ams_mitm: Implement savedata redirection
This commit is contained in:
@@ -17,13 +17,17 @@
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namespace ams::fssystem {
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DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *before, const char *after) : PathResolutionFileSystem(fs) {
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DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *before, const char *after, bool unc)
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: PathResolutionFileSystem(fs, unc)
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{
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this->before_dir = nullptr;
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this->after_dir = nullptr;
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R_ASSERT(this->Initialize(before, after));
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}
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DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *before, const char *after, bool unc) : PathResolutionFileSystem(fs, unc) {
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DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::unique_ptr<fs::fsa::IFileSystem> &&fs, const char *before, const char *after, bool unc)
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: PathResolutionFileSystem(std::forward<std::unique_ptr<fs::fsa::IFileSystem>>(fs), unc)
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{
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this->before_dir = nullptr;
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this->after_dir = nullptr;
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R_ASSERT(this->Initialize(before, after));
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@@ -0,0 +1,272 @@
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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namespace ams::fssystem {
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namespace {
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constexpr size_t IdealWorkBufferSize = 0x100000; /* 1 MiB */
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constexpr const char CommittedDirectoryPath[] = "/0/";
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constexpr const char WorkingDirectoryPath[] = "/1/";
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constexpr const char SynchronizingDirectoryPath[] = "/_/";
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class DirectorySaveDataFile : public fs::fsa::IFile {
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private:
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std::unique_ptr<fs::fsa::IFile> base_file;
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DirectorySaveDataFileSystem *parent_fs;
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fs::OpenMode open_mode;
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public:
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DirectorySaveDataFile(std::unique_ptr<fs::fsa::IFile> f, DirectorySaveDataFileSystem *p, fs::OpenMode m) : base_file(std::move(f)), parent_fs(p), open_mode(m) {
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/* ... */
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}
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virtual ~DirectorySaveDataFile() {
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/* Observe closing of writable file. */
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if (this->open_mode & fs::OpenMode_Write) {
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this->parent_fs->OnWritableFileClose();
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}
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}
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public:
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virtual Result ReadImpl(size_t *out, s64 offset, void *buffer, size_t size, const fs::ReadOption &option) override {
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return this->base_file->Read(out, offset, buffer, size, option);
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}
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virtual Result GetSizeImpl(s64 *out) override {
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return this->base_file->GetSize(out);
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}
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virtual Result FlushImpl() override {
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return this->base_file->Flush();
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}
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virtual Result WriteImpl(s64 offset, const void *buffer, size_t size, const fs::WriteOption &option) override {
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return this->base_file->Write(offset, buffer, size, option);
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}
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virtual Result SetSizeImpl(s64 size) override {
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return this->base_file->SetSize(size);
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}
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virtual Result OperateRangeImpl(void *dst, size_t dst_size, fs::OperationId op_id, s64 offset, s64 size, const void *src, size_t src_size) override {
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return this->base_file->OperateRange(dst, dst_size, op_id, offset, size, src, src_size);
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}
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public:
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virtual sf::cmif::DomainObjectId GetDomainObjectId() const override {
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return this->base_file->GetDomainObjectId();
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}
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};
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}
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DirectorySaveDataFileSystem::DirectorySaveDataFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs)
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: PathResolutionFileSystem(fs)
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{
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/* ... */
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}
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DirectorySaveDataFileSystem::DirectorySaveDataFileSystem(std::unique_ptr<fs::fsa::IFileSystem> fs)
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: PathResolutionFileSystem(std::forward<std::unique_ptr<fs::fsa::IFileSystem>>(fs))
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{
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/* ... */
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}
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DirectorySaveDataFileSystem::~DirectorySaveDataFileSystem() {
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/* ... */
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}
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Result DirectorySaveDataFileSystem::Initialize() {
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/* Nintendo does not acquire the lock here, but I think we probably should. */
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std::scoped_lock lk(this->accessor_mutex);
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fs::DirectoryEntryType type;
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/* Check that the working directory exists. */
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R_TRY_CATCH(this->base_fs->GetEntryType(&type, WorkingDirectoryPath)) {
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/* If path isn't found, create working directory and committed directory. */
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R_CATCH(fs::ResultPathNotFound) {
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R_TRY(this->base_fs->CreateDirectory(WorkingDirectoryPath));
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R_TRY(this->base_fs->CreateDirectory(CommittedDirectoryPath));
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}
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} R_END_TRY_CATCH;
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/* Now check for the committed directory. */
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R_TRY_CATCH(this->base_fs->GetEntryType(&type, CommittedDirectoryPath)) {
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/* Committed doesn't exist, so synchronize and rename. */
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R_CATCH(fs::ResultPathNotFound) {
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R_TRY(this->SynchronizeDirectory(SynchronizingDirectoryPath, WorkingDirectoryPath));
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R_TRY(this->base_fs->RenameDirectory(SynchronizingDirectoryPath, CommittedDirectoryPath));
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return ResultSuccess();
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}
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} R_END_TRY_CATCH;
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/* The committed directory exists, so synchronize it to the working directory. */
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return this->SynchronizeDirectory(WorkingDirectoryPath, CommittedDirectoryPath);
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}
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Result DirectorySaveDataFileSystem::AllocateWorkBuffer(std::unique_ptr<u8[]> *out, size_t *out_size, size_t size) {
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/* Repeatedly try to allocate until success. */
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while (size > 0x200) {
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/* Allocate the buffer. */
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if (auto mem = new (std::nothrow) u8[size]; mem != nullptr) {
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out->reset(mem);
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*out_size = size;
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return ResultSuccess();
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} else {
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/* Divide size by two. */
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size >>= 1;
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}
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}
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/* TODO: Return a result here? Nintendo does not, but they have other allocation failed results. */
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/* Consider returning ResultFsAllocationFailureInDirectorySaveDataFileSystem? */
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AMS_ASSERT(false);
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}
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Result DirectorySaveDataFileSystem::SynchronizeDirectory(const char *dst, const char *src) {
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/* Delete destination dir and recreate it. */
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R_TRY_CATCH(this->base_fs->DeleteDirectoryRecursively(dst)) {
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R_CATCH(fs::ResultPathNotFound) { /* Nintendo returns error unconditionally, but I think that's a bug in their code. */}
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} R_END_TRY_CATCH;
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R_TRY(this->base_fs->CreateDirectory(dst));
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/* Get a work buffer to work with. */
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std::unique_ptr<u8[]> work_buf;
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size_t work_buf_size;
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R_TRY(this->AllocateWorkBuffer(&work_buf, &work_buf_size, IdealWorkBufferSize));
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/* Copy the directory recursively. */
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return fssystem::CopyDirectoryRecursively(this->base_fs, dst, src, work_buf.get(), work_buf_size);
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}
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Result DirectorySaveDataFileSystem::ResolveFullPath(char *out, size_t out_size, const char *relative_path) {
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R_UNLESS(strnlen(relative_path, fs::EntryNameLengthMax + 1) < fs::EntryNameLengthMax + 1, fs::ResultTooLongPath());
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R_UNLESS(PathTool::IsSeparator(relative_path[0]), fs::ResultInvalidPath());
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/* Copy working directory path. */
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std::strncpy(out, WorkingDirectoryPath, out_size);
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out[out_size - 1] = StringTraits::NullTerminator;
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/* Normalize it. */
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constexpr size_t WorkingDirectoryPathLength = sizeof(WorkingDirectoryPath) - 1;
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size_t normalized_length;
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return PathTool::Normalize(out + WorkingDirectoryPathLength - 1, &normalized_length, relative_path, out_size - (WorkingDirectoryPathLength - 1));
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}
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void DirectorySaveDataFileSystem::OnWritableFileClose() {
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std::scoped_lock lk(this->accessor_mutex);
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this->open_writable_files--;
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/* Nintendo does not check this, but I think it's sensible to do so. */
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AMS_ASSERT(this->open_writable_files >= 0);
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}
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Result DirectorySaveDataFileSystem::CopySaveFromFileSystem(fs::fsa::IFileSystem *save_fs) {
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/* If the input save is null, there's nothing to copy. */
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R_UNLESS(save_fs != nullptr, ResultSuccess());
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/* Get a work buffer to work with. */
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std::unique_ptr<u8[]> work_buf;
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size_t work_buf_size;
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R_TRY(this->AllocateWorkBuffer(&work_buf, &work_buf_size, IdealWorkBufferSize));
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/* Copy the directory recursively. */
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R_TRY(fssystem::CopyDirectoryRecursively(this->base_fs, save_fs, PathTool::RootPath, PathTool::RootPath, work_buf.get(), work_buf_size));
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return this->Commit();
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}
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/* Overridden from IPathResolutionFileSystem */
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Result DirectorySaveDataFileSystem::OpenFileImpl(std::unique_ptr<fs::fsa::IFile> *out_file, const char *path, fs::OpenMode mode) {
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char full_path[fs::EntryNameLengthMax + 1];
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R_TRY(this->ResolveFullPath(full_path, sizeof(full_path), path));
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std::scoped_lock lk(this->accessor_mutex);
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std::unique_ptr<fs::fsa::IFile> base_file;
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R_TRY(this->base_fs->OpenFile(&base_file, full_path, mode));
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std::unique_ptr<DirectorySaveDataFile> file(new (std::nothrow) DirectorySaveDataFile(std::move(base_file), this, mode));
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R_UNLESS(file != nullptr, fs::ResultAllocationFailureInDirectorySaveDataFileSystem());
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if (mode & fs::OpenMode_Write) {
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this->open_writable_files++;
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}
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*out_file = std::move(file);
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return ResultSuccess();
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}
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Result DirectorySaveDataFileSystem::CommitImpl() {
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/* Here, Nintendo does the following (with retries): */
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/* - Rename Committed -> Synchronizing. */
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/* - Synchronize Working -> Synchronizing (deleting Synchronizing). */
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/* - Rename Synchronizing -> Committed. */
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std::scoped_lock lk(this->accessor_mutex);
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R_UNLESS(this->open_writable_files == 0, fs::ResultPreconditionViolation());
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const auto RenameCommitedDir = [&]() { return this->base_fs->RenameDirectory(CommittedDirectoryPath, SynchronizingDirectoryPath); };
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const auto SynchronizeWorkingDir = [&]() { return this->SynchronizeDirectory(SynchronizingDirectoryPath, WorkingDirectoryPath); };
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const auto RenameSynchronizingDir = [&]() { return this->base_fs->RenameDirectory(SynchronizingDirectoryPath, CommittedDirectoryPath); };
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/* Rename Committed -> Synchronizing. */
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R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(RenameCommitedDir)));
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/* - Synchronize Working -> Synchronizing (deleting Synchronizing). */
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R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(SynchronizeWorkingDir)));
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/* - Rename Synchronizing -> Committed. */
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R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(RenameSynchronizingDir)));
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/* TODO: Should I call this->base_fs->Commit()? Nintendo does not. */
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return ResultSuccess();
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}
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/* Overridden from IPathResolutionFileSystem but not commands. */
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Result DirectorySaveDataFileSystem::CommitProvisionallyImpl(s64 counter) {
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/* Nintendo does nothing here. */
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return ResultSuccess();
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}
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Result DirectorySaveDataFileSystem::RollbackImpl() {
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/* Initialize overwrites the working directory with the committed directory. */
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return this->Initialize();
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}
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/* Explicitly overridden to be not implemented. */
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Result DirectorySaveDataFileSystem::GetFreeSpaceSizeImpl(s64 *out, const char *path) {
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return fs::ResultNotImplemented();
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}
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Result DirectorySaveDataFileSystem::GetTotalSpaceSizeImpl(s64 *out, const char *path) {
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return fs::ResultNotImplemented();
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}
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Result DirectorySaveDataFileSystem::GetFileTimeStampRawImpl(fs::FileTimeStampRaw *out, const char *path) {
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return fs::ResultNotImplemented();
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}
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Result DirectorySaveDataFileSystem::QueryEntryImpl(char *dst, size_t dst_size, const char *src, size_t src_size, fs::fsa::QueryId query, const char *path) {
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return fs::ResultNotImplemented();
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}
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Result DirectorySaveDataFileSystem::FlushImpl() {
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return fs::ResultNotImplemented();
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}
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}
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@@ -17,12 +17,16 @@
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namespace ams::fssystem {
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SubDirectoryFileSystem::SubDirectoryFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *bp) : PathResolutionFileSystem(fs) {
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SubDirectoryFileSystem::SubDirectoryFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *bp, bool unc)
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: PathResolutionFileSystem(fs, unc)
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{
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this->base_path = nullptr;
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R_ASSERT(this->Initialize(bp));
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}
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SubDirectoryFileSystem::SubDirectoryFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *bp, bool unc) : PathResolutionFileSystem(fs, unc) {
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SubDirectoryFileSystem::SubDirectoryFileSystem(std::unique_ptr<fs::fsa::IFileSystem> &&fs, const char *bp, bool unc)
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: PathResolutionFileSystem(std::forward<std::unique_ptr<fs::fsa::IFileSystem>>(fs), unc)
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{
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this->base_path = nullptr;
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R_ASSERT(this->Initialize(bp));
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}
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@@ -0,0 +1,118 @@
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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namespace ams::fssystem {
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namespace {
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inline Result EnsureDirectoryExists(fs::fsa::IFileSystem *fs, const char *path) {
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R_TRY_CATCH(fs->CreateDirectory(path)) {
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R_CATCH(fs::ResultPathAlreadyExists) { /* If path already exists, there's no problem. */ }
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} R_END_TRY_CATCH;
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return ResultSuccess();
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}
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}
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Result CopyFile(fs::fsa::IFileSystem *dst_fs, fs::fsa::IFileSystem *src_fs, const char *dst_parent_path, const char *src_path, const fs::DirectoryEntry *entry, void *work_buf, size_t work_buf_size) {
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/* Open source file. */
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std::unique_ptr<fs::fsa::IFile> src_file;
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R_TRY(src_fs->OpenFile(&src_file, src_path, fs::OpenMode_Read));
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/* Open dst file. */
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std::unique_ptr<fs::fsa::IFile> dst_file;
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{
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char dst_path[fs::EntryNameLengthMax + 1];
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const size_t original_size = static_cast<size_t>(std::snprintf(dst_path, sizeof(dst_path), "%s%s", dst_parent_path, entry->name));
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/* TODO: Error code? N aborts here. */
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AMS_ASSERT(original_size < sizeof(dst_path));
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R_TRY(dst_fs->CreateFile(dst_path, entry->file_size));
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R_TRY(dst_fs->OpenFile(&dst_file, dst_path, fs::OpenMode_Write));
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}
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/* Read/Write file in work buffer sized chunks. */
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s64 remaining = entry->file_size;
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s64 offset = 0;
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while (remaining > 0) {
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size_t read_size;
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R_TRY(src_file->Read(&read_size, offset, work_buf, work_buf_size, fs::ReadOption()));
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R_TRY(dst_file->Write(offset, work_buf, read_size, fs::WriteOption()));
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remaining -= read_size;
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offset += read_size;
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}
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return ResultSuccess();
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}
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Result CopyDirectoryRecursively(fs::fsa::IFileSystem *dst_fs, fs::fsa::IFileSystem *src_fs, const char *dst_path, const char *src_path, void *work_buf, size_t work_buf_size) {
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char dst_path_buf[fs::EntryNameLengthMax + 1];
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const size_t original_size = static_cast<size_t>(std::snprintf(dst_path_buf, sizeof(dst_path_buf), "%s", dst_path));
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AMS_ASSERT(original_size < sizeof(dst_path_buf));
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return IterateDirectoryRecursively(src_fs, src_path,
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[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On Enter Directory */
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/* Update path, create new dir. */
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std::strncat(dst_path_buf, entry.name, sizeof(dst_path_buf) - strnlen(dst_path_buf, sizeof(dst_path_buf) - 1) - 1);
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std::strncat(dst_path_buf, "/", sizeof(dst_path_buf) - strnlen(dst_path_buf, sizeof(dst_path_buf) - 1) - 1);
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return dst_fs->CreateDirectory(dst_path_buf);
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},
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[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On Exit Directory */
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/* Check we have a parent directory. */
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const size_t len = strnlen(dst_path_buf, sizeof(dst_path_buf));
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R_UNLESS(len >= 2, fs::ResultInvalidPathFormat());
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/* Find previous separator, add null terminator */
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char *cur = &dst_path_buf[len - 2];
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while (!PathTool::IsSeparator(*cur) && cur > dst_path_buf) {
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cur--;
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}
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cur[1] = StringTraits::NullTerminator;
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return ResultSuccess();
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},
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[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On File */
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return CopyFile(dst_fs, src_fs, dst_path_buf, path, &entry, work_buf, work_buf_size);
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}
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);
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}
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Result EnsureDirectoryExistsRecursively(fs::fsa::IFileSystem *fs, const char *path) {
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/* Normalize the path. */
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||||
char normalized_path[fs::EntryNameLengthMax + 1];
|
||||
size_t normalized_path_len;
|
||||
R_TRY(PathTool::Normalize(normalized_path, &normalized_path_len, path, sizeof(normalized_path)));
|
||||
|
||||
/* Repeatedly call CreateDirectory on each directory leading to the target. */
|
||||
for (size_t i = 1; i < normalized_path_len; i++) {
|
||||
/* If we detect a separator, create the directory. */
|
||||
if (PathTool::IsSeparator(normalized_path[i])) {
|
||||
normalized_path[i] = StringTraits::NullTerminator;
|
||||
R_TRY(EnsureDirectoryExists(fs, normalized_path));
|
||||
normalized_path[i] = StringTraits::DirectorySeparator;
|
||||
}
|
||||
}
|
||||
|
||||
/* Call CreateDirectory on the final path. */
|
||||
R_TRY(EnsureDirectoryExists(fs, normalized_path));
|
||||
|
||||
return ResultSuccess();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user