fssystem: revise allocator logic for latest semantics

This commit is contained in:
Michael Scire
2021-12-07 13:35:45 -08:00
committed by SciresM
parent 28ea6555f8
commit ccf29a1302
3 changed files with 173 additions and 34 deletions

View File

@@ -16,50 +16,100 @@
#pragma once
#include <vapours.hpp>
/* Forward declare ams::fs allocate shared. */
namespace ams::fs::impl {
template<typename T, template<typename, typename> class AllocatorTemplateT, typename Impl, typename... Args>
std::shared_ptr<T> AllocateSharedImpl(Args &&... args);
}
namespace ams::fssystem {
using AllocateFunction = void *(*)(size_t size);
using DeallocateFunction = void (*)(void *ptr, size_t size);
void InitializeAllocator(AllocateFunction allocate_func, DeallocateFunction deallocate_func);
void InitializeAllocatorForSystem(AllocateFunction allocate_func, DeallocateFunction deallocate_func);
void *Allocate(size_t size);
void Deallocate(void *ptr, size_t size);
template<typename T>
class StdAllocator : public std::allocator<T> {
public:
StdAllocator() = default;
StdAllocator(const StdAllocator &) = default;
template<class U>
StdAllocator(const StdAllocator<U> &) : std::allocator<T>() { /* ... */ };
namespace impl {
template<typename U>
struct rebind {
using other = StdAllocator<U>;
};
template<bool ForSystem>
class AllocatorFunctionSet {
public:
static void *Allocate(size_t size);
static void *AllocateUnsafe(size_t size);
T *Allocate(size_t size, const T *hint = nullptr) {
AMS_UNUSED(hint);
return static_cast<T *>(::ams::fssystem::Allocate(sizeof(T) * size));
}
static void Deallocate(void *ptr, size_t size);
static void DeallocateUnsafe(void *ptr, size_t size);
void Deallocate(T *ptr, size_t size) {
return ::ams::fssystem::Deallocate(ptr, sizeof(T) * size);
}
static void LockAllocatorMutex();
static void UnlockAllocatorMutex();
};
ALWAYS_INLINE T *allocate(size_t size, const T *hint = nullptr) { return this->Allocate(size, hint); }
ALWAYS_INLINE void deallocate(T *ptr, size_t size) { return this->Deallocate(ptr, size); }
};
using AllocatorFunctionSetForNormal = AllocatorFunctionSet<false>;
using AllocatorFunctionSetForSystem = AllocatorFunctionSet<true>;
template<typename T, typename Impl, bool RequireNonNull, bool AllocateWhileLocked>
class AllocatorTemplate : public std::allocator<T> {
public:
template<typename U>
struct rebind {
using other = AllocatorTemplate<U, Impl, RequireNonNull, AllocateWhileLocked>;
};
private:
static ALWAYS_INLINE T *AllocateImpl(::std::size_t n) {
if constexpr (AllocateWhileLocked) {
auto * const p = Impl::AllocateUnsafe(sizeof(T) * n);
Impl::UnlockAllocatorMutex();
return static_cast<T *>(p);
} else {
return static_cast<T *>(Impl::Allocate(sizeof(T) * n));
}
}
public:
AllocatorTemplate() { /* ... */ }
template<typename U>
AllocatorTemplate(const AllocatorTemplate<U, Impl, RequireNonNull, AllocateWhileLocked> &) { /* ... */ }
[[nodiscard]] T *allocate(::std::size_t n) {
auto * const p = AllocateImpl(n);
if constexpr (RequireNonNull) {
AMS_ABORT_UNLESS(p != nullptr);
}
return p;
}
void deallocate(T *p, ::std::size_t n) {
Impl::Deallocate(p, sizeof(T) * n);
}
};
template<typename T, typename Impl>
using AllocatorTemplateForAllocateShared = AllocatorTemplate<T, Impl, true, true>;
template<typename T>
std::shared_ptr<T> AllocateShared() {
return std::allocate_shared<T>(StdAllocator<T>{});
}
template<typename T, typename... Args>
std::shared_ptr<T> AllocateShared(Args &&... args) {
return std::allocate_shared<T>(StdAllocator<T>{}, std::forward<Args>(args)...);
return ::ams::fs::impl::AllocateSharedImpl<T, impl::AllocatorTemplateForAllocateShared, impl::AllocatorFunctionSetForNormal>(std::forward<Args>(args)...);
}
template<typename TImpl, typename ErrorResult, typename TIntf, typename... Args>
Result AllocateSharedForSystem(std::shared_ptr<TIntf> *out, Args &&... args) {
/* Allocate the object. */
auto p = ::ams::fs::impl::AllocateSharedImpl<TImpl, impl::AllocatorTemplateForAllocateShared, impl::AllocatorFunctionSetForSystem>(std::forward<Args>(args)...);
/* Check that allocation succeeded. */
R_UNLESS(p != nullptr, ErrorResult());
/* Return the allocated object. */
*out = std::move(p);
return ResultSuccess();
}
}