dmnt-cheat: flesh out new process logic

This commit is contained in:
Michael Scire
2019-02-27 04:09:14 -08:00
parent b57ec74ca3
commit 964a698875
4 changed files with 157 additions and 2 deletions

View File

@@ -16,10 +16,15 @@
#include <switch.h>
#include "dmnt_cheat_manager.hpp"
#include "pm_shim.h"
static HosMutex g_cheat_lock;
static HosThread g_detect_thread, g_vm_thread;
static bool g_has_cheat_process;
static CheatProcessMetadata g_cheat_process_metadata = {0};
static Handle g_cheat_process_debug_hnd = 0;
Handle DmntCheatManager::PrepareDebugNextApplication() {
Result rc;
Handle event_h;
@@ -30,10 +35,82 @@ Handle DmntCheatManager::PrepareDebugNextApplication() {
return event_h;
}
static void PopulateMemoryExtents(MemoryRegionExtents *extents, Handle p_h, u64 id_base, u64 id_size) {
Result rc;
/* Get base extent. */
if (R_FAILED((rc = svcGetInfo(&extents->base, id_base, p_h, 0)))) {
fatalSimple(rc);
}
/* Get size extent. */
if (R_FAILED((rc = svcGetInfo(&extents->size, id_size, p_h, 0)))) {
fatalSimple(rc);
}
}
void DmntCheatManager::OnNewApplicationLaunch() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
Result rc;
/* TODO: load information about the new process. */
/* Close the current application, if it's open. */
if (g_cheat_process_debug_hnd != 0) {
svcCloseHandle(g_cheat_process_debug_hnd);
g_cheat_process_debug_hnd = 0;
g_cheat_process_metadata = (CheatProcessMetadata){0};
}
/* Get the new application's process ID. */
if (R_FAILED((rc = pmdmntGetApplicationPid(&g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get process handle, use it to learn memory extents. */
{
Handle proc_h = 0;
ON_SCOPE_EXIT { if (proc_h != 0) { svcCloseHandle(proc_h); } };
if (R_FAILED((rc = pmdmntAtmosphereGetProcessHandle(&proc_h, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get memory extents. */
PopulateMemoryExtents(&g_cheat_process_metadata.heap_extents, proc_h, 4, 5);
PopulateMemoryExtents(&g_cheat_process_metadata.alias_extents, proc_h, 2, 3);
if (kernelAbove200()) {
PopulateMemoryExtents(&g_cheat_process_metadata.address_space_extents, proc_h, 12, 13);
} else {
g_cheat_process_metadata.address_space_extents.base = 0x08000000UL;
g_cheat_process_metadata.address_space_extents.size = 0x78000000UL;
}
}
/* Get module information from Loader. */
{
LoaderModuleInfo proc_modules[2];
u32 num_modules;
if (R_FAILED((rc = ldrDmntGetModuleInfos(g_cheat_process_metadata.process_id, &proc_modules, 2, &num_modules)))) {
fatalSimple(rc);
}
/* All applications must have two modules. */
/* If we only have one, we must be e.g. mitming HBL. */
/* We don't want to fuck with HBL. */
if (num_modules != 2) {
g_cheat_process_metadata.process_id = 0;
return;
}
g_cheat_process_metadata.main_nso_extents.base = proc_modules[1].base_address;
g_cheat_process_metadata.main_nso_extents.size = proc_modules[1].size;
g_cheat_process_metadata.main_nso_build_id = proc_modules[1].build_id;
}
/* Open a debug handle. */
if (R_FAILED((rc = svcDebugActiveProcess(&g_cheat_process_debug_hnd, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* TODO: Continue debug events, etc. */
}
void DmntCheatManager::DetectThread(void *arg) {