fs: utilities for hac2l to print gc headers
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@@ -268,6 +268,68 @@ namespace ams::fs::impl {
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}
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}
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template<> const char *IdString::ToString<gc::impl::MemoryCapacity>(gc::impl::MemoryCapacity id) {
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switch (id) {
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using enum gc::impl::MemoryCapacity;
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case MemoryCapacity_1GB: return "1GB";
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case MemoryCapacity_2GB: return "2GB";
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case MemoryCapacity_4GB: return "4GB";
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case MemoryCapacity_8GB: return "8GB";
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case MemoryCapacity_16GB: return "16GB";
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case MemoryCapacity_32GB: return "32GB";
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<gc::impl::SelSec>(gc::impl::SelSec id) {
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switch (id) {
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using enum gc::impl::SelSec;
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case SelSec_T1: return "T1";
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case SelSec_T2: return "T2";
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<gc::impl::KekIndex>(gc::impl::KekIndex id) {
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switch (id) {
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using enum gc::impl::KekIndex;
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case KekIndex_Version0: return "Version0";
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case KekIndex_VersionForDev: return "VersionForDev";
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<gc::impl::AccessControl1ClockRate>(gc::impl::AccessControl1ClockRate id) {
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switch (id) {
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using enum gc::impl::AccessControl1ClockRate;
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case AccessControl1ClockRate_25MHz: return "25 MHz";
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case AccessControl1ClockRate_50MHz: return "50 MHz";
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<gc::impl::FwVersion>(gc::impl::FwVersion id) {
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switch (id) {
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using enum gc::impl::FwVersion;
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case FwVersion_ForDev: return "ForDev";
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case FwVersion_1_0_0: return "1.0.0";
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case FwVersion_4_0_0: return "4.0.0";
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case FwVersion_9_0_0: return "9.0.0";
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case FwVersion_11_0_0: return "11.0.0";
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case FwVersion_12_0_0: return "12.0.0";
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<fs::GameCardCompatibilityType>(fs::GameCardCompatibilityType id) {
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switch (id) {
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using enum fs::GameCardCompatibilityType;
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ADD_ENUM_CASE(Normal);
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ADD_ENUM_CASE(Terra);
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default: return ToValueString(static_cast<int>(id));
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}
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}
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template<> const char *IdString::ToString<fssrv::impl::AccessControlBits::Bits>(fssrv::impl::AccessControlBits::Bits id) {
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switch (id) {
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using enum fssrv::impl::AccessControlBits::Bits;
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