Stratosphere: Add debugging to loader, it can now be talked to on console successfully.
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@@ -1,4 +1,5 @@
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#include <switch.h>
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#include <cstdio>
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#include "ldr_debug_monitor.hpp"
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#include "ldr_launch_queue.hpp"
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@@ -6,6 +7,8 @@ Result DebugMonitorService::dispatch(IpcParsedCommand *r, IpcCommand *out_c, u32
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Result rc = 0xF601;
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fprintf(stderr, "TLS: %p\n", armGetTls());
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/* TODO: Prepare SFCO. */
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switch ((DebugMonitorServiceCmd)cmd_id) {
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@@ -17,8 +20,8 @@ Result DebugMonitorService::dispatch(IpcParsedCommand *r, IpcCommand *out_c, u32
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rc = add_title_to_launch_queue(((u64 *)in_rawdata)[0], (const char *)r->Statics[0], r->StaticSizes[0]);
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*out_raw_data_count = 0;
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*out_raw_data_count = 4;
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break;
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case Dmnt_Cmd_ClearLaunchQueue:
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if (r->HasPid || r->NumHandles != 0 || r->NumBuffers != 0 || r->NumStatics != 0) {
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@@ -26,7 +29,7 @@ Result DebugMonitorService::dispatch(IpcParsedCommand *r, IpcCommand *out_c, u32
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}
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rc = clear_launch_queue();
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*out_raw_data_count = 0;
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*out_raw_data_count = 4;
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break;
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case Dmnt_Cmd_GetNsoInfo:
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