fatal: refactor into sts namespace
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@@ -15,18 +15,10 @@
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*/
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#pragma once
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#include <switch.h>
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#include <stratosphere.hpp>
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#include "fatal_task.hpp"
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class AdjustClockTask : public IFatalTask {
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private:
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Result AdjustClockForModule(PcvModule module, u32 hz);
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Result AdjustClock();
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public:
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AdjustClockTask(FatalThrowContext *ctx, u64 title_id) : IFatalTask(ctx, title_id) { }
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virtual Result Run() override;
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virtual const char *GetName() const override {
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return "AdjustClockTask";
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}
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};
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namespace sts::fatal::srv {
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ITask *GetAdjustClockTask(const ThrowContext *ctx);
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}
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