tma: first pass at TmaServiceManager
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402
stratosphere/tma/source/tma_service_manager.cpp
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402
stratosphere/tma/source/tma_service_manager.cpp
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/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include <stratosphere.hpp>
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#include "tma_service_manager.hpp"
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TmaServiceManager::TmaServiceManager() {
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/* Set up queues */
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for (size_t i = 0; i < TmaServiceManager::PacketQueueDepth; i++) {
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TmaPacket *packet = nullptr;
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packet = new TmaPacket();
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packet->SetFreeQueue(&this->free_send_packet_queue);
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this->free_send_packet_queue.Send(reinterpret_cast<uintptr_t>(packet));
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packet = nullptr;
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packet = new TmaPacket();
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packet->SetFreeQueue(&this->free_recv_packet_queue);
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this->free_recv_packet_queue.Send(reinterpret_cast<uintptr_t>(packet));
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packet = nullptr;
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}
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for (size_t i = 0; i < TmaServiceManager::WorkQueueDepth; i++) {
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this->free_work_queue.Send(reinterpret_cast<uintptr_t>(new TmaWorkItem()));
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}
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}
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TmaServiceManager::~TmaServiceManager() {
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/* Destroy queues. */
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TmaPacket *packet = nullptr;
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while (this->free_send_packet_queue.TryReceive(reinterpret_cast<uintptr_t *>(&packet))) {
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delete packet;
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packet = nullptr;
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}
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while (this->free_recv_packet_queue.TryReceive(reinterpret_cast<uintptr_t *>(&packet))) {
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delete packet;
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packet = nullptr;
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}
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TmaWorkItem *work_item = nullptr;
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while (this->free_work_queue.TryReceive(reinterpret_cast<uintptr_t *>(&work_item))) {
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delete work_item;
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work_item = nullptr;
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}
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while (this->work_queue.TryReceive(reinterpret_cast<uintptr_t *>(&work_item))) {
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delete work_item;
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work_item = nullptr;
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}
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}
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void TmaServiceManager::Initialize() {
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this->initialized = true;
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this->work_thread.Initialize(TmaServiceManager::WorkThread, this, 0x4000, 0x26);
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this->work_thread.Start();
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}
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void TmaServiceManager::Finalize() {
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if (this->initialized) {
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this->initialized = false;
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if (this->connection && this->connection->IsConnected()) {
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this->connection->Disconnect();
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}
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/* Signal to work thread to end. */
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this->work_queue.Send(reinterpret_cast<uintptr_t>(nullptr));
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this->work_thread.Join();
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/* TODO: N tells services that they have no manager here. Do we want to do that? */
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}
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}
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void TmaServiceManager::AddWork(TmaWorkType type, TmaTask *task, TmaPacket *packet) {
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if (!this->initialized) {
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std::abort();
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}
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TmaWorkItem *work_item = nullptr;
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this->free_work_queue.Receive(reinterpret_cast<uintptr_t *>(&work_item));
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work_item->task = task;
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work_item->packet = packet;
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work_item->work_type = type;
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}
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/* Packet management. */
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TmaConnResult TmaServiceManager::SendPacket(TmaPacket *packet) {
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TmaConnResult res = TmaConnResult::Disconnected;
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if (this->connection != nullptr) {
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res = this->connection->SendPacket(packet);
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}
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return res;
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}
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void TmaServiceManager::OnReceivePacket(TmaPacket *packet) {
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this->AddWork(TmaWorkType::ReceivePacket, nullptr, packet);
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}
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TmaPacket *TmaServiceManager::AllocateSendPacket() {
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if (!this->initialized) {
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std::abort();
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}
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TmaPacket *packet = nullptr;
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this->free_send_packet_queue.Receive(reinterpret_cast<uintptr_t *>(&packet));
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packet->ClearOffset();
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packet->SetBodyLength();
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return packet;
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}
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TmaPacket *TmaServiceManager::AllocateRecvPacket() {
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if (!this->initialized) {
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std::abort();
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}
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TmaPacket *packet = nullptr;
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this->free_recv_packet_queue.Receive(reinterpret_cast<uintptr_t *>(&packet));
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packet->ClearOffset();
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return packet;
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}
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void TmaServiceManager::FreePacket(TmaPacket *packet) {
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if (!this->initialized) {
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std::abort();
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}
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if (packet != nullptr) {
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packet->GetFreeQueue()->Send(reinterpret_cast<uintptr_t>(packet));
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}
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}
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/* Service/task management. */
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TmaService *TmaServiceManager::GetServiceById(TmaServiceId id) {
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std::scoped_lock<HosMutex> lk(this->lock);
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for (auto srv : this->services) {
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if (srv->GetServiceId() == id) {
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return srv;
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}
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}
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return nullptr;
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}
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void TmaServiceManager::AddService(TmaService *service) {
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std::scoped_lock<HosMutex> lk(this->lock);
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this->services.push_back(service);
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}
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void TmaServiceManager::AddTask(TmaTask *task, TmaPacket *packet) {
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this->AddWork(TmaWorkType::NewTask, task, packet);
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}
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void TmaServiceManager::FreeTask(TmaTask *task) {
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this->AddWork(TmaWorkType::FreeTask, task, nullptr);
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}
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void TmaServiceManager::CancelTask(u32 task_id) {
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if (this->initialized) {
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this->task_list.Cancel(task_id);
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}
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}
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void TmaServiceManager::CancelTasks() {
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if (this->initialized) {
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this->task_list.CancelAll();
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}
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}
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u32 TmaServiceManager::GetNextTaskId() {
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while (true) {
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u32 id;
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{
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/* N only uses 16 bits for the task id. We'll use 24. */
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std::scoped_lock<HosMutex> lk(this->lock);
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id = (this->next_task_id++) & 0xFFFFFF;
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}
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if (this->task_list.IsIdFree(id)) {
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return id;
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}
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}
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}
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/* Connection management. */
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void TmaServiceManager::Tick() {
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this->AddWork(TmaWorkType::Tick, nullptr, nullptr);
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}
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void TmaServiceManager::SetConnection(TmaConnection *conn) {
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this->connection = conn;
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}
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void TmaServiceManager::OnDisconnect() {
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if (!this->initialized) {
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std::abort();
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}
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if (!this->GetAsleep()) {
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this->disconnect_signal.Reset();
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this->AddWork(TmaWorkType::Disconnect, nullptr, nullptr);
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/* TODO: why does N wait with a timeout of zero here? */
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this->disconnect_signal.Wait();
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}
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}
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void TmaServiceManager::Sleep() {
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if (!this->initialized) {
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std::abort();
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}
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if (!this->GetAsleep()) {
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this->wake_signal.Reset();
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this->sleep_signal.Reset();
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/* Tell the work thread to stall, wait for ACK. */
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this->AddWork(TmaWorkType::Sleep, nullptr, nullptr);
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this->sleep_signal.Wait();
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this->SetAsleep(true);
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}
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}
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void TmaServiceManager::Wake(TmaConnection *conn) {
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if (this->connection != nullptr) {
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std::abort();
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}
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if (this->GetAsleep()) {
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this->connection = conn;
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this->connection->SetWokenUp(true);
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this->connection->SetServiceManager(this);
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/* Tell the work thread to resume. */
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this->wake_signal.Signal();
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}
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}
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bool TmaServiceManager::GetConnected() const {
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return this->connection != nullptr && this->connection->IsConnected();
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}
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/* Work thread. */
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void TmaServiceManager::WorkThread(void *_this) {
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TmaServiceManager *this_ptr = reinterpret_cast<TmaServiceManager *>(_this);
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if (!this_ptr->initialized) {
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std::abort();
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}
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while (true) {
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/* Receive a work item. */
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TmaWorkItem *work_item = nullptr;
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this_ptr->work_queue.Receive(reinterpret_cast<uintptr_t *>(&work_item));
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if (work_item == nullptr) {
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/* We're done. */
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this_ptr->task_list.CancelAll();
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break;
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}
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switch (work_item->work_type) {
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case TmaWorkType::Tick:
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/* HandleTickWork called unconditionally. */
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break;
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case TmaWorkType::NewTask:
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this_ptr->HandleNewTaskWork(work_item);
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break;
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case TmaWorkType::FreeTask:
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this_ptr->HandleFreeTaskWork(work_item);
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break;
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case TmaWorkType::ReceivePacket:
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this_ptr->HandleReceivePacketWork(work_item);
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break;
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case TmaWorkType::Disconnect:
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this_ptr->HandleDisconnectWork();
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break;
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case TmaWorkType::Sleep:
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this_ptr->HandleSleepWork();
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break;
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case TmaWorkType::None:
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default:
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std::abort();
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break;
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}
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this_ptr->free_work_queue.Send(reinterpret_cast<uintptr_t>(work_item));
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this_ptr->HandleTickWork();
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}
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}
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void TmaServiceManager::HandleNewTaskWork(TmaWorkItem *work_item) {
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this->task_list.Add(work_item->task);
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if (this->GetConnected()) {
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if (work_item->packet != nullptr) {
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this->SendPacket(work_item->packet);
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}
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} else {
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work_item->task->Cancel();
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this->FreePacket(work_item->packet);
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}
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}
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void TmaServiceManager::HandleFreeTaskWork(TmaWorkItem *work_item) {
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delete work_item->task;
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}
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void TmaServiceManager::HandleReceivePacketWork(TmaWorkItem *work_item) {
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/* Handle continuation packets. */
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if (work_item->packet->GetContinuation()) {
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this->task_list.ReceivePacket(work_item->packet);
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return;
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}
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/* Make a new task for the packet. */
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TmaService *srv = this->GetServiceById(work_item->packet->GetServiceId());
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if (srv != nullptr) {
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TmaTask *task = srv->NewTask(work_item->packet);
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if (task != nullptr) {
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this->task_list.Add(task);
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}
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}
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}
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void TmaServiceManager::HandleTickWork() {
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if (this->connection == nullptr) {
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std::abort();
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}
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/* N does this kind of manual cleanup if send isn't called. */
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/* It's pretty gross, but in lieu of a better idea... */
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bool needs_manual_cleanup = true;
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TmaPacket *packet = nullptr;
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while (this->connection != nullptr && this->free_send_packet_queue.TryReceive(reinterpret_cast<uintptr_t *>(&packet))) {
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needs_manual_cleanup = false;
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if (this->task_list.SendPacket(this->GetConnected(), packet)) {
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if (this->SendPacket(packet) != TmaConnResult::Success) {
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break;
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}
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} else {
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this->FreePacket(packet);
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break;
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}
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}
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if (needs_manual_cleanup) {
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this->task_list.CleanupDoneTasks();
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}
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}
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void TmaServiceManager::HandleDisconnectWork() {
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this->task_list.CancelAll();
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this->disconnect_signal.Signal();
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}
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void TmaServiceManager::HandleSleepWork() {
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/* Put the task list to sleep. */
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this->task_list.Sleep();
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/* Put services to sleep. */
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for (auto srv : this->services) {
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srv->OnSleep();
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}
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/* Signal to main thread that we're sleeping. */
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this->sleep_signal.Signal();
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/* Wait for us to wake up. */
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this->wake_signal.Wait();
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/* We're awake now... */
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/* Wake up services. */
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for (auto srv : this->services) {
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srv->OnWake();
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}
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/* Wake up the task list. */
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this->task_list.Wake();
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}
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