kern: implement KProcess::Run
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <mesosphere/kern_common.hpp>
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#include <mesosphere/kern_k_resource_limit.hpp>
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#include <mesosphere/kern_k_process.hpp>
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namespace ams::kern {
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class KScopedResourceReservation {
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private:
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KResourceLimit *limit;
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s64 value;
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ams::svc::LimitableResource resource;
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bool succeeded;
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public:
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ALWAYS_INLINE KScopedResourceReservation(KResourceLimit *l, ams::svc::LimitableResource r, s64 v, s64 timeout) : limit(l), value(v), resource(r) {
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if (this->limit && this->value) {
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this->succeeded = this->limit->Reserve(this->resource, this->value, timeout);
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} else {
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this->succeeded = true;
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}
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}
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ALWAYS_INLINE KScopedResourceReservation(KResourceLimit *l, ams::svc::LimitableResource r, s64 v = 1) : limit(l), value(v), resource(r) {
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if (this->limit && this->value) {
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this->succeeded = this->limit->Reserve(this->resource, this->value);
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} else {
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this->succeeded = true;
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}
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}
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ALWAYS_INLINE KScopedResourceReservation(const KProcess *p, ams::svc::LimitableResource r, s64 v, s64 t) : KScopedResourceReservation(p->GetResourceLimit(), r, v, t) { /* ... */ }
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ALWAYS_INLINE KScopedResourceReservation(const KProcess *p, ams::svc::LimitableResource r, s64 v = 1) : KScopedResourceReservation(p->GetResourceLimit(), r, v) { /* ... */ }
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ALWAYS_INLINE ~KScopedResourceReservation() {
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if (this->limit && this->value && this->succeeded) {
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this->limit->Release(this->resource, this->value);
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}
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}
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ALWAYS_INLINE void Commit() {
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this->limit = nullptr;
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}
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ALWAYS_INLINE bool Succeeded() const {
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return this->succeeded;
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}
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};
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}
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