kern/util: update structure layouts to match Nintendo (saves 0x10 per KThread/KSession)

This commit is contained in:
Michael Scire
2021-10-16 16:13:10 -07:00
parent 7805a3624e
commit 26c02e2019
6 changed files with 15 additions and 12 deletions

View File

@@ -53,6 +53,7 @@ namespace ams::freebsd {
RB_RED = 1,
};
#pragma pack(push, 4)
template<typename T>
class RBEntry {
private:
@@ -82,6 +83,7 @@ namespace ams::freebsd {
constexpr ALWAYS_INLINE void SetColor(RBColor c) { m_rbe_color = c; }
};
#pragma pack(pop)
template<typename T> struct CheckRBEntry { static constexpr bool value = false; };
template<typename T> struct CheckRBEntry<RBEntry<T>> { static constexpr bool value = true; };