Add mesosphere (VERY VERY WIP)
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26
mesosphere/source/interfaces/ILimitedResource.cpp
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26
mesosphere/source/interfaces/ILimitedResource.cpp
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#include <mesosphere/interfaces/ILimitedResource.hpp>
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#include <mesosphere/processes/KProcess.hpp>
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#include <mesosphere/kresources/KResourceLimit.hpp>
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namespace mesosphere::detail
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{
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void ReleaseResource(const SharedPtr<KResourceLimit> &reslimit, KAutoObject::TypeId typeId, size_t count, size_t realCount)
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{
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if (reslimit != nullptr) {
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reslimit->Release(KResourceLimit::GetCategory(typeId), count, realCount);
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} else {
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KResourceLimit::GetDefaultInstance().Release(KResourceLimit::GetCategory(typeId), count, realCount);
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}
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}
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void ReleaseResource(const SharedPtr<KProcess> &owner, KAutoObject::TypeId typeId, size_t count, size_t realCount)
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{
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if (owner != nullptr) {
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return ReleaseResource(owner->GetResourceLimit(), typeId, count, realCount);
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} else {
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KResourceLimit::GetDefaultInstance().Release(KResourceLimit::GetCategory(typeId), count, realCount);
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}
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}
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}
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