Add skeleton architecture for displaying custom splash screen

This commit is contained in:
Michael Scire
2018-04-10 16:09:00 -06:00
parent 87605563d2
commit 9fadec60c5
6 changed files with 40 additions and 0 deletions

View File

@@ -0,0 +1,17 @@
#include "utils.h"
#include "splash_screen.h"
#include "sd_utils.h"
#include "lib/printk.h"
#include "display/video_fb.h"
void display_splash_screen_bmp(const char *custom_splash_path) {
unsigned char *splash_screen = g_default_splash_screen;
if (custom_splash_path != NULL && custom_splash_path[0] != '\x00') {
if (!read_sd_file(splash_screen, sizeof(g_default_splash_screen), custom_splash_path)) {
printk("Error: Failed to read custom splash screen from %s!\n", custom_splash_path);
generic_panic();
}
}
/* TODO: Display the splash screen. It should be a pointer to a BMP, at this point. */
}