os: refactor multi wait apis to better match Nintendo's latest implementation
This commit is contained in:
@@ -34,7 +34,7 @@ namespace ams::os::impl {
|
||||
event->timer_state = TimerEventType::TimerState_Stop;
|
||||
}
|
||||
|
||||
bool UpdateSignalStateAndRecalculateNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time) {
|
||||
bool UpdateSignalStateAndRecalcNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time) {
|
||||
TimeSpan next_time = GetReference(event->next_time_to_wakeup);
|
||||
|
||||
switch (event->timer_state) {
|
||||
|
||||
Reference in New Issue
Block a user