Add mesosphere (VERY VERY WIP)
This commit is contained in:
39
mesosphere/source/threading/KConditionVariable.cpp
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39
mesosphere/source/threading/KConditionVariable.cpp
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@@ -0,0 +1,39 @@
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#include <mesosphere/threading/KConditionVariable.hpp>
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#include <mesosphere/threading/KScheduler.hpp>
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#include <mesosphere/core/KCoreContext.hpp>
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namespace mesosphere
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{
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void KConditionVariable::wait_until_impl(const KSystemClock::time_point &timeoutPoint) noexcept
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{
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// Official kernel counts number of waiters, but that isn't necessary
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{
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KThread *currentThread = KCoreContext::GetCurrentInstance().GetCurrentThread();
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std::lock_guard guard{KScheduler::GetCriticalSection()};
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mutex_.unlock();
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if (currentThread->WaitForKernelSync(waiterList)) {
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(void)timeoutPoint; //TODO!
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} else {
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// Termination
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}
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}
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mutex_.lock();
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}
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void KConditionVariable::notify_one() noexcept
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{
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std::lock_guard guard{KScheduler::GetCriticalSection()};
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auto t = waiterList.begin();
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if (t != waiterList.end()) {
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t->ResumeFromKernelSync();
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}
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}
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void KConditionVariable::notify_all() noexcept
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{
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std::lock_guard guard{KScheduler::GetCriticalSection()};
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KThread::ResumeAllFromKernelSync(waiterList);
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}
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}
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62
mesosphere/source/threading/KMutex.cpp
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62
mesosphere/source/threading/KMutex.cpp
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@@ -0,0 +1,62 @@
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#include <mesosphere/threading/KMutex.hpp>
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#include <mesosphere/threading/KThread.hpp>
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#include <mesosphere/threading/KScheduler.hpp>
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namespace mesosphere
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{
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void KMutex::lock_slow_path(KThread &owner, KThread &requester)
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{
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// Requester is currentThread most of (all ?) the time
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KCriticalSection &critsec = KScheduler::GetCriticalSection();
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std::lock_guard criticalSection{critsec};
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if (KCoreContext::GetCurrentInstance().GetScheduler()->IsActive()) {
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requester.SetWantedMutex((uiptr)this);
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owner.AddMutexWaiter(requester);
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// If the requester is/was running, pause it (sets status even if force-paused).
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requester.RescheduleIfStatusEquals(KThread::SchedulingStatus::Running, KThread::SchedulingStatus::Paused);
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// If the owner is force-paused, temporarily wake it.
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if (owner.IsForcePaused()) {
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owner.AdjustScheduling(owner.RevertForcePauseToField());
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}
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// Commit scheduler changes NOW.
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critsec.unlock();
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critsec.lock();
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/*
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At this point, mutex ownership has been transferred to requester or another thread (false wake).
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Make sure the requester, now resumed, isn't in any mutex wait list.
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*/
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owner.RemoveMutexWaiter(requester);
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}
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}
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void KMutex::unlock_slow_path(KThread &owner)
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{
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std::lock_guard criticalSection{KScheduler::GetCriticalSection()};
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size_t count;
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KThread *newOwner = owner.RelinquishMutex(&count, (uiptr)this);
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native_handle_type newTag;
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if (newOwner != nullptr) {
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// Wake up new owner
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newTag = (native_handle_type)newOwner | (count > 1 ? 1 : 0);
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// Sets status even if force-paused.
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newOwner->RescheduleIfStatusEquals(KThread::SchedulingStatus::Paused, KThread::SchedulingStatus::Running);
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} else {
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// Free the mutex.
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newTag = 0;
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}
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// Allow previous owner to get back to forced-sleep, if no other thread wants the kmutexes it is holding.
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if (!owner.IsDying() && owner.GetNumberOfKMutexWaiters() == 0) {
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owner.AdjustScheduling(owner.CommitForcePauseToField());
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}
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tag = newTag;
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}
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}
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344
mesosphere/source/threading/KScheduler.cpp
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344
mesosphere/source/threading/KScheduler.cpp
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@@ -0,0 +1,344 @@
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#include <algorithm>
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#include <atomic>
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#include <mesosphere/threading/KScheduler.hpp>
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#include <mesosphere/core/KCoreContext.hpp>
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namespace mesosphere
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{
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namespace {
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struct MlqTraitsFactory {
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constexpr KThread::SchedulerValueTraits operator()(size_t i) const
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{
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return KThread::SchedulerValueTraits{(uint)i};
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}
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};
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}
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using MlqT = KScheduler::Global::MlqType;
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bool KScheduler::Global::reselectionRequired = false;
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std::array<MlqT, MAX_CORES> KScheduler::Global::scheduledMlqs =
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detail::MakeArrayWithFactorySequenceOf<MlqT, MlqTraitsFactory, MAX_CORES>(
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&KThread::GetPriorityOf
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);
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std::array<MlqT, MAX_CORES> KScheduler::Global::suggestedMlqs =
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detail::MakeArrayWithFactorySequenceOf<MlqT, MlqTraitsFactory, MAX_CORES>(
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&KThread::GetPriorityOf
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);
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void KScheduler::Global::SetThreadRunning(KThread &thread)
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{
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ApplyReschedulingOperation([](MlqT &mlq, KThread &t){ mlq.add(t); }, thread);
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}
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void KScheduler::Global::SetThreadPaused(KThread &thread)
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{
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ApplyReschedulingOperation([](MlqT &mlq, KThread &t){ mlq.remove(t); }, thread);
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}
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void KScheduler::Global::AdjustThreadPriorityChanged(KThread &thread, uint oldPrio, bool isCurrentThread)
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{
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ApplyReschedulingOperation(
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[oldPrio, isCurrentThread](MlqT &mlq, KThread &t){
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mlq.adjust(t, oldPrio, isCurrentThread);
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}, thread);
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}
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void KScheduler::Global::AdjustThreadAffinityChanged(KThread &thread, int oldCoreId, u64 oldAffinityMask)
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{
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int newCoreId = thread.GetCurrentCoreId();
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u64 newAffinityMask = thread.GetAffinityMask();
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ApplyReschedulingOperationImpl([](MlqT &mlq, KThread &t){ mlq.remove(t); }, thread, oldCoreId, oldAffinityMask);
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ApplyReschedulingOperationImpl([](MlqT &mlq, KThread &t){ mlq.add(t); }, thread, newCoreId, newAffinityMask);
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thread.IncrementSchedulerOperationCount();
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reselectionRequired = true;
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}
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void KScheduler::Global::TransferThreadToCore(KThread &thread, int coreId)
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{
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int currentCoreId = thread.GetCurrentCoreId();
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if (currentCoreId != coreId) {
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if (currentCoreId != -1) {
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scheduledMlqs[currentCoreId].transferToBack(thread, suggestedMlqs[currentCoreId]);
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}
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if (coreId != -1) {
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suggestedMlqs[coreId].transferToFront(thread, scheduledMlqs[coreId]);
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}
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}
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thread.SetCurrentCoreId(coreId);
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}
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void KScheduler::Global::AskForReselectionOrMarkRedundant(KThread *currentThread, KThread *winner)
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{
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if (currentThread == winner) {
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// Nintendo (not us) has a nullderef bug on currentThread->owner, but which is never triggered.
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currentThread->SetRedundantSchedulerOperation();
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} else {
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reselectionRequired = true;
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}
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}
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KThread *KScheduler::Global::PickOneSuggestedThread(const std::array<KThread *, MAX_CORES> &curThreads,
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uint coreId, bool compareTime, bool allowSecondPass, uint maxPrio, uint minPrio) {
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if (minPrio < maxPrio) {
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return nullptr;
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}
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auto hasWorseTime = [coreId, minPrio, compareTime](const KThread &t) {
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if (!compareTime || scheduledMlqs[coreId].size(minPrio) <= 1 || t.GetPriority() < minPrio) {
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return false;
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} else {
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// Condition means the thread *it would have been scheduled again after the thread
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return t.GetLastScheduledTime() > scheduledMlqs[coreId].front(minPrio).GetLastScheduledTime();
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}
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};
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std::array<uint, MAX_CORES> secondPassCores;
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size_t numSecondPassCores = 0;
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auto it = std::find_if(
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suggestedMlqs[coreId].begin(maxPrio),
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suggestedMlqs[coreId].end(minPrio),
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[&hasWorseTime, &secondPassCores, &numSecondPassCores, &curThreads](const KThread &t) {
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int srcCoreId = t.GetCurrentCoreId();
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//bool worseTime = compareTime && hasWorseTime(t);
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// break if hasWorse time too
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if (srcCoreId >= 0) {
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bool srcHasEphemeralKernThread = scheduledMlqs[srcCoreId].highestPrioritySet() < minRegularPriority;
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bool isSrcCurT = &t == curThreads[srcCoreId];
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if (isSrcCurT) {
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secondPassCores[numSecondPassCores++] = (uint)srcCoreId;
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}
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// Note, if checkTime official kernel breaks if srcHasEphemeralKernThread
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// I believe this is a bug
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if(srcHasEphemeralKernThread || isSrcCurT) {
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return false;
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}
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}
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return true;
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}
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);
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if (it != suggestedMlqs[coreId].end(minPrio) && (!compareTime || !hasWorseTime(*it))) {
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return &*it;
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} else if (allowSecondPass) {
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// Allow to re-pick a selected thread about to be current, if it doesn't make the core idle
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auto srcCoreIdPtr = std::find_if(
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secondPassCores.cbegin(),
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secondPassCores.cbegin() + numSecondPassCores,
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[](uint id) {
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return scheduledMlqs[id].highestPrioritySet() >= minRegularPriority && scheduledMlqs[id].size() > 1;
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}
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);
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return srcCoreIdPtr == secondPassCores.cbegin() + numSecondPassCores ? nullptr : &scheduledMlqs[*srcCoreIdPtr].front();
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} else {
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return nullptr;
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}
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}
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void KScheduler::Global::YieldThread(KThread ¤tThread)
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{
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// Note: caller should use critical section, etc.
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kassert(currentThread.GetCurrentCoreId() >= 0);
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uint coreId = (uint)currentThread.GetCurrentCoreId();
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uint priority = currentThread.GetPriority();
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// Yield the thread
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scheduledMlqs[coreId].yield(currentThread);
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currentThread.IncrementSchedulerOperationCount();
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KThread *winner = &scheduledMlqs[coreId].front(priority);
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AskForReselectionOrMarkRedundant(¤tThread, winner);
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}
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void KScheduler::Global::YieldThreadAndBalanceLoad(KThread ¤tThread)
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{
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// Note: caller should check if !currentThread.IsSchedulerOperationRedundant and use critical section, etc.
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kassert(currentThread.GetCurrentCoreId() >= 0);
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uint coreId = (uint)currentThread.GetCurrentCoreId();
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uint priority = currentThread.GetPriority();
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std::array<KThread *, MAX_CORES> curThreads;
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for (uint i = 0; i < MAX_CORES; i++) {
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curThreads[i] = scheduledMlqs[i].empty() ? nullptr : &scheduledMlqs[i].front();
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}
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// Yield the thread
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scheduledMlqs[coreId].yield(currentThread);
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currentThread.IncrementSchedulerOperationCount();
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KThread *winner = PickOneSuggestedThread(curThreads, coreId, true, false, 0, priority);
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if (winner != nullptr) {
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TransferThreadToCore(*winner, coreId);
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winner->IncrementSchedulerOperationCount();
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currentThread.SetRedundantSchedulerOperation();
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} else {
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winner = &scheduledMlqs[coreId].front(priority);
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}
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AskForReselectionOrMarkRedundant(¤tThread, winner);
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}
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void KScheduler::Global::YieldThreadAndWaitForLoadBalancing(KThread ¤tThread)
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{
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// Note: caller should check if !currentThread.IsSchedulerOperationRedundant and use critical section, etc.
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KThread *winner = nullptr;
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kassert(currentThread.GetCurrentCoreId() >= 0);
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uint coreId = (uint)currentThread.GetCurrentCoreId();
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// Remove the thread from its scheduled mlq, put it on the corresponding "suggested" one instead
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TransferThreadToCore(currentThread, -1);
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currentThread.IncrementSchedulerOperationCount();
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// If the core is idle, perform load balancing, excluding the threads that have just used this function...
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if (scheduledMlqs[coreId].empty()) {
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// Here, "curThreads" is calculated after the ""yield"", unlike yield -1
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std::array<KThread *, MAX_CORES> curThreads;
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for (uint i = 0; i < MAX_CORES; i++) {
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curThreads[i] = scheduledMlqs[i].empty() ? nullptr : &scheduledMlqs[i].front();
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}
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KThread *winner = PickOneSuggestedThread(curThreads, coreId, false);
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if (winner != nullptr) {
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TransferThreadToCore(*winner, coreId);
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winner->IncrementSchedulerOperationCount();
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} else {
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winner = ¤tThread;
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}
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}
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AskForReselectionOrMarkRedundant(¤tThread, winner);
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}
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void KScheduler::Global::YieldPreemptThread(KThread ¤tKernelHandlerThread, uint coreId, uint maxPrio)
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{
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if (!scheduledMlqs[coreId].empty(maxPrio)) {
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// Yield the first thread in the level queue
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scheduledMlqs[coreId].front(maxPrio).IncrementSchedulerOperationCount();
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scheduledMlqs[coreId].yield(maxPrio);
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if (scheduledMlqs[coreId].size() > 1) {
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scheduledMlqs[coreId].front(maxPrio).IncrementSchedulerOperationCount();
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}
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}
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// Here, "curThreads" is calculated after the forced yield, unlike yield -1
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std::array<KThread *, MAX_CORES> curThreads;
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for (uint i = 0; i < MAX_CORES; i++) {
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curThreads[i] = scheduledMlqs[i].empty() ? nullptr : &scheduledMlqs[i].front();
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}
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KThread *winner = PickOneSuggestedThread(curThreads, coreId, true, false, maxPrio, maxPrio);
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if (winner != nullptr) {
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TransferThreadToCore(*winner, coreId);
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winner->IncrementSchedulerOperationCount();
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}
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for (uint i = 0; i < MAX_CORES; i++) {
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curThreads[i] = scheduledMlqs[i].empty() ? nullptr : &scheduledMlqs[i].front();
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}
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// Find first thread which is not the kernel handler thread.
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auto itFirst = std::find_if(
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scheduledMlqs[coreId].begin(),
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scheduledMlqs[coreId].end(),
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[¤tKernelHandlerThread, coreId](const KThread &t) {
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return &t != ¤tKernelHandlerThread;
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}
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);
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if (itFirst != scheduledMlqs[coreId].end()) {
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// If under the threshold, do load balancing again
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winner = PickOneSuggestedThread(curThreads, coreId, true, false, maxPrio, itFirst->GetPriority() - 1);
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if (winner != nullptr) {
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TransferThreadToCore(*winner, coreId);
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winner->IncrementSchedulerOperationCount();
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}
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}
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reselectionRequired = true;
|
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}
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|
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void KScheduler::Global::SelectThreads()
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||||
{
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auto updateThread = [](KThread *thread, KScheduler &sched) {
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||||
if (thread != sched.selectedThread) {
|
||||
if (thread != nullptr) {
|
||||
thread->IncrementSchedulerOperationCount();
|
||||
thread->UpdateLastScheduledTime();
|
||||
thread->SetProcessLastThreadAndIdleSelectionCount(sched.idleSelectionCount);
|
||||
} else {
|
||||
++sched.idleSelectionCount;
|
||||
}
|
||||
sched.selectedThread = thread;
|
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sched.isContextSwitchNeeded = true;
|
||||
}
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
};
|
||||
|
||||
// This maintain the "current thread is on front of queue" invariant
|
||||
std::array<KThread *, MAX_CORES> curThreads;
|
||||
for (uint i = 0; i < MAX_CORES; i++) {
|
||||
KScheduler &sched = *KCoreContext::GetInstance(i).GetScheduler();
|
||||
curThreads[i] = scheduledMlqs[i].empty() ? nullptr : &scheduledMlqs[i].front();
|
||||
updateThread(curThreads[i], sched);
|
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}
|
||||
|
||||
// Do some load-balancing. Allow second pass.
|
||||
std::array<KThread *, MAX_CORES> curThreads2 = curThreads;
|
||||
for (uint i = 0; i < MAX_CORES; i++) {
|
||||
if (scheduledMlqs[i].empty()) {
|
||||
KThread *winner = PickOneSuggestedThread(curThreads2, i, false, true);
|
||||
if (winner != nullptr) {
|
||||
curThreads2[i] = winner;
|
||||
TransferThreadToCore(*winner, i);
|
||||
winner->IncrementSchedulerOperationCount();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// See which to-be-current threads have changed & update accordingly
|
||||
for (uint i = 0; i < MAX_CORES; i++) {
|
||||
KScheduler &sched = *KCoreContext::GetInstance(i).GetScheduler();
|
||||
if (curThreads2[i] != curThreads[i]) {
|
||||
updateThread(curThreads2[i], sched);
|
||||
}
|
||||
}
|
||||
reselectionRequired = false;
|
||||
}
|
||||
|
||||
KCriticalSection KScheduler::criticalSection{};
|
||||
|
||||
void KScheduler::YieldCurrentThread()
|
||||
{
|
||||
KCoreContext &cctx = KCoreContext::GetCurrentInstance();
|
||||
cctx.GetScheduler()->DoYieldOperation(Global::YieldThread, *cctx.GetCurrentThread());
|
||||
}
|
||||
|
||||
void KScheduler::YieldCurrentThreadAndBalanceLoad()
|
||||
{
|
||||
KCoreContext &cctx = KCoreContext::GetCurrentInstance();
|
||||
cctx.GetScheduler()->DoYieldOperation(Global::YieldThreadAndBalanceLoad, *cctx.GetCurrentThread());
|
||||
}
|
||||
|
||||
void KScheduler::YieldCurrentThreadAndWaitForLoadBalancing()
|
||||
{
|
||||
KCoreContext &cctx = KCoreContext::GetCurrentInstance();
|
||||
cctx.GetScheduler()->DoYieldOperation(Global::YieldThreadAndWaitForLoadBalancing, *cctx.GetCurrentThread());
|
||||
}
|
||||
|
||||
}
|
||||
237
mesosphere/source/threading/KThread.cpp
Normal file
237
mesosphere/source/threading/KThread.cpp
Normal file
@@ -0,0 +1,237 @@
|
||||
#include <mutex>
|
||||
#include <atomic>
|
||||
#include <algorithm>
|
||||
|
||||
#include <mesosphere/threading/KThread.hpp>
|
||||
#include <mesosphere/threading/KScheduler.hpp>
|
||||
#include <mesosphere/core/KCoreContext.hpp>
|
||||
|
||||
namespace mesosphere
|
||||
{
|
||||
|
||||
bool KThread::IsAlive() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void KThread::OnAlarm()
|
||||
{
|
||||
CancelKernelSync();
|
||||
}
|
||||
|
||||
void KThread::AdjustScheduling(ushort oldMaskFull)
|
||||
{
|
||||
if (currentSchedMaskFull == oldMaskFull) {
|
||||
return;
|
||||
} else if (CompareSchedulingStatusFull(oldMaskFull, SchedulingStatus::Running)) {
|
||||
KScheduler::Global::SetThreadPaused(*this);
|
||||
} else if (CompareSchedulingStatusFull(SchedulingStatus::Running)) {
|
||||
KScheduler::Global::SetThreadRunning(*this);
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::Reschedule(KThread::SchedulingStatus newStatus)
|
||||
{
|
||||
std::lock_guard criticalSection{KScheduler::GetCriticalSection()};
|
||||
AdjustScheduling(SetSchedulingStatusField(newStatus));
|
||||
}
|
||||
|
||||
void KThread::RescheduleIfStatusEquals(SchedulingStatus expectedStatus, SchedulingStatus newStatus)
|
||||
{
|
||||
if(GetSchedulingStatus() == expectedStatus) {
|
||||
Reschedule(newStatus);
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::AddForcePauseReason(KThread::ForcePauseReason reason)
|
||||
{
|
||||
std::lock_guard criticalSection{KScheduler::GetCriticalSection()};
|
||||
|
||||
if (!IsDying()) {
|
||||
AddForcePauseReasonToField(reason);
|
||||
if (numKernelMutexWaiters == 0) {
|
||||
AdjustScheduling(CommitForcePauseToField());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::RemoveForcePauseReason(KThread::ForcePauseReason reason)
|
||||
{
|
||||
std::lock_guard criticalSection{KScheduler::GetCriticalSection()};
|
||||
|
||||
if (!IsDying()) {
|
||||
RemoveForcePauseReasonToField(reason);
|
||||
if (!IsForcePaused() && numKernelMutexWaiters == 0) {
|
||||
AdjustScheduling(CommitForcePauseToField());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool KThread::WaitForKernelSync(KThread::WaitList &waitList)
|
||||
{
|
||||
// Has to be called from critical section
|
||||
currentWaitList = &waitList;
|
||||
Reschedule(SchedulingStatus::Paused);
|
||||
waitList.push_back(*this);
|
||||
if (IsDying()) {
|
||||
// Whoops
|
||||
ResumeFromKernelSync();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void KThread::ResumeFromKernelSync()
|
||||
{
|
||||
// Has to be called from critical section
|
||||
currentWaitList->erase(currentWaitList->iterator_to(*this));
|
||||
currentWaitList = nullptr;
|
||||
Reschedule(SchedulingStatus::Running);
|
||||
}
|
||||
|
||||
void KThread::ResumeAllFromKernelSync(KThread::WaitList &waitList)
|
||||
{
|
||||
// Has to be called from critical section
|
||||
waitList.clear_and_dispose(
|
||||
[](KThread *t) {
|
||||
t->currentWaitList = nullptr;
|
||||
t->Reschedule(SchedulingStatus::Running);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void KThread::CancelKernelSync()
|
||||
{
|
||||
std::lock_guard criticalSection{KScheduler::GetCriticalSection()};
|
||||
if (GetSchedulingStatus() == SchedulingStatus::Paused) {
|
||||
// Note: transparent to force-pause
|
||||
if (currentWaitList != nullptr) {
|
||||
ResumeFromKernelSync();
|
||||
} else {
|
||||
Reschedule(SchedulingStatus::Running);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::CancelKernelSync(Result res)
|
||||
{
|
||||
syncResult = res;
|
||||
CancelKernelSync();
|
||||
}
|
||||
|
||||
void KThread::AddToMutexWaitList(KThread &thread)
|
||||
{
|
||||
// TODO: check&increment numKernelMutexWaiters
|
||||
// Ordered list insertion
|
||||
auto it = std::find_if(
|
||||
mutexWaitList.begin(),
|
||||
mutexWaitList.end(),
|
||||
[&thread](const KThread &t) {
|
||||
return t.GetPriority() > thread.GetPriority();
|
||||
}
|
||||
);
|
||||
|
||||
if (it != mutexWaitList.end()) {
|
||||
mutexWaitList.insert(it, thread);
|
||||
} else {
|
||||
mutexWaitList.push_back(thread);
|
||||
}
|
||||
}
|
||||
|
||||
KThread::MutexWaitList::iterator KThread::RemoveFromMutexWaitList(KThread::MutexWaitList::const_iterator it)
|
||||
{
|
||||
// TODO: check&decrement numKernelMutexWaiters
|
||||
return mutexWaitList.erase(it);
|
||||
}
|
||||
|
||||
void KThread::RemoveFromMutexWaitList(const KThread &t)
|
||||
{
|
||||
RemoveFromMutexWaitList(mutexWaitList.iterator_to(t));
|
||||
}
|
||||
|
||||
void KThread::InheritDynamicPriority()
|
||||
{
|
||||
/*
|
||||
Do priority inheritance
|
||||
Since we're maybe changing the priority of the thread,
|
||||
we must go through the entire mutex owner chain.
|
||||
The invariant must be preserved:
|
||||
A thread holding a mutex must have a higher-or-same priority than
|
||||
all threads waiting for it to release the mutex.
|
||||
*/
|
||||
|
||||
for (KThread *t = this; t != nullptr; t = t->wantedMutexOwner) {
|
||||
uint newPrio, oldPrio = priority;
|
||||
if (!mutexWaitList.empty() && mutexWaitList.front().priority < basePriority) {
|
||||
newPrio = mutexWaitList.front().priority;
|
||||
} else {
|
||||
newPrio = basePriority;
|
||||
}
|
||||
|
||||
if (newPrio == oldPrio) {
|
||||
break;
|
||||
} else {
|
||||
// Update everything that depends on dynamic priority:
|
||||
|
||||
// TODO update condvar
|
||||
// TODO update ctr arbiter
|
||||
priority = newPrio;
|
||||
// TODO update condvar
|
||||
// TODO update ctr arbiter
|
||||
if (CompareSchedulingStatusFull(SchedulingStatus::Running)) {
|
||||
KScheduler::Global::AdjustThreadPriorityChanged(*this, oldPrio, this == KCoreContext::GetCurrentInstance().GetCurrentThread());
|
||||
}
|
||||
|
||||
if (wantedMutexOwner != nullptr) {
|
||||
wantedMutexOwner->RemoveFromMutexWaitList(*this);
|
||||
wantedMutexOwner->AddToMutexWaitList(*this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KThread::AddMutexWaiter(KThread &waiter)
|
||||
{
|
||||
AddToMutexWaitList(waiter);
|
||||
InheritDynamicPriority();
|
||||
}
|
||||
|
||||
void KThread::RemoveMutexWaiter(KThread &waiter)
|
||||
{
|
||||
RemoveFromMutexWaitList(waiter);
|
||||
InheritDynamicPriority();
|
||||
}
|
||||
|
||||
KThread *KThread::RelinquishMutex(size_t *count, uiptr mutexAddr)
|
||||
{
|
||||
KThread *newOwner = nullptr;
|
||||
*count = 0;
|
||||
|
||||
// First in list wanting mutexAddr becomes owner, the rest is transferred
|
||||
for (auto it = mutexWaitList.begin(); it != mutexWaitList.end(); ) {
|
||||
if (it->wantedMutex != mutexAddr) {
|
||||
++it;
|
||||
continue;
|
||||
} else {
|
||||
KThread &t = *it;
|
||||
++(*count);
|
||||
it = RemoveFromMutexWaitList(it);
|
||||
if (newOwner == nullptr) {
|
||||
newOwner = &t;
|
||||
} else {
|
||||
newOwner->AddToMutexWaitList(t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Mutex waiters list have changed
|
||||
InheritDynamicPriority();
|
||||
if (newOwner != nullptr) {
|
||||
newOwner->InheritDynamicPriority();
|
||||
}
|
||||
|
||||
return newOwner;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user