namespace sts -> namespace ams

namespace sts::ams -> ams::exosphere, ams::.

This is to facilitate future use of ams:: namespace code in
mesosphere, as we'll want to include ams::util, ams::result, ams::svc...
This commit is contained in:
Michael Scire
2019-10-24 02:30:10 -07:00
committed by SciresM
parent 4059dc6187
commit 8cb77ac136
397 changed files with 968 additions and 926 deletions

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@@ -16,7 +16,7 @@
#include <stratosphere.hpp>
#include "os_inter_process_event.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
namespace {
@@ -40,7 +40,7 @@ namespace sts::os::impl {
}
Result InterProcessEvent::Initialize(bool autoclear) {
STS_ASSERT(!this->is_initialized);
AMS_ASSERT(!this->is_initialized);
Handle rh, wh;
R_TRY(CreateEventHandles(&rh, &wh));
this->Initialize(rh, true, wh, true, autoclear);
@@ -48,8 +48,8 @@ namespace sts::os::impl {
}
void InterProcessEvent::Initialize(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear) {
STS_ASSERT(!this->is_initialized);
STS_ASSERT(read_handle != INVALID_HANDLE || write_handle != INVALID_HANDLE);
AMS_ASSERT(!this->is_initialized);
AMS_ASSERT(read_handle != INVALID_HANDLE || write_handle != INVALID_HANDLE);
this->read_handle = read_handle;
this->manage_read_handle = manage_read_handle;
this->write_handle = write_handle;
@@ -59,30 +59,30 @@ namespace sts::os::impl {
}
Handle InterProcessEvent::DetachReadableHandle() {
STS_ASSERT(this->is_initialized);
AMS_ASSERT(this->is_initialized);
const Handle handle = this->read_handle;
STS_ASSERT(handle != INVALID_HANDLE);
AMS_ASSERT(handle != INVALID_HANDLE);
this->read_handle = INVALID_HANDLE;
this->manage_read_handle = false;
return handle;
}
Handle InterProcessEvent::DetachWritableHandle() {
STS_ASSERT(this->is_initialized);
AMS_ASSERT(this->is_initialized);
const Handle handle = this->write_handle;
STS_ASSERT(handle != INVALID_HANDLE);
AMS_ASSERT(handle != INVALID_HANDLE);
this->write_handle = INVALID_HANDLE;
this->manage_write_handle = false;
return handle;
}
Handle InterProcessEvent::GetReadableHandle() const {
STS_ASSERT(this->is_initialized);
AMS_ASSERT(this->is_initialized);
return this->read_handle;
}
Handle InterProcessEvent::GetWritableHandle() const {
STS_ASSERT(this->is_initialized);
AMS_ASSERT(this->is_initialized);
return this->write_handle;
}

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@@ -17,7 +17,7 @@
#pragma once
#include <stratosphere.hpp>
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableHolderOfInterProcessEvent;

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@@ -16,7 +16,7 @@
#pragma once
#include <stratosphere.hpp>
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableObjectList;
class WaitableManagerImpl;

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@@ -21,7 +21,7 @@
#include "os_waitable_holder_of_thread.hpp"
#include "os_waitable_holder_of_message_queue.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
struct WaitableHolderImpl {
union {
@@ -36,7 +36,7 @@ namespace sts::os::impl {
};
#define CHECK_HOLDER(T) \
static_assert(std::is_base_of<::sts::os::impl::WaitableHolderBase, T>::value && std::is_trivially_destructible<T>::value, #T)
static_assert(std::is_base_of<::ams::os::impl::WaitableHolderBase, T>::value && std::is_trivially_destructible<T>::value, #T)
CHECK_HOLDER(WaitableHolderOfHandle);
CHECK_HOLDER(WaitableHolderOfEvent);

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@@ -17,7 +17,7 @@
#include "os_waitable_holder_base.hpp"
#include "os_waitable_object_list.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableHolderOfEvent : public WaitableHolderOfUserObject {
private:

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@@ -16,7 +16,7 @@
#pragma once
#include "os_waitable_holder_base.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableHolderOfHandle : public WaitableHolderOfKernelObject {
private:

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@@ -17,7 +17,7 @@
#include "os_waitable_holder_base.hpp"
#include "os_inter_process_event.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableHolderOfInterProcessEvent : public WaitableHolderOfKernelObject {
private:
@@ -31,7 +31,7 @@ namespace sts::os::impl {
}
virtual Handle GetHandle() const override {
STS_ASSERT(this->event->is_initialized);
AMS_ASSERT(this->event->is_initialized);
return this->event->GetReadableHandle();
}
};

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@@ -16,7 +16,7 @@
#pragma once
#include "os_waitable_holder_base.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableHolderOfInterruptEvent : public WaitableHolderOfKernelObject {
private:
@@ -30,7 +30,7 @@ namespace sts::os::impl {
}
virtual Handle GetHandle() const override {
STS_ASSERT(this->event->is_initialized);
AMS_ASSERT(this->event->is_initialized);
return this->event->handle.Get();
}
};

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@@ -17,7 +17,7 @@
#include "os_waitable_holder_base.hpp"
#include "os_waitable_object_list.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
template<MessageQueueWaitKind WaitKind>
class WaitableHolderOfMessageQueue : public WaitableHolderOfUserObject {

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@@ -16,7 +16,7 @@
#pragma once
#include "os_waitable_holder_base.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
/* Nintendo implements this as a user wait object, operating on Thread state. */
/* Libnx doesn't have an equivalent, so we'll use the thread's handle for kernel semantics. */

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@@ -16,7 +16,7 @@
#include "os_waitable_manager_impl.hpp"
#include "os_waitable_object_list.hpp"
namespace sts::os::impl{
namespace ams::os::impl{
WaitableHolderBase *WaitableManagerImpl::WaitAnyImpl(bool infinite, u64 timeout) {
/* Set processing thread handle while in scope. */
@@ -64,7 +64,7 @@ namespace sts::os::impl{
index = WaitTimedOut;
} else {
index = this->WaitSynchronization(object_handles, count, min_timeout);
STS_ASSERT(index != WaitInvalid);
AMS_ASSERT(index != WaitInvalid);
}
switch (index) {
@@ -115,7 +115,7 @@ namespace sts::os::impl{
for (WaitableHolderBase &holder_base : this->waitable_list) {
if (Handle handle = holder_base.GetHandle(); handle != INVALID_HANDLE) {
STS_ASSERT(count < MaximumHandleCount);
AMS_ASSERT(count < MaximumHandleCount);
out_handles[count] = handle;
out_objects[count] = &holder_base;

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@@ -16,7 +16,7 @@
#pragma once
#include "os_waitable_holder_base.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableManagerImpl {
public:

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@@ -17,7 +17,7 @@
#include "os_waitable_holder_base.hpp"
#include "os_waitable_manager_impl.hpp"
namespace sts::os::impl {
namespace ams::os::impl {
class WaitableObjectList {
public: