kern: update KLightConditionVariable
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@@ -492,7 +492,7 @@ namespace ams::kern::board::nintendo::nx {
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/* Wait for a request. */
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{
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KScopedLightLock lk(g_cv_lock);
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while (!(g_sleep_target_cores & target_core_mask)) {
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while ((g_sleep_target_cores & target_core_mask) == 0) {
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g_cv.Wait(std::addressof(g_cv_lock));
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}
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}
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