libstratosphere: refactor everything
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127
stratosphere/libstratosphere/include/stratosphere/event.hpp
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127
stratosphere/libstratosphere/include/stratosphere/event.hpp
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/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <switch.h>
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#include <algorithm>
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#include <vector>
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#include "iwaitable.hpp"
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class IEvent : public IWaitable {
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public:
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/* Information members. */
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Handle r_h;
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Handle w_h;
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bool autoclear;
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public:
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IEvent(bool a = false) : r_h(INVALID_HANDLE), w_h(INVALID_HANDLE), autoclear(a) { }
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IEvent(Handle r, bool a = false) : r_h(r), w_h(INVALID_HANDLE), autoclear(a) { }
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IEvent(Handle r, Handle w, bool a = false) : r_h(r), w_h(w), autoclear(a) { }
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~IEvent() {
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if (r_h != INVALID_HANDLE) {
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svcCloseHandle(r_h);
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}
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if (w_h != INVALID_HANDLE) {
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svcCloseHandle(w_h);
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}
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}
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/* Make it non-copyable */
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IEvent() = delete;
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IEvent(const IEvent &) = delete;
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IEvent& operator=(const IEvent&) = delete;
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bool IsAutoClear() {
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return this->autoclear;
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}
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void Clear() {
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std::scoped_lock<HosMutex> lock(this->sig_lock);
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this->is_signaled = false;
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if (this->r_h != INVALID_HANDLE) {
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svcResetSignal(this->r_h);
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}
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}
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void Signal() {
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std::scoped_lock<HosMutex> lock(this->sig_lock);
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if (this->w_h == INVALID_HANDLE && this->r_h != INVALID_HANDLE) {
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/* We can't signal an event if we only have a read handle. */
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std::abort();
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}
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if (this->w_h == INVALID_HANDLE && this->is_signaled) {
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return;
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}
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this->is_signaled = true;
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if (this->w_h != INVALID_HANDLE) {
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svcSignalEvent(this->w_h);
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} else {
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this->NotifyManagerSignaled();
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}
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}
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virtual Result HandleSignaled(u64 timeout) = 0;
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/* IWaitable */
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virtual Handle GetHandle() override {
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return this->r_h;
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}
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};
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template<class F>
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class HosEvent : public IEvent {
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private:
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F callback;
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public:
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HosEvent(F f, bool a = false) : IEvent(a), callback(std::move(f)) { }
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HosEvent(Handle r, F f, bool a = false) : IEvent(r, a), callback(std::move(f)) { }
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HosEvent(Handle r, Handle w, F f, bool a = false) : IEvent(r, w, a), callback(std::move(f)) { }
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virtual Result HandleSignaled(u64 timeout) override {
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if (this->IsAutoClear()) {
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this->Clear();
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}
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return this->callback(timeout);
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}
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};
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template <class F>
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static IEvent *CreateHosEvent(F f, bool autoclear = false) {
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return new HosEvent<F>(INVALID_HANDLE, INVALID_HANDLE, std::move(f), autoclear);
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}
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template <class F>
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static IEvent *CreateSystemEvent(F f, bool autoclear = false) {
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Handle w_h, r_h;
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if (R_FAILED(svcCreateEvent(&w_h, &r_h))) {
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std::abort();
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}
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return new HosEvent<F>(r_h, w_h, std::move(f), autoclear);
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}
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template <bool a = false>
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static IEvent *CreateWriteOnlySystemEvent() {
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return CreateSystemEvent([](u64 timeout) { std::abort(); return 0; }, a);
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}
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