fs.mitm: implement ifilesystem wrapper
This commit is contained in:
73
stratosphere/ams_mitm/source/fs_mitm/fs_path_utils.cpp
Normal file
73
stratosphere/ams_mitm/source/fs_mitm/fs_path_utils.cpp
Normal file
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* Copyright (c) 2018 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <cstring>
|
||||
#include <switch.h>
|
||||
#include "fs_path_utils.hpp"
|
||||
#include "fs_results.hpp"
|
||||
|
||||
Result FsPathUtils::VerifyPath(const char *path, size_t max_path_len, size_t max_name_len) {
|
||||
const char *cur = path;
|
||||
size_t name_len = 0;
|
||||
|
||||
for (size_t path_len = 0; path_len <= max_path_len && name_len <= max_name_len; path_len++) {
|
||||
const char c = *cur;
|
||||
/* If terminated, we're done. */
|
||||
if (c == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* TODO: Nintendo converts the path from utf-8 to utf-32, one character at a time. */
|
||||
/* We should do this. */
|
||||
|
||||
/* Banned characters: :*?<>| */
|
||||
if (c == ':' || c == '*' || c == '?' || c == '<' || c == '>' || c == '|') {
|
||||
return ResultFsInvalidCharacter;
|
||||
}
|
||||
|
||||
name_len++;
|
||||
/* Check for separator. */
|
||||
if (c == '/' || c == '\\') {
|
||||
name_len = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return ResultFsTooLongPath;
|
||||
}
|
||||
|
||||
Result FsPathUtils::ConvertPathForServiceObject(FsPath *out, const char *path) {
|
||||
/* Check for nullptr. */
|
||||
if (out == nullptr || path == nullptr) {
|
||||
return ResultFsInvalidPath;
|
||||
}
|
||||
|
||||
/* Copy string, NULL terminate. */
|
||||
/* NOTE: Nintendo adds an extra char at 0x301 for NULL terminator */
|
||||
/* But then forces 0x300 to NULL anyway... */
|
||||
std::strncpy(out->str, path, sizeof(out->str) - 1);
|
||||
out->str[sizeof(out->str)-1] = 0;
|
||||
|
||||
/* Replace any instances of \ with / */
|
||||
for (size_t i = 0; i < sizeof(out->str); i++) {
|
||||
if (out->str[i] == '\\') {
|
||||
out->str[i] = '/';
|
||||
}
|
||||
}
|
||||
|
||||
/* Nintendo allows some liberties if the path is a windows path. Who knows why... */
|
||||
const auto prefix_len = FsPathUtils::IsWindowsAbsolutePath(path) ? 2 : 0;
|
||||
const size_t max_len = (FS_MAX_PATH-1) - prefix_len;
|
||||
return FsPathUtils::VerifyPath(out->str + prefix_len, max_len, max_len);
|
||||
}
|
||||
Reference in New Issue
Block a user