sdmmc: implement BaseDeviceAccessor
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@@ -36,6 +36,59 @@ namespace ams::sdmmc::impl {
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TransferDirection_WriteToDevice = 1,
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};
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enum CommandIndex {
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/* Generic commands. */
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CommandIndex_GoIdleState = 0,
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CommandIndex_AllSendCid = 2,
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CommandIndex_SendRelativeAddr = 3,
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CommandIndex_SetDsr = 4,
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CommandIndex_SelectCard = 7,
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CommandIndex_DeselectCard = 7,
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CommandIndex_SendIfCond = 8,
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CommandIndex_SendCsd = 9,
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CommandIndex_SendCid = 10,
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CommandIndex_VoltageSwitch = 11,
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CommandIndex_StopTransmission = 12,
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CommandIndex_SendStatus = 13,
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CommandIndex_SendTaskStatus = 13,
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CommandIndex_GoInactiveState = 15,
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CommandIndex_SetBlockLen = 16,
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CommandIndex_ReadSingleBlock = 17,
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CommandIndex_ReadMultipleBlock = 18,
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CommandIndex_SendTuningBlock = 19,
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CommandIndex_SpeedClassControl = 20,
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CommandIndex_AddressExtension = 22,
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CommandIndex_SetBlockCount = 23,
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CommandIndex_WriteBlock = 24,
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CommandIndex_WriteMultipleBlock = 25,
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CommandIndex_ProgramCsd = 27,
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CommandIndex_SetWriteProt = 28,
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CommandIndex_ClearWriteProt = 29,
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CommandIndex_SendWriteProt = 30,
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CommandIndex_EraseWriteBlockStart = 32,
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CommandIndex_EraseWriteBlockEnd = 33,
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CommandIndex_Erase = 38,
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CommandIndex_LockUnlock = 42,
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CommandIndex_AppCmd = 55,
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CommandIndex_GenCmd = 56,
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/* Nintendo specific vendor commands for lotus3. */
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CommandIndex_GcAsicWriteOperation = 60,
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CommandIndex_GcAsicFinishOperation = 61,
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CommandIndex_GcAsicSleep = 62,
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CommandIndex_GcAsicUpdateKey = 63,
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};
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struct Command {
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u32 command_index;
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u32 command_argument;
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