Add skeleton architecture for displaying custom splash screen
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@@ -18,10 +18,12 @@ typedef struct {
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load_file_t exosphere_loadfile;
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load_file_t tsecfw_loadfile;
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load_file_t warmboot_loadfile;
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char custom_splash_path[0x300];
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} loader_ctx_t;
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#define LOADER_ENTRYPOINT_KEY "entrypoint"
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#define LOADER_LOADLIST_KEY "loadlist"
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#define LOADER_CUSTOMSPLASH_KEY "custom_splash"
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#define LOADER_PACKAGE2_KEY "package2"
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#define LOADER_EXOSPHERE_KEY "exosphere"
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