pf2: implement much of Attach, structurally

This commit is contained in:
Michael Scire
2020-11-26 04:24:38 -08:00
parent 7b01d59b3b
commit ceef76c428
5 changed files with 318 additions and 5 deletions

View File

@@ -64,7 +64,8 @@ namespace ams::prfile2 {
Error_SYSTEM = -1,
};
constexpr inline const u32 InvalidSector = std::numeric_limits<u32>::max();
constexpr inline const u32 InvalidSector = std::numeric_limits<u32>::max();
constexpr inline const u32 InvalidCluster = std::numeric_limits<u32>::max();
enum OpenMode {
OpenMode_None = 0,