os: implement waitable management.
This implements waitable management for Events (and implements Events). It also refactors PM to use new Event/Waitable semantics, and also adds STS_ASSERT as a macro for asserting a boolean expression. The rest of stratosphere has been refactored to use STS_ASSERT whenever possible.
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "os_inter_process_event.hpp"
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namespace sts::os::impl {
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namespace {
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Result CreateEventHandles(Handle *out_readable, Handle *out_writable) {
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/* Create the event handles. */
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R_TRY_CATCH(svcCreateEvent(out_writable, out_readable)) {
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R_CATCH(ResultKernelResourceExhausted) {
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return ResultOsResourceExhausted;
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}
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} R_END_TRY_CATCH_WITH_ASSERT;
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return ResultSuccess;
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}
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}
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InterProcessEvent::InterProcessEvent(bool autoclear) : is_initialized(false) {
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R_ASSERT(this->Initialize(autoclear));
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}
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InterProcessEvent::~InterProcessEvent() {
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this->Finalize();
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}
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Result InterProcessEvent::Initialize(bool autoclear) {
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STS_ASSERT(!this->is_initialized);
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Handle rh, wh;
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R_TRY(CreateEventHandles(&rh, &wh));
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this->Initialize(rh, true, wh, true, autoclear);
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return ResultSuccess;
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}
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void InterProcessEvent::Initialize(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear) {
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STS_ASSERT(!this->is_initialized);
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STS_ASSERT(read_handle != INVALID_HANDLE || write_handle != INVALID_HANDLE);
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this->read_handle = read_handle;
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this->manage_read_handle = manage_read_handle;
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this->write_handle = write_handle;
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this->manage_write_handle = manage_write_handle;
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this->auto_clear = autoclear;
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this->is_initialized = true;
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}
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Handle InterProcessEvent::DetachReadableHandle() {
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STS_ASSERT(this->is_initialized);
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const Handle handle = this->read_handle;
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STS_ASSERT(handle != INVALID_HANDLE);
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this->read_handle = INVALID_HANDLE;
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this->manage_read_handle = false;
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return handle;
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}
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Handle InterProcessEvent::DetachWritableHandle() {
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STS_ASSERT(this->is_initialized);
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const Handle handle = this->write_handle;
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STS_ASSERT(handle != INVALID_HANDLE);
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this->write_handle = INVALID_HANDLE;
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this->manage_write_handle = false;
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return handle;
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}
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Handle InterProcessEvent::GetReadableHandle() const {
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STS_ASSERT(this->is_initialized);
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return this->read_handle;
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}
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Handle InterProcessEvent::GetWritableHandle() const {
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STS_ASSERT(this->is_initialized);
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return this->write_handle;
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}
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void InterProcessEvent::Finalize() {
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if (this->is_initialized) {
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if (this->manage_read_handle && this->read_handle != INVALID_HANDLE) {
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R_ASSERT(svcCloseHandle(this->read_handle));
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}
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if (this->manage_write_handle && this->write_handle != INVALID_HANDLE) {
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R_ASSERT(svcCloseHandle(this->write_handle));
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}
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}
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this->read_handle = INVALID_HANDLE;
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this->manage_read_handle = false;
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this->write_handle = INVALID_HANDLE;
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this->manage_write_handle = false;
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this->is_initialized = false;
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}
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void InterProcessEvent::Signal() {
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R_ASSERT(svcSignalEvent(this->GetWritableHandle()));
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}
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void InterProcessEvent::Reset() {
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Handle handle = this->GetReadableHandle();
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if (handle == INVALID_HANDLE) {
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handle = this->GetWritableHandle();
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}
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R_ASSERT(svcClearEvent(handle));
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}
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void InterProcessEvent::Wait() {
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const Handle handle = this->GetReadableHandle();
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while (true) {
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/* Continuously wait, until success. */
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R_TRY_CATCH(svcWaitSynchronizationSingle(handle, U64_MAX)) {
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R_CATCH(ResultKernelCancelled) { continue; }
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} R_END_TRY_CATCH_WITH_ASSERT;
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/* Clear, if we must. */
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if (this->auto_clear) {
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R_TRY_CATCH(svcResetSignal(handle)) {
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/* Some other thread might have caught this before we did. */
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R_CATCH(ResultKernelInvalidState) { continue; }
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} R_END_TRY_CATCH_WITH_ASSERT;
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}
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return;
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}
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}
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bool InterProcessEvent::TryWait() {
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const Handle handle = this->GetReadableHandle();
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if (this->auto_clear) {
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/* Auto-clear. Just try to reset. */
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return R_SUCCEEDED(svcResetSignal(handle));
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} else {
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/* Not auto-clear. */
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while (true) {
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/* Continuously wait, until success or timeout. */
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R_TRY_CATCH(svcWaitSynchronizationSingle(handle, 0)) {
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R_CATCH(ResultKernelTimedOut) { return false; }
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R_CATCH(ResultKernelCancelled) { continue; }
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} R_END_TRY_CATCH_WITH_ASSERT;
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/* We succeeded, so we're signaled. */
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return true;
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}
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}
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}
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bool InterProcessEvent::TimedWait(u64 ns) {
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const Handle handle = this->GetReadableHandle();
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TimeoutHelper timeout_helper(ns);
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while (true) {
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/* Continuously wait, until success or timeout. */
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R_TRY_CATCH(svcWaitSynchronizationSingle(handle, timeout_helper.NsUntilTimeout())) {
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R_CATCH(ResultKernelTimedOut) { return false; }
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R_CATCH(ResultKernelCancelled) { continue; }
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} R_END_TRY_CATCH_WITH_ASSERT;
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/* Clear, if we must. */
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if (this->auto_clear) {
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R_TRY_CATCH(svcResetSignal(handle)) {
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/* Some other thread might have caught this before we did. */
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R_CATCH(ResultKernelInvalidState) { continue; }
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} R_END_TRY_CATCH_WITH_ASSERT;
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}
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return true;
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}
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}
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}
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