os: refactor multi wait apis to better match Nintendo's latest implementation

This commit is contained in:
Michael Scire
2022-04-12 16:47:36 -07:00
parent b45671fd35
commit 02b126c2be
23 changed files with 309 additions and 243 deletions

View File

@@ -24,7 +24,7 @@ namespace ams::os {
TimeSpan SaturatedAdd(TimeSpan t1, TimeSpan t2);
void StopTimerUnsafe(TimerEventType *event);
bool UpdateSignalStateAndRecalculateNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time);
bool UpdateSignalStateAndRecalcNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time);
}