiscImpl::UpdateConnectionEvent() {
/* Determine if we're connected. */
const bool connected = m_client_connected && m_server_connected;
/* Update our state. */
if (m_connected != connected) {
m_connected = connected;
m_connection_event.Signal();
}
}
}