Modernize C++ usage (#144)
* Stratosphere: Use modern C++ idioms in some places * algorithms like std::for_each are used instead of raw loops * Stratosphere: Replace more raw loops with algorithms * Stratosphere: Add a utility predicate function to test for equality with a reference element This can be used to rewrite some common raw loops using algorithms instead * fs.mitm: Use variant * fs.mitm: Use enum class * fs.mitm: Turn RomFSSourceInfo::Cleanup into a destructor This obsoletes the need for a custom deleter in other places * fs.mitm: Use enum class some more * fs.mitm: Use unique_ptr * fs.mitm: Simplify initialization * Stratosphere: Simplify initialization * fs.mitm: Use unique_ptr (fix memory leak along the way) The previous code was using "delete" rather than "delete[]" * fs.mitm: Use vector::emplace_back rather than push_back emplace_back constructs elements in-place, hence avoiding a redundant element copy. * Stratosphere: Replace more raw loops with algorithms * Stratosphere: Use unique_ptr * fs.mitm: Replace more raw loops with algorithms * Stratosphere: Prefer move-construction over copy-construction when moving sink parameters around
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@@ -93,7 +93,7 @@ int main(int argc, char **argv)
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consoleDebugInit(debugDevice_SVC);
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/* TODO: What's a good timeout value to use here? */
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WaitableManager *server_manager = new WaitableManager(U64_MAX);
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auto server_manager = std::make_unique<WaitableManager>(U64_MAX);
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/* Add services to manager. */
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server_manager->add_waitable(new ServiceServer<ProcessManagerService>("ldr:pm", 1));
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@@ -107,8 +107,6 @@ int main(int argc, char **argv)
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/* Loop forever, servicing our services. */
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server_manager->process();
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/* Cleanup. */
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delete server_manager;
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return 0;
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}
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