mux: optimize many accesses to O(log(n)) vs Nintendo's O(log(n)^2)
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@@ -31,7 +31,7 @@ namespace ams::htc::server::driver {
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}
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void HtclowDriver::WaitTask(u32 task_id) {
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os::WaitEvent(m_manager->GeTaskEvent(task_id));
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os::WaitEvent(m_manager->GetTaskEvent(task_id));
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}
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void HtclowDriver::SetDisconnectionEmulationEnabled(bool en) {
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