fusee/exo: build warmboot, use instead of Nintendo's.
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@@ -79,7 +79,7 @@ export TOPDIR := $(CURDIR)
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export KIPDIRS := $(AMS)/stratosphere/loader $(AMS)/stratosphere/pm $(AMS)/stratosphere/sm $(AMS)/stratosphere/boot $(AMS)/stratosphere/fs_mitm
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
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$(AMS)/exosphere $(AMS)/thermosphere $(KIPDIRS)
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$(AMS)/exosphere $(AMS)/exosphere/lp0fw $(AMS)/thermosphere $(KIPDIRS)
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export DEPSDIR := $(CURDIR)/$(BUILD)
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@@ -87,7 +87,7 @@ CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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KIPFILES := loader.kip pm.kip sm.kip fs_mitm.kip boot_100.kip boot_200.kip
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) exosphere.bin thermosphere.bin splash_screen.bmp $(KIPFILES)
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) exosphere.bin lp0fw.bin thermosphere.bin splash_screen.bmp $(KIPFILES)
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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