strat: use m_ for member variables

This commit is contained in:
Michael Scire
2021-10-10 00:14:06 -07:00
parent ce28591ab2
commit a595c232b9
425 changed files with 8531 additions and 8484 deletions

View File

@@ -28,41 +28,41 @@ namespace ams::ddsf {
private:
struct LoopControlCommandParameters;
private:
bool is_initialized;
bool is_looping;
os::SdkConditionVariable is_looping_cv;
os::MultiWaitType multi_wait;
os::ThreadType *loop_thread;
os::Event loop_control_event;
os::MultiWaitHolderType loop_control_event_holder;
LoopControlCommandParameters *loop_control_command_params;
os::LightEvent loop_control_command_done_event;
os::SdkMutex loop_control_lock;
bool m_is_initialized;
bool m_is_looping;
os::SdkConditionVariable m_is_looping_cv;
os::MultiWaitType m_multi_wait;
os::ThreadType *m_loop_thread;
os::Event m_loop_control_event;
os::MultiWaitHolderType m_loop_control_event_holder;
LoopControlCommandParameters *m_loop_control_command_params;
os::LightEvent m_loop_control_command_done_event;
os::SdkMutex m_loop_control_lock;
private:
void ProcessControlCommand(LoopControlCommandParameters *params);
void ProcessControlCommandImpl(LoopControlCommandParameters *params);
public:
EventHandlerManager()
: is_initialized(false), is_looping(false), is_looping_cv(), multi_wait(),
loop_thread(), loop_control_event(os::EventClearMode_AutoClear), loop_control_event_holder(),
loop_control_command_params(), loop_control_command_done_event(os::EventClearMode_AutoClear),
loop_control_lock()
: m_is_initialized(false), m_is_looping(false), m_is_looping_cv(), m_multi_wait(),
m_loop_thread(), m_loop_control_event(os::EventClearMode_AutoClear), m_loop_control_event_holder(),
m_loop_control_command_params(), m_loop_control_command_done_event(os::EventClearMode_AutoClear),
m_loop_control_lock()
{
this->Initialize();
}
~EventHandlerManager() {
if (this->is_looping) {
if (m_is_looping) {
AMS_ASSERT(!this->IsRunningOnLoopThread());
this->RequestStop();
}
if (this->is_initialized) {
if (m_is_initialized) {
this->Finalize();
}
}
bool IsRunningOnLoopThread() const { return this->loop_thread == os::GetCurrentThread(); }
bool IsLooping() const { return this->is_looping; }
bool IsRunningOnLoopThread() const { return m_loop_thread == os::GetCurrentThread(); }
bool IsLooping() const { return m_is_looping; }
void Initialize();
void Finalize();