Loader: Fix game update content loading, fix SD card mounting on newer firmwares. Closes #61.
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@@ -9,10 +9,10 @@ class ContentManagement {
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static Result UnmountCode();
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static Result MountCodeForTidSid(Registration::TidSid *tid_sid);
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static Result GetContentPath(char *out_path, u64 tid, FsStorageId sid);
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static Result SetContentPath(const char *path, u64 tid, FsStorageId sid);
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static Result GetContentPathForTidSid(char *out_path, Registration::TidSid *tid_sid);
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static Result SetContentPathForTidSid(const char *path, Registration::TidSid *tid_sid);
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static Result ResolveContentPath(char *out_path, u64 tid, FsStorageId sid);
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static Result RedirectContentPath(const char *path, u64 tid, FsStorageId sid);
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static Result ResolveContentPathForTidSid(char *out_path, Registration::TidSid *tid_sid);
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static Result RedirectContentPathForTidSid(const char *path, Registration::TidSid *tid_sid);
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static bool HasCreatedTitle(u64 tid);
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static void SetCreatedTitle(u64 tid);
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