dmnt: first pass at breakpoints/watchpoints
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40
stratosphere/dmnt.gen2/source/dmnt2_software_breakpoint.hpp
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40
stratosphere/dmnt.gen2/source/dmnt2_software_breakpoint.hpp
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/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stratosphere.hpp>
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#include "dmnt2_breakpoint_manager.hpp"
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namespace ams::dmnt {
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struct SoftwareBreakPoint : public BreakPoint {
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u32 m_insn;
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virtual Result Clear(DebugProcess *debug_process) override;
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virtual Result Set(DebugProcess *debug_process, uintptr_t address, size_t size, bool is_step) override;
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};
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class SoftwareBreakPointManager : public BreakPointManager {
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public:
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static constexpr size_t BreakPointCountMax = 0x80;
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private:
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SoftwareBreakPoint m_breakpoints[BreakPointCountMax];
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public:
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explicit SoftwareBreakPointManager(DebugProcess *debug_process);
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private:
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virtual BreakPointBase *GetBreakPoint(size_t index) override;
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};
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}
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