subrepo:
  subdir:   "libraries"
  merged:   "07af583b"
upstream:
  origin:   "https://github.com/Atmosphere-NX/Atmosphere-libs"
  branch:   "master"
  commit:   "07af583b"
git-subrepo:
  version:  "0.4.0"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "5d6aba9"
This commit is contained in:
Michael Scire
2019-12-09 03:57:37 -08:00
committed by SciresM
parent 28717bfd27
commit 0105455086
294 changed files with 29915 additions and 0 deletions

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace ams::fssystem {
DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *before, const char *after, bool unc)
: PathResolutionFileSystem(fs, unc)
{
this->before_dir = nullptr;
this->after_dir = nullptr;
R_ASSERT(this->Initialize(before, after));
}
DirectoryRedirectionFileSystem::DirectoryRedirectionFileSystem(std::unique_ptr<fs::fsa::IFileSystem> fs, const char *before, const char *after, bool unc)
: PathResolutionFileSystem(std::move(fs), unc)
{
this->before_dir = nullptr;
this->after_dir = nullptr;
R_ASSERT(this->Initialize(before, after));
}
DirectoryRedirectionFileSystem::~DirectoryRedirectionFileSystem() {
if (this->before_dir != nullptr) {
std::free(this->before_dir);
}
if (this->after_dir != nullptr) {
std::free(this->after_dir);
}
}
Result DirectoryRedirectionFileSystem::GetNormalizedDirectoryPath(char **out, size_t *out_size, const char *dir) {
/* Clear output. */
*out = nullptr;
*out_size = 0;
/* Make sure the path isn't too long. */
R_UNLESS(strnlen(dir, fs::EntryNameLengthMax + 1) <= fs::EntryNameLengthMax, fs::ResultTooLongPath());
/* Normalize the path. */
char normalized_path[fs::EntryNameLengthMax + 2];
size_t normalized_path_len;
R_TRY(PathTool::Normalize(normalized_path, &normalized_path_len, dir, sizeof(normalized_path), this->IsUncPreserved()));
/* Ensure terminating '/' */
if (!PathTool::IsSeparator(normalized_path[normalized_path_len - 1])) {
AMS_ASSERT(normalized_path_len + 2 <= sizeof(normalized_path));
normalized_path[normalized_path_len] = StringTraits::DirectorySeparator;
normalized_path[normalized_path_len + 1] = StringTraits::NullTerminator;
normalized_path_len++;
}
/* Allocate new path. */
const size_t size = normalized_path_len + 1;
char *new_dir = static_cast<char *>(std::malloc(size));
AMS_ASSERT(new_dir != nullptr);
/* TODO: custom ResultAllocationFailure? */
/* Copy path in. */
std::memcpy(new_dir, normalized_path, normalized_path_len);
new_dir[normalized_path_len] = StringTraits::NullTerminator;
/* Set output. */
*out = new_dir;
*out_size = size;
return ResultSuccess();
}
Result DirectoryRedirectionFileSystem::Initialize(const char *before, const char *after) {
/* Normalize both directories. */
this->GetNormalizedDirectoryPath(&this->before_dir, &this->before_dir_len, before);
this->GetNormalizedDirectoryPath(&this->after_dir, &this->after_dir_len, after);
return ResultSuccess();
}
Result DirectoryRedirectionFileSystem::ResolveFullPath(char *out, size_t out_size, const char *relative_path) {
/* Normalize the relative path. */
char normalized_rel_path[fs::EntryNameLengthMax + 1];
size_t normalized_rel_path_len;
R_TRY(PathTool::Normalize(normalized_rel_path, &normalized_rel_path_len, relative_path, sizeof(normalized_rel_path), this->IsUncPreserved()));
const bool is_prefixed = std::memcmp(normalized_rel_path, this->before_dir, this->before_dir_len - 2) == 0 &&
(PathTool::IsSeparator(normalized_rel_path[this->before_dir_len - 2]) || PathTool::IsNullTerminator(normalized_rel_path[this->before_dir_len - 2]));
if (is_prefixed) {
const size_t before_prefix_len = this->before_dir_len - 2;
const size_t after_prefix_len = this->after_dir_len - 2;
const size_t final_str_len = after_prefix_len + normalized_rel_path_len - before_prefix_len;
R_UNLESS(final_str_len < out_size, fs::ResultTooLongPath());
/* Copy normalized path. */
std::memcpy(out, this->after_dir, after_prefix_len);
std::memcpy(out + after_prefix_len, normalized_rel_path + before_prefix_len, normalized_rel_path_len - before_prefix_len);
out[final_str_len] = StringTraits::NullTerminator;
} else {
/* Path is not prefixed. */
R_UNLESS(normalized_rel_path_len + 1 <= out_size, fs::ResultTooLongPath());
std::memcpy(out, normalized_rel_path, normalized_rel_path_len);
out[normalized_rel_path_len] = StringTraits::NullTerminator;
}
return ResultSuccess();
}
}

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace ams::fssystem {
namespace {
constexpr size_t IdealWorkBufferSize = 0x100000; /* 1 MiB */
constexpr const char CommittedDirectoryPath[] = "/0/";
constexpr const char WorkingDirectoryPath[] = "/1/";
constexpr const char SynchronizingDirectoryPath[] = "/_/";
class DirectorySaveDataFile : public fs::fsa::IFile {
private:
std::unique_ptr<fs::fsa::IFile> base_file;
DirectorySaveDataFileSystem *parent_fs;
fs::OpenMode open_mode;
public:
DirectorySaveDataFile(std::unique_ptr<fs::fsa::IFile> f, DirectorySaveDataFileSystem *p, fs::OpenMode m) : base_file(std::move(f)), parent_fs(p), open_mode(m) {
/* ... */
}
virtual ~DirectorySaveDataFile() {
/* Observe closing of writable file. */
if (this->open_mode & fs::OpenMode_Write) {
this->parent_fs->OnWritableFileClose();
}
}
public:
virtual Result ReadImpl(size_t *out, s64 offset, void *buffer, size_t size, const fs::ReadOption &option) override {
return this->base_file->Read(out, offset, buffer, size, option);
}
virtual Result GetSizeImpl(s64 *out) override {
return this->base_file->GetSize(out);
}
virtual Result FlushImpl() override {
return this->base_file->Flush();
}
virtual Result WriteImpl(s64 offset, const void *buffer, size_t size, const fs::WriteOption &option) override {
return this->base_file->Write(offset, buffer, size, option);
}
virtual Result SetSizeImpl(s64 size) override {
return this->base_file->SetSize(size);
}
virtual Result OperateRangeImpl(void *dst, size_t dst_size, fs::OperationId op_id, s64 offset, s64 size, const void *src, size_t src_size) override {
return this->base_file->OperateRange(dst, dst_size, op_id, offset, size, src, src_size);
}
public:
virtual sf::cmif::DomainObjectId GetDomainObjectId() const override {
return this->base_file->GetDomainObjectId();
}
};
}
DirectorySaveDataFileSystem::DirectorySaveDataFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs)
: PathResolutionFileSystem(fs), open_writable_files(0)
{
/* ... */
}
DirectorySaveDataFileSystem::DirectorySaveDataFileSystem(std::unique_ptr<fs::fsa::IFileSystem> fs)
: PathResolutionFileSystem(std::move(fs)), open_writable_files(0)
{
/* ... */
}
DirectorySaveDataFileSystem::~DirectorySaveDataFileSystem() {
/* ... */
}
Result DirectorySaveDataFileSystem::Initialize() {
/* Nintendo does not acquire the lock here, but I think we probably should. */
std::scoped_lock lk(this->accessor_mutex);
fs::DirectoryEntryType type;
/* Check that the working directory exists. */
R_TRY_CATCH(this->base_fs->GetEntryType(&type, WorkingDirectoryPath)) {
/* If path isn't found, create working directory and committed directory. */
R_CATCH(fs::ResultPathNotFound) {
R_TRY(this->base_fs->CreateDirectory(WorkingDirectoryPath));
R_TRY(this->base_fs->CreateDirectory(CommittedDirectoryPath));
}
} R_END_TRY_CATCH;
/* Now check for the committed directory. */
R_TRY_CATCH(this->base_fs->GetEntryType(&type, CommittedDirectoryPath)) {
/* Committed doesn't exist, so synchronize and rename. */
R_CATCH(fs::ResultPathNotFound) {
R_TRY(this->SynchronizeDirectory(SynchronizingDirectoryPath, WorkingDirectoryPath));
R_TRY(this->base_fs->RenameDirectory(SynchronizingDirectoryPath, CommittedDirectoryPath));
return ResultSuccess();
}
} R_END_TRY_CATCH;
/* The committed directory exists, so synchronize it to the working directory. */
return this->SynchronizeDirectory(WorkingDirectoryPath, CommittedDirectoryPath);
}
Result DirectorySaveDataFileSystem::AllocateWorkBuffer(std::unique_ptr<u8[]> *out, size_t *out_size, size_t size) {
/* Repeatedly try to allocate until success. */
while (size > 0x200) {
/* Allocate the buffer. */
if (auto mem = new (std::nothrow) u8[size]; mem != nullptr) {
out->reset(mem);
*out_size = size;
return ResultSuccess();
} else {
/* Divide size by two. */
size >>= 1;
}
}
/* TODO: Return a result here? Nintendo does not, but they have other allocation failed results. */
/* Consider returning ResultFsAllocationFailureInDirectorySaveDataFileSystem? */
AMS_ASSERT(false);
}
Result DirectorySaveDataFileSystem::SynchronizeDirectory(const char *dst, const char *src) {
/* Delete destination dir and recreate it. */
R_TRY_CATCH(this->base_fs->DeleteDirectoryRecursively(dst)) {
R_CATCH(fs::ResultPathNotFound) { /* Nintendo returns error unconditionally, but I think that's a bug in their code. */}
} R_END_TRY_CATCH;
R_TRY(this->base_fs->CreateDirectory(dst));
/* Get a work buffer to work with. */
std::unique_ptr<u8[]> work_buf;
size_t work_buf_size;
R_TRY(this->AllocateWorkBuffer(&work_buf, &work_buf_size, IdealWorkBufferSize));
/* Copy the directory recursively. */
return fssystem::CopyDirectoryRecursively(this->base_fs, dst, src, work_buf.get(), work_buf_size);
}
Result DirectorySaveDataFileSystem::ResolveFullPath(char *out, size_t out_size, const char *relative_path) {
R_UNLESS(strnlen(relative_path, fs::EntryNameLengthMax + 1) < fs::EntryNameLengthMax + 1, fs::ResultTooLongPath());
R_UNLESS(PathTool::IsSeparator(relative_path[0]), fs::ResultInvalidPath());
/* Copy working directory path. */
std::strncpy(out, WorkingDirectoryPath, out_size);
out[out_size - 1] = StringTraits::NullTerminator;
/* Normalize it. */
constexpr size_t WorkingDirectoryPathLength = sizeof(WorkingDirectoryPath) - 1;
size_t normalized_length;
return PathTool::Normalize(out + WorkingDirectoryPathLength - 1, &normalized_length, relative_path, out_size - (WorkingDirectoryPathLength - 1));
}
void DirectorySaveDataFileSystem::OnWritableFileClose() {
std::scoped_lock lk(this->accessor_mutex);
this->open_writable_files--;
/* Nintendo does not check this, but I think it's sensible to do so. */
AMS_ASSERT(this->open_writable_files >= 0);
}
Result DirectorySaveDataFileSystem::CopySaveFromFileSystem(fs::fsa::IFileSystem *save_fs) {
/* If the input save is null, there's nothing to copy. */
R_UNLESS(save_fs != nullptr, ResultSuccess());
/* Get a work buffer to work with. */
std::unique_ptr<u8[]> work_buf;
size_t work_buf_size;
R_TRY(this->AllocateWorkBuffer(&work_buf, &work_buf_size, IdealWorkBufferSize));
/* Copy the directory recursively. */
R_TRY(fssystem::CopyDirectoryRecursively(this->base_fs, save_fs, PathTool::RootPath, PathTool::RootPath, work_buf.get(), work_buf_size));
return this->Commit();
}
/* Overridden from IPathResolutionFileSystem */
Result DirectorySaveDataFileSystem::OpenFileImpl(std::unique_ptr<fs::fsa::IFile> *out_file, const char *path, fs::OpenMode mode) {
char full_path[fs::EntryNameLengthMax + 1];
R_TRY(this->ResolveFullPath(full_path, sizeof(full_path), path));
std::scoped_lock lk(this->accessor_mutex);
std::unique_ptr<fs::fsa::IFile> base_file;
R_TRY(this->base_fs->OpenFile(&base_file, full_path, mode));
std::unique_ptr<DirectorySaveDataFile> file(new (std::nothrow) DirectorySaveDataFile(std::move(base_file), this, mode));
R_UNLESS(file != nullptr, fs::ResultAllocationFailureInDirectorySaveDataFileSystem());
if (mode & fs::OpenMode_Write) {
this->open_writable_files++;
}
*out_file = std::move(file);
return ResultSuccess();
}
Result DirectorySaveDataFileSystem::CommitImpl() {
/* Here, Nintendo does the following (with retries): */
/* - Rename Committed -> Synchronizing. */
/* - Synchronize Working -> Synchronizing (deleting Synchronizing). */
/* - Rename Synchronizing -> Committed. */
std::scoped_lock lk(this->accessor_mutex);
R_UNLESS(this->open_writable_files == 0, fs::ResultPreconditionViolation());
const auto RenameCommitedDir = [&]() { return this->base_fs->RenameDirectory(CommittedDirectoryPath, SynchronizingDirectoryPath); };
const auto SynchronizeWorkingDir = [&]() { return this->SynchronizeDirectory(SynchronizingDirectoryPath, WorkingDirectoryPath); };
const auto RenameSynchronizingDir = [&]() { return this->base_fs->RenameDirectory(SynchronizingDirectoryPath, CommittedDirectoryPath); };
/* Rename Committed -> Synchronizing. */
R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(RenameCommitedDir)));
/* - Synchronize Working -> Synchronizing (deleting Synchronizing). */
R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(SynchronizeWorkingDir)));
/* - Rename Synchronizing -> Committed. */
R_TRY(fssystem::RetryFinitelyForTargetLocked(std::move(RenameSynchronizingDir)));
/* TODO: Should I call this->base_fs->Commit()? Nintendo does not. */
return ResultSuccess();
}
/* Overridden from IPathResolutionFileSystem but not commands. */
Result DirectorySaveDataFileSystem::CommitProvisionallyImpl(s64 counter) {
/* Nintendo does nothing here. */
return ResultSuccess();
}
Result DirectorySaveDataFileSystem::RollbackImpl() {
/* Initialize overwrites the working directory with the committed directory. */
return this->Initialize();
}
/* Explicitly overridden to be not implemented. */
Result DirectorySaveDataFileSystem::GetFreeSpaceSizeImpl(s64 *out, const char *path) {
return fs::ResultNotImplemented();
}
Result DirectorySaveDataFileSystem::GetTotalSpaceSizeImpl(s64 *out, const char *path) {
return fs::ResultNotImplemented();
}
Result DirectorySaveDataFileSystem::GetFileTimeStampRawImpl(fs::FileTimeStampRaw *out, const char *path) {
return fs::ResultNotImplemented();
}
Result DirectorySaveDataFileSystem::QueryEntryImpl(char *dst, size_t dst_size, const char *src, size_t src_size, fs::fsa::QueryId query, const char *path) {
return fs::ResultNotImplemented();
}
Result DirectorySaveDataFileSystem::FlushImpl() {
return fs::ResultNotImplemented();
}
}

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace ams::fssystem {
SubDirectoryFileSystem::SubDirectoryFileSystem(std::shared_ptr<fs::fsa::IFileSystem> fs, const char *bp, bool unc)
: PathResolutionFileSystem(fs, unc)
{
this->base_path = nullptr;
R_ASSERT(this->Initialize(bp));
}
SubDirectoryFileSystem::SubDirectoryFileSystem(std::unique_ptr<fs::fsa::IFileSystem> fs, const char *bp, bool unc)
: PathResolutionFileSystem(std::move(fs), unc)
{
this->base_path = nullptr;
R_ASSERT(this->Initialize(bp));
}
SubDirectoryFileSystem::~SubDirectoryFileSystem() {
if (this->base_path != nullptr) {
std::free(this->base_path);
}
}
Result SubDirectoryFileSystem::Initialize(const char *bp) {
/* Make sure the path isn't too long. */
R_UNLESS(strnlen(bp, fs::EntryNameLengthMax + 1) <= fs::EntryNameLengthMax, fs::ResultTooLongPath());
/* Normalize the path. */
char normalized_path[fs::EntryNameLengthMax + 2];
size_t normalized_path_len;
R_TRY(PathTool::Normalize(normalized_path, &normalized_path_len, bp, sizeof(normalized_path), this->IsUncPreserved()));
/* Ensure terminating '/' */
if (!PathTool::IsSeparator(normalized_path[normalized_path_len - 1])) {
AMS_ASSERT(normalized_path_len + 2 <= sizeof(normalized_path));
normalized_path[normalized_path_len] = StringTraits::DirectorySeparator;
normalized_path[normalized_path_len + 1] = StringTraits::NullTerminator;
normalized_path_len++;
}
/* Allocate new path. */
this->base_path_len = normalized_path_len + 1;
this->base_path = static_cast<char *>(std::malloc(this->base_path_len));
R_UNLESS(this->base_path != nullptr, fs::ResultAllocationFailureInSubDirectoryFileSystem());
/* Copy path in. */
std::memcpy(this->base_path, normalized_path, normalized_path_len);
this->base_path[normalized_path_len] = StringTraits::NullTerminator;
return ResultSuccess();
}
Result SubDirectoryFileSystem::ResolveFullPath(char *out, size_t out_size, const char *relative_path) {
/* Ensure path will fit. */
R_UNLESS(this->base_path_len + strnlen(relative_path, fs::EntryNameLengthMax + 1) <= out_size, fs::ResultTooLongPath());
/* Copy base path. */
std::memcpy(out, this->base_path, this->base_path_len);
/* Normalize it. */
const size_t prefix_size = this->base_path_len - 2;
size_t normalized_len;
return PathTool::Normalize(out + prefix_size, &normalized_len, relative_path, out_size - prefix_size, this->IsUncPreserved());
}
}

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace ams::fssystem {
namespace {
inline Result EnsureDirectoryExists(fs::fsa::IFileSystem *fs, const char *path) {
R_TRY_CATCH(fs->CreateDirectory(path)) {
R_CATCH(fs::ResultPathAlreadyExists) { /* If path already exists, there's no problem. */ }
} R_END_TRY_CATCH;
return ResultSuccess();
}
}
Result CopyFile(fs::fsa::IFileSystem *dst_fs, fs::fsa::IFileSystem *src_fs, const char *dst_parent_path, const char *src_path, const fs::DirectoryEntry *entry, void *work_buf, size_t work_buf_size) {
/* Open source file. */
std::unique_ptr<fs::fsa::IFile> src_file;
R_TRY(src_fs->OpenFile(&src_file, src_path, fs::OpenMode_Read));
/* Open dst file. */
std::unique_ptr<fs::fsa::IFile> dst_file;
{
char dst_path[fs::EntryNameLengthMax + 1];
const size_t original_size = static_cast<size_t>(std::snprintf(dst_path, sizeof(dst_path), "%s%s", dst_parent_path, entry->name));
/* TODO: Error code? N aborts here. */
AMS_ASSERT(original_size < sizeof(dst_path));
R_TRY(dst_fs->CreateFile(dst_path, entry->file_size));
R_TRY(dst_fs->OpenFile(&dst_file, dst_path, fs::OpenMode_Write));
}
/* Read/Write file in work buffer sized chunks. */
s64 remaining = entry->file_size;
s64 offset = 0;
while (remaining > 0) {
size_t read_size;
R_TRY(src_file->Read(&read_size, offset, work_buf, work_buf_size, fs::ReadOption()));
R_TRY(dst_file->Write(offset, work_buf, read_size, fs::WriteOption()));
remaining -= read_size;
offset += read_size;
}
return ResultSuccess();
}
Result CopyDirectoryRecursively(fs::fsa::IFileSystem *dst_fs, fs::fsa::IFileSystem *src_fs, const char *dst_path, const char *src_path, void *work_buf, size_t work_buf_size) {
char dst_path_buf[fs::EntryNameLengthMax + 1];
const size_t original_size = static_cast<size_t>(std::snprintf(dst_path_buf, sizeof(dst_path_buf), "%s", dst_path));
AMS_ASSERT(original_size < sizeof(dst_path_buf));
return IterateDirectoryRecursively(src_fs, src_path,
[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On Enter Directory */
/* Update path, create new dir. */
std::strncat(dst_path_buf, entry.name, sizeof(dst_path_buf) - strnlen(dst_path_buf, sizeof(dst_path_buf) - 1) - 1);
std::strncat(dst_path_buf, "/", sizeof(dst_path_buf) - strnlen(dst_path_buf, sizeof(dst_path_buf) - 1) - 1);
return dst_fs->CreateDirectory(dst_path_buf);
},
[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On Exit Directory */
/* Check we have a parent directory. */
const size_t len = strnlen(dst_path_buf, sizeof(dst_path_buf));
R_UNLESS(len >= 2, fs::ResultInvalidPathFormat());
/* Find previous separator, add null terminator */
char *cur = &dst_path_buf[len - 2];
while (!PathTool::IsSeparator(*cur) && cur > dst_path_buf) {
cur--;
}
cur[1] = StringTraits::NullTerminator;
return ResultSuccess();
},
[&](const char *path, const fs::DirectoryEntry &entry) -> Result { /* On File */
return CopyFile(dst_fs, src_fs, dst_path_buf, path, &entry, work_buf, work_buf_size);
}
);
}
Result EnsureDirectoryExistsRecursively(fs::fsa::IFileSystem *fs, const char *path) {
/* Normalize the path. */
char normalized_path[fs::EntryNameLengthMax + 1];
size_t normalized_path_len;
R_TRY(PathTool::Normalize(normalized_path, &normalized_path_len, path, sizeof(normalized_path)));
/* Repeatedly call CreateDirectory on each directory leading to the target. */
for (size_t i = 1; i < normalized_path_len; i++) {
/* If we detect a separator, create the directory. */
if (PathTool::IsSeparator(normalized_path[i])) {
normalized_path[i] = StringTraits::NullTerminator;
R_TRY(EnsureDirectoryExists(fs, normalized_path));
normalized_path[i] = StringTraits::DirectorySeparator;
}
}
/* Call CreateDirectory on the final path. */
R_TRY(EnsureDirectoryExists(fs, normalized_path));
return ResultSuccess();
}
}