git subrepo pull emummc

subrepo:
  subdir:   "emummc"
  merged:   "817020a9"
upstream:
  origin:   "https://github.com/m4xw/emuMMC"
  branch:   "develop"
  commit:   "817020a9"
git-subrepo:
  version:  "0.4.0"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "5d6aba9"
This commit is contained in:
Michael Scire
2019-06-19 12:05:51 -07:00
parent 63a9c856fc
commit 0468bd9483
17 changed files with 245 additions and 108 deletions

View File

@@ -20,7 +20,8 @@
#include "../utils/types.h"
typedef struct {
typedef struct
{
char *device_addr_buffer;
uint64_t device_addr_buffer_size;
char *device_addr_buffer_masked;
@@ -28,7 +29,8 @@ typedef struct {
_Static_assert(__alignof(sdmmc_dma_buffer_t) == 8, "sdmmc_dma_buffer_t definition");
typedef struct sdmmc_accessor_vt {
typedef struct sdmmc_accessor_vt
{
void *ctor;
void *dtor;
void *map_device_addr_space;
@@ -39,14 +41,18 @@ typedef struct sdmmc_accessor_vt {
// More not included because we don't use it.
} sdmmc_accessor_vt_t;
typedef struct {
_Static_assert(__alignof(sdmmc_accessor_vt_t) == 8, "sdmmc_accessor_vt_t definition");
typedef struct
{
void *vtab;
t210_sdmmc_t *io_map;
sdmmc_dma_buffer_t dmaBuffers[3];
// More not included because we don't use it.
} mmc_obj_t;
typedef struct {
typedef struct
{
sdmmc_accessor_vt_t *vtab;
mmc_obj_t *parent;
// More not included because we don't use it.

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_200_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x00033F08, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x00035084, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003537C, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x00033F08, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x00035084, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003537C, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_200_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_200_EXFAT_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x00033F08, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x00035084, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003537C, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x00033F08, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x00035084, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003537C, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_200_EXFAT_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_210_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x000342E0, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003545C, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x00035754, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x000342E0, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003545C, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x00035754, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_210_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_210_EXFAT_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x000342E0, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003545C, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x00035754, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x000342E0, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003545C, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x00035754, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_210_EXFAT_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_300_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x000391F4, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A480, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A778, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x000391F4, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A480, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A778, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_300_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_300_EXFAT_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x000391F4, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A480, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A778, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x000391F4, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A480, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A778, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_300_EXFAT_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_301_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x00039260, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A4EC, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A7E4, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x00039260, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A4EC, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A7E4, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_301_H__

View File

@@ -47,10 +47,10 @@
// Nintendo Paths
#define FS_OFFSET_301_EXFAT_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x00039260, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A4EC, .add_rel_offset = 4}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A7E4, .add_rel_offset = 4}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
{.opcode_reg = 3, .adrp_offset = 0x00039260, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A4EC, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 3, .adrp_offset = 0x0003A7E4, .add_rel_offset = 0x0000000C}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_301_EXFAT_H__