ro: reduce memory usage by excising (unused) std::malloc

This commit is contained in:
Michael Scire
2021-01-17 22:23:19 -08:00
parent fb6a4e28a5
commit a6e452ed9e
6 changed files with 47 additions and 7 deletions

View File

@@ -37,7 +37,7 @@ namespace ams::os::impl {
return ResultSuccess();
}
Result ReplyAndReceiveN(s32 *out_index, s32 num, Handle arr[], s32 array_size, s64 ns, Handle reply_target) {
Result WaitableManagerHorizonImpl::ReplyAndReceiveN(s32 *out_index, s32 num, Handle arr[], s32 array_size, s64 ns, Handle reply_target) {
/* NOTE: Nintendo does not initialize this value, which seems like it can cause incorrect behavior. */
s32 index = WaitableManagerImpl::WaitInvalid;
static_assert(WaitableManagerImpl::WaitInvalid != -1);