git subrepo pull --force emummc

subrepo:
  subdir:   "emummc"
  merged:   "2fc47cbb8"
upstream:
  origin:   "https://github.com/lulle2007200/emuMMC.git"
  branch:   "develop"
  commit:   "2fc47cbb8"
git-subrepo:
  version:  "0.4.9"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "30db3b8"
This commit is contained in:
lulle2007200
2025-05-12 14:22:12 +02:00
parent 0188898af4
commit 92c599f0f0
342 changed files with 106677 additions and 974 deletions

1047
emummc/source/fatal/bdk/display/di.c vendored Normal file

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emummc/source/fatal/bdk/display/di.h vendored Normal file
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/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2024 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _DI_H_
#define _DI_H_
#include <memory_map.h>
#include <utils/types.h>
#define DSI_VIDEO_DISABLED 0
#define DSI_VIDEO_ENABLED 1
#define WINDOW_A 0
#define WINDOW_B 1
#define WINDOW_C 2
#define WINDOW_D 3
/*! Display registers. */
#define _DIREG(reg) ((reg) * 4)
// Display controller scratch registers.
#define DC_D_WINBUF_DD_SCRATCH_REGISTER_0 0xED
#define DC_D_WINBUF_DD_SCRATCH_REGISTER_1 0xEE
#define DC_T_WINBUF_TD_SCRATCH_REGISTER_0 0x16D
#define DC_T_WINBUF_TD_SCRATCH_REGISTER_1 0x16E
#define DC_COM_SCRATCH_REGISTER_A 0x325
#define DC_COM_SCRATCH_REGISTER_B 0x326
#define DC_A_WINBUF_AD_SCRATCH_REGISTER_0 0xBED
#define DC_A_WINBUF_AD_SCRATCH_REGISTER_1 0xBEE
#define DC_B_WINBUF_BD_SCRATCH_REGISTER_0 0xDED
#define DC_B_WINBUF_BD_SCRATCH_REGISTER_1 0xDEE
#define DC_C_WINBUF_CD_SCRATCH_REGISTER_0 0xFED
#define DC_C_WINBUF_CD_SCRATCH_REGISTER_1 0xFEE
// DC_CMD non-shadowed command/sync registers.
#define DC_CMD_GENERAL_INCR_SYNCPT 0x00
#define SYNCPT_GENERAL_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_GENERAL_COND(x) (((x) & 0xFF) << 8)
#define COND_REG_WR_SAFE 3
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x01
#define SYNCPT_CNTRL_SOFT_RESET BIT(0)
#define SYNCPT_CNTRL_NO_STALL BIT(8)
#define DC_CMD_CONT_SYNCPT_VSYNC 0x28
#define SYNCPT_VSYNC_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_VSYNC_ENABLE BIT(8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
#define DC_CMD_DISPLAY_COMMAND 0x32
#define DISP_CTRL_MODE_STOP (0 << 5)
#define DISP_CTRL_MODE_C_DISPLAY (1 << 5)
#define DISP_CTRL_MODE_NC_DISPLAY (2 << 5)
#define DISP_CTRL_MODE_MASK (3 << 5)
#define DC_CMD_DISPLAY_POWER_CONTROL 0x36
#define PW0_ENABLE BIT(0)
#define PW1_ENABLE BIT(2)
#define PW2_ENABLE BIT(4)
#define PW3_ENABLE BIT(6)
#define PW4_ENABLE BIT(8)
#define PM0_ENABLE BIT(16)
#define PM1_ENABLE BIT(18)
#define DC_CMD_INT_STATUS 0x37
#define DC_CMD_INT_MASK 0x38
#define DC_CMD_INT_ENABLE 0x39
#define DC_CMD_INT_FRAME_END_INT BIT(1)
#define DC_CMD_INT_V_BLANK_INT BIT(2)
#define DC_CMD_INT_POLARITY 0x3B
#define DC_CMD_STATE_ACCESS 0x40
#define READ_MUX_ASSEMBLY 0x0
#define WRITE_MUX_ASSEMBLY 0x0
#define READ_MUX_ACTIVE BIT(0)
#define WRITE_MUX_ACTIVE BIT(2)
#define DC_CMD_STATE_CONTROL 0x41
#define GENERAL_ACT_REQ BIT(0)
#define WIN_ACT_REQ 1
#define WIN_A_ACT_REQ BIT(1)
#define WIN_B_ACT_REQ BIT(2)
#define WIN_C_ACT_REQ BIT(3)
#define WIN_D_ACT_REQ BIT(4)
#define CURSOR_ACT_REQ BIT(7)
#define GENERAL_UPDATE BIT(8)
#define WIN_UPDATE 9
#define WIN_A_UPDATE BIT(9)
#define WIN_B_UPDATE BIT(10)
#define WIN_C_UPDATE BIT(11)
#define WIN_D_UPDATE BIT(12)
#define CURSOR_UPDATE BIT(15)
#define NC_HOST_TRIG BIT(24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x42
#define WINDOW_SELECT 4
#define WINDOW_A_SELECT BIT(4)
#define WINDOW_B_SELECT BIT(5)
#define WINDOW_C_SELECT BIT(6)
#define WINDOW_D_SELECT BIT(7)
#define DC_CMD_REG_ACT_CONTROL 0x43
#define GENERAL_ACT_HCNTR_SEL BIT(0)
#define WIN_A_ACT_HCNTR_SEL BIT(2)
#define WIN_B_ACT_HCNTR_SEL BIT(4)
#define WIN_C_ACT_HCNTR_SEL BIT(6)
#define CURSOR_ACT_HCNTR_SEL BIT(7)
#define WIN_D_ACT_HCNTR_SEL BIT(10)
// DC_D_WIN_DD window D instance of DC_WIN
#define DC_D_WIN_DD_WIN_OPTIONS 0x80
#define DC_D_WIN_DD_COLOR_DEPTH 0x83
#define DC_D_WIN_DD_POSITION 0x84
#define DC_D_WIN_DD_SIZE 0x85
#define DC_D_WIN_DD_LINE_STRIDE 0x8A
#define DC_D_WIN_DD_BLEND_LAYER_CONTROL 0x96
#define DC_D_WIN_DD_BLEND_MATCH_SELECT 0x97
#define DC_D_WIN_DD_BLEND_ALPHA_1BIT 0x99
// DC_D_WINBUF_DD window D instance of DC_WINBUF
#define DC_D_WINBUF_DD_START_ADDR 0xC0
#define DC_D_WINBUF_DD_ADDR_H_OFFSET 0xC6
#define DC_D_WINBUF_DD_ADDR_V_OFFSET 0xC8
#define DC_D_WINBUF_DD_START_ADDR_HI 0xCD
#define DC_D_WINBUF_DD_MEMFETCH_CONTROL 0xEB
// DC_T_WIN_TD macro for using DD defines.
#define _DC_T(reg) ((reg) + 0x80)
// DC_COM non-shadowed registers.
#define DC_COM_CRC_CONTROL 0x300
#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
#define LSC0_OUTPUT_POLARITY_LOW BIT(24)
// CMU registers.
#define DC_COM_CMU_CSC_KRR 0x32A
#define DC_COM_CMU_CSC_KGR 0x32B
#define DC_COM_CMU_CSC_KBR 0x32C
#define DC_COM_CMU_CSC_KRG 0x32D
#define DC_COM_CMU_CSC_KGG 0x32E
#define DC_COM_CMU_CSC_KBG 0x32F
#define DC_COM_CMU_CSC_KRB 0x330
#define DC_COM_CMU_CSC_KGB 0x331
#define DC_COM_CMU_CSC_KBB 0x332
#define DC_COM_CMU_LUT1 0x336
#define LUT1_ADDR(x) ((x) & 0xFF)
#define LUT1_DATA(x) (((x) & 0xFFF) << 16)
#define LUT1_READ_DATA(x) (((x) >> 16) & 0xFFF)
#define DC_COM_CMU_LUT2 0x337
#define LUT2_ADDR(x) ((x) & 0x3FF)
#define LUT2_DATA(x) (((x) & 0xFF) << 16)
#define LUT2_READ_DATA(x) (((x) >> 16) & 0xFF)
#define DC_COM_CMU_LUT1_READ 0x338
#define LUT1_READ_ADDR(x) (((x) & 0xFF) << 8)
#define LUT1_READ_EN BIT(0)
#define DC_COM_CMU_LUT2_READ 0x339
#define LUT2_READ_ADDR(x) (((x) & 0x3FF) << 8)
#define LUT2_READ_EN BIT(0)
#define DC_COM_DSC_TOP_CTL 0x33E
// DC_DISP shadowed registers.
#define DC_DISP_DISP_WIN_OPTIONS 0x402
#define CURSOR_ENABLE BIT(16)
#define SOR_ENABLE BIT(25)
#define SOR1_ENABLE BIT(26)
#define SOR1_TIMING_CYA BIT(27)
#define DSI_ENABLE BIT(29)
#define HDMI_ENABLE BIT(30)
#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) (((x) & 0x1FFF) << 0)
#define DC_DISP_REF_TO_SYNC 0x406
#define H_REF_TO_SYNC(x) (((x) & 0x1FFF) << 0) // Min 0 pixel clock.
#define V_REF_TO_SYNC(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_SYNC_WIDTH 0x407
#define H_SYNC_WIDTH(x) (((x) & 0x1FFF) << 0) // Min 1 pixel clock.
#define V_SYNC_WIDTH(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_BACK_PORCH 0x408
#define H_BACK_PORCH(x) (((x) & 0x1FFF) << 0)
#define V_BACK_PORCH(x) (((x) & 0x1FFF) << 16)
#define DC_DISP_ACTIVE 0x409
#define H_DISP_ACTIVE(x) (((x) & 0x1FFF) << 0) // Min 16 pixel clock.
#define V_DISP_ACTIVE(x) (((x) & 0x1FFF) << 16) // Min 16 line clock.
#define DC_DISP_FRONT_PORCH 0x40A
#define H_FRONT_PORCH(x) (((x) & 0x1FFF) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
#define V_FRONT_PORCH(x) (((x) & 0x1FFF) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
#define DC_DISP_DISP_CLOCK_CONTROL 0x42E
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xFF)
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
#define PIXEL_CLK_DIVIDER_PCD3 (3 << 8)
#define PIXEL_CLK_DIVIDER_PCD4 (4 << 8)
#define PIXEL_CLK_DIVIDER_PCD6 (5 << 8)
#define PIXEL_CLK_DIVIDER_PCD8 (6 << 8)
#define PIXEL_CLK_DIVIDER_PCD9 (7 << 8)
#define PIXEL_CLK_DIVIDER_PCD12 (8 << 8)
#define PIXEL_CLK_DIVIDER_PCD16 (9 << 8)
#define PIXEL_CLK_DIVIDER_PCD18 (10 << 8)
#define PIXEL_CLK_DIVIDER_PCD24 (11 << 8)
#define PIXEL_CLK_DIVIDER_PCD13 (12 << 8)
#define DC_DISP_DISP_INTERFACE_CONTROL 0x42F
#define DISP_DATA_FORMAT_DF1P1C (0 << 0)
#define DISP_DATA_FORMAT_DF1P2C24B (1 << 0)
#define DISP_DATA_FORMAT_DF1P2C18B (2 << 0)
#define DISP_DATA_FORMAT_DF1P2C16B (3 << 0)
#define DISP_DATA_FORMAT_DF2S (4 << 0)
#define DISP_DATA_FORMAT_DF3S (5 << 0)
#define DISP_DATA_FORMAT_DFSPI (6 << 0)
#define DISP_DATA_FORMAT_DF1P3C24B (7 << 0)
#define DISP_DATA_FORMAT_DF1P3C18B (8 << 0)
#define DISP_ALIGNMENT_MSB (0 << 8)
#define DISP_ALIGNMENT_LSB (1 << 8)
#define DISP_ORDER_RED_BLUE (0 << 9)
#define DISP_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define BASE_COLOR_SIZE_MASK (0xF << 0)
#define BASE_COLOR_SIZE_666 (0 << 0)
#define BASE_COLOR_SIZE_111 (1 << 0)
#define BASE_COLOR_SIZE_222 (2 << 0)
#define BASE_COLOR_SIZE_333 (3 << 0)
#define BASE_COLOR_SIZE_444 (4 << 0)
#define BASE_COLOR_SIZE_555 (5 << 0)
#define BASE_COLOR_SIZE_565 (6 << 0)
#define BASE_COLOR_SIZE_332 (7 << 0)
#define BASE_COLOR_SIZE_888 (8 << 0)
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define DISP_COLOR_SWAP BIT(16)
#define BLANK_COLOR_WHITE BIT(17)
#define CMU_ENABLE BIT(20)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define SC0_H_QUALIFIER_NONE BIT(0)
#define SC1_H_QUALIFIER_NONE BIT(16)
#define DC_DISP_DATA_ENABLE_OPTIONS 0x432
#define DE_SELECT_ACTIVE_BLANK (0 << 0)
#define DE_SELECT_ACTIVE (1 << 0)
#define DE_SELECT_ACTIVE_IS (2 << 0)
#define DE_CONTROL_ONECLK (0 << 2)
#define DE_CONTROL_NORMAL (1 << 2)
#define DE_CONTROL_EARLY_EXT (2 << 2)
#define DE_CONTROL_EARLY (3 << 2)
#define DE_CONTROL_ACTIVE_BLANK (4 << 2)
// Cursor configuration registers.
#define DC_DISP_CURSOR_FOREGROUND 0x43C
#define DC_DISP_CURSOR_BACKGROUND 0x43D
#define CURSOR_COLOR(r,g,b) (((r) & 0xFF) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16))
#define DC_DISP_CURSOR_START_ADDR 0x43E
#define DC_DISP_CURSOR_START_ADDR_NS 0x43F
#define CURSOR_CLIPPING(w) ((w) << 28)
#define CURSOR_CLIP_WIN_A 1
#define CURSOR_CLIP_WIN_B 2
#define CURSOR_CLIP_WIN_C 3
#define CURSOR_SIZE_32 (0 << 24)
#define CURSOR_SIZE_64 (1 << 24)
#define CURSOR_SIZE_128 (2 << 24)
#define CURSOR_SIZE_256 (3 << 24)
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_DISP_CURSOR_START_ADDR_HI 0x4EC
#define DC_DISP_CURSOR_START_ADDR_HI_NS 0x4ED
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4F1
#define CURSOR_BLEND_2BIT (0 << 24)
#define CURSOR_BLEND_R8G8B8A8 (1 << 24)
#define CURSOR_BLEND_SRC_FACTOR(n) ((n) << 8)
#define CURSOR_BLEND_DST_FACTOR(n) ((n) << 16)
#define CURSOR_BLEND_ZRO 0
#define CURSOR_BLEND_K1 1
#define CURSOR_BLEND_NK1 2
// End of cursor cfg regs.
#define DC_DISP_DC_MCCIF_FIFOCTRL 0x480
#define DC_DISP_SD_BL_PARAMETERS 0x4D7
#define DC_DISP_SD_BL_CONTROL 0x4DC
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_WINC_COLOR_PALETTE 0x500
#define COLOR_PALETTE_IDX(off) (DC_WINC_COLOR_PALETTE + (off))
#define COLOR_PALETTE_RGB(rgb) (byte_swap_32(rgb) >> 8)
#define DC_WINC_PALETTE_COLOR_EXT 0x600
#define DC_WINC_H_FILTER_P(p) (0x601 + (p))
#define DC_WINC_V_FILTER_P(p) (0x619 + (p))
#define DC_WINC_H_FILTER_HI_P(p) (0x629 + (p))
#define DC_WINC_CSC_YOF 0x611
#define DC_WINC_CSC_KYRGB 0x612
#define DC_WINC_CSC_KUR 0x613
#define DC_WINC_CSC_KVR 0x614
#define DC_WINC_CSC_KUG 0x615
#define DC_WINC_CSC_KVG 0x616
#define DC_WINC_CSC_KUB 0x617
#define DC_WINC_CSC_KVB 0x618
#define DC_WIN_AD_WIN_OPTIONS 0xB80
#define DC_WIN_BD_WIN_OPTIONS 0xD80
#define DC_WIN_CD_WIN_OPTIONS 0xF80
// The following registers are A/B/C shadows of the 0xB80/0xD80/0xF80 registers (see DISPLAY_WINDOW_HEADER).
#define DC_WIN_WIN_OPTIONS 0x700
#define H_DIRECTION BIT(0)
#define V_DIRECTION BIT(2)
#define SCAN_COLUMN BIT(4)
#define COLOR_EXPAND BIT(6)
#define H_FILTER_ENABLE BIT(8)
#define V_FILTER_ENABLE BIT(10)
#define COLOR_PALETTE_ENABLE BIT(16)
#define CSC_ENABLE BIT(18)
#define DV_ENABLE BIT(20)
#define WIN_ENABLE BIT(30)
#define H_FILTER_EXPAND BIT(31)
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST 0
#define BUFFER_CONTROL_VI 1
#define BUFFER_CONTROL_SB2D 4
#define DC_WIN_COLOR_DEPTH 0x703
#define WIN_COLOR_DEPTH_P1 0x0
#define WIN_COLOR_DEPTH_P2 0x1
#define WIN_COLOR_DEPTH_P4 0x2
#define WIN_COLOR_DEPTH_P8 0x3
#define WIN_COLOR_DEPTH_B4G4R4A4 0x4
#define WIN_COLOR_DEPTH_B5G5R5A 0x5
#define WIN_COLOR_DEPTH_B5G6R5 0x6
#define WIN_COLOR_DEPTH_AB5G5R5 0x7
#define WIN_COLOR_DEPTH_B8G8R8A8 0xC
#define WIN_COLOR_DEPTH_R8G8B8A8 0xD
#define WIN_COLOR_DEPTH_B6x2G6x2R6x2A8 0xE
#define WIN_COLOR_DEPTH_R6x2G6x2B6x2A8 0xF
#define WIN_COLOR_DEPTH_YCbCr422 0x10
#define WIN_COLOR_DEPTH_YUV422 0x11
#define WIN_COLOR_DEPTH_YCbCr420P 0x12
#define WIN_COLOR_DEPTH_YUV420P 0x13
#define WIN_COLOR_DEPTH_YCbCr422P 0x14
#define WIN_COLOR_DEPTH_YUV422P 0x15
#define WIN_COLOR_DEPTH_YCbCr422R 0x16
#define WIN_COLOR_DEPTH_YUV422R 0x17
#define WIN_COLOR_DEPTH_YCbCr422RA 0x18
#define WIN_COLOR_DEPTH_YUV422RA 0x19
#define WIN_COLOR_DEPTH_X1R5G5B5 0x1E
#define WIN_COLOR_DEPTH_R5G5B5X1 0x1F
#define WIN_COLOR_DEPTH_X1B5G5R5 0x20
#define WIN_COLOR_DEPTH_B5G5R5X1 0x21
#define WIN_COLOR_DEPTH_YCbCr444P 0x29
#define WIN_COLOR_DEPTH_YCrCb420SP 0x2A
#define WIN_COLOR_DEPTH_YCbCr420SP 0x2B
#define WIN_COLOR_DEPTH_YCrCb422SP 0x2C
#define WIN_COLOR_DEPTH_YCbCr422SP 0x2D
#define WIN_COLOR_DEPTH_YUV444P 0x34
#define WIN_COLOR_DEPTH_YVU420SP 0x35
#define WIN_COLOR_DEPTH_YUV420SP 0x36
#define WIN_COLOR_DEPTH_YVU422SP 0x37
#define WIN_COLOR_DEPTH_YUV422SP 0x38
#define WIN_COLOR_DEPTH_YVU444SP 0x3B
#define WIN_COLOR_DEPTH_YUV444SP 0x3C
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0xFFFF) << 0) // Support negative.
#define V_POSITION(x) (((x) & 0xFFFF) << 16) // Support negative.
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1FFF) << 0)
#define V_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7FFF) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xFFFF) << 0)
#define V_DDA_INC(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_LINE_STRIDE 0x70A
#define LINE_STRIDE(x) (x)
#define UV_LINE_STRIDE(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_DV_CONTROL 0x70E
#define DV_CTRL_R(r) (((r) & 7) << 16)
#define DV_CTRL_G(g) (((g) & 7) << 8)
#define DV_CTRL_B(b) (((b) & 7) << 0)
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_BLEND_DEPTH(x) (((x) & 0xFF) << 0)
#define WIN_K1(x) (((x) & 0xFF) << 8)
#define WIN_K2(x) (((x) & 0xFF) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
#define DC_WINBUF_BLEND_MATCH_SELECT 0x717
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ZERO (0 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_ONE (1 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 (2 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_DST (3 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (4 << 0)
#define WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1_TIMES_SRC (5 << 0)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ZERO (0 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_ONE (1 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1 (2 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K2 (3 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_K1_TIMES_DST (4 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_DST (5 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1_TIMES_SRC (6 << 4)
#define WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1 (7 << 4)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_ZERO (0 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K1 (1 << 8)
#define WIN_BLEND_FACT_SRC_ALPHA_MATCH_SEL_K2 (2 << 8)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ZERO (0 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_ONE (1 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_NEG_K1_TIMES_SRC (2 << 12)
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xFF) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xFF) << 8)
/*! The following registers are A/B/C shadows of the 0xBC0/0xDC0/0xFC0 registers (see DISPLAY_WINDOW_HEADER). */
#define DC_WINBUF_START_ADDR 0x800
#define DC_WINBUF_ADDR_H_OFFSET 0x806
#define DC_WINBUF_ADDR_V_OFFSET 0x808
#define DC_WINBUF_SURFACE_KIND 0x80B
#define PITCH (0 << 0)
#define TILED (1 << 0)
#define BLOCK (2 << 0)
#define BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
#define DC_WINBUF_MEMFETCH_CONTROL 0x82B
/*! Display serial interface registers. */
#define _DSIREG(reg) ((reg) * 4)
#define DSI_INCR_SYNCPT_CNTRL 0x1
#define DSI_INCR_SYNCPT_SOFT_RESET BIT(0)
#define DSI_INCR_SYNCPT_NO_STALL BIT(8)
#define DSI_RD_DATA 0x9
#define DSI_WR_DATA 0xA
#define DSI_POWER_CONTROL 0xB
#define DSI_POWER_CONTROL_ENABLE 1
#define DSI_INT_ENABLE 0xC
#define DSI_INT_STATUS 0xD
#define DSI_INT_MASK 0xE
#define DSI_HOST_CONTROL 0xF
#define DSI_HOST_CONTROL_ECC BIT(0)
#define DSI_HOST_CONTROL_CS BIT(1)
#define DSI_HOST_CONTROL_PKT_BTA BIT(2)
#define DSI_HOST_CONTROL_IMM_BTA BIT(3)
#define DSI_HOST_CONTROL_FIFO_SEL BIT(4)
#define DSI_HOST_CONTROL_HS BIT(5)
#define DSI_HOST_CONTROL_RAW BIT(6)
#define DSI_HOST_CONTROL_TX_TRIG_MASK (3 << 12)
#define DSI_HOST_CONTROL_TX_TRIG_SOL (0 << 12)
#define DSI_HOST_CONTROL_TX_TRIG_FIFO (1 << 12)
#define DSI_HOST_CONTROL_TX_TRIG_HOST (2 << 12)
#define DSI_HOST_CONTROL_CRC_RESET BIT(20)
#define DSI_HOST_CONTROL_FIFO_RESET BIT(21)
#define DSI_CONTROL 0x10
#define DSI_CONTROL_HOST_ENABLE BIT(0)
#define DSI_CONTROL_VIDEO_ENABLE BIT(1)
#define DSI_CONTROL_SOURCE(s) (((s) & 0x1) << 2)
#define DSI_CONTROL_DCS_ENABLE BIT(3)
#define DSI_CONTROL_LANES(n) (((n) & 0x3) << 4)
#define DSI_CONTROL_TX_TRIG(x) (((x) & 0x3) << 8)
#define DSI_CONTROL_FORMAT(f) (((f) & 0x3) << 12)
#define DSI_CONTROL_CHANNEL(c) (((c) & 0x3) << 16)
#define DSI_CONTROL_HS_CLK_CTRL BIT(20)
#define DSI_SOL_DELAY 0x11
#define DSI_MAX_THRESHOLD 0x12
#define DSI_TRIGGER 0x13
#define DSI_TRIGGER_VIDEO BIT(0)
#define DSI_TRIGGER_HOST BIT(1)
#define DSI_TX_CRC 0x14
#define DSI_STATUS 0x15
#define DSI_STATUS_RX_FIFO_SIZE 0x1F
#define DSI_INIT_SEQ_CONTROL 0x1A
#define DSI_INIT_SEQ_DATA_0 0x1B
#define DSI_INIT_SEQ_DATA_1 0x1C
#define DSI_INIT_SEQ_DATA_2 0x1D
#define DSI_INIT_SEQ_DATA_3 0x1E
#define DSI_PKT_SEQ_0_LO 0x23
#define DSI_PKT_SEQ_0_HI 0x24
#define DSI_PKT_SEQ_1_LO 0x25
#define DSI_PKT_SEQ_1_HI 0x26
#define DSI_PKT_SEQ_2_LO 0x27
#define DSI_PKT_SEQ_2_HI 0x28
#define DSI_PKT_SEQ_3_LO 0x29
#define DSI_PKT_SEQ_3_HI 0x2A
#define DSI_PKT_SEQ_4_LO 0x2B
#define DSI_PKT_SEQ_4_HI 0x2C
#define DSI_PKT_SEQ_5_LO 0x2D
#define DSI_PKT_SEQ_5_HI 0x2E
#define DSI_DCS_CMDS 0x33
#define DSI_PKT_LEN_0_1 0x34
#define DSI_PKT_LEN_2_3 0x35
#define DSI_PKT_LEN_4_5 0x36
#define DSI_PKT_LEN_6_7 0x37
#define PKT0_LEN(x) (((x) & 0xFFFF) << 0)
#define PKT1_LEN(x) (((x) & 0xFFFF) << 16)
#define DSI_PHY_TIMING_0 0x3C
#define DSI_PHY_TIMING_1 0x3D
#define DSI_PHY_TIMING_2 0x3E
#define DSI_BTA_TIMING 0x3F
#define DSI_TIMEOUT_0 0x44
#define DSI_TIMEOUT_HTX(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_LRX(x) (((x) & 0xFFFF) << 16)
#define DSI_TIMEOUT_1 0x45
#define DSI_TIMEOUT_TA(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_PR(x) (((x) & 0xFFFF) << 16)
#define DSI_TO_TALLY 0x46
#define DSI_PAD_CONTROL_0 0x4B
#define DSI_PAD_CONTROL_VS1_PDIO_CLK BIT(8)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xF) << 0)
#define DSI_PAD_CONTROL_VS1_PULLDN_CLK BIT(24)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xF) << 16)
#define DSI_PAD_CONTROL_CD 0x4C
#define DSI_VIDEO_MODE_CONTROL 0x4E
#define DSI_CMD_PKT_VID_ENABLE 1
#define DSI_DSI_LINE_TYPE(x) ((x) << 1)
#define DSI_PAD_CONTROL_1 0x4F
#define DSI_PAD_CONTROL_2 0x50
#define DSI_PAD_CONTROL_3 0x51
#define DSI_PAD_PREEMP_PU(x) (((x) & 0x3) << 0)
#define DSI_PAD_PREEMP_PD(x) (((x) & 0x3) << 4)
#define DSI_PAD_PREEMP_PU_CLK(x) (((x) & 0x3) << 8)
#define DSI_PAD_PREEMP_PD_CLK(x) (((x) & 0x3) << 12)
#define DSI_PAD_CONTROL_4 0x52
#define DSI_PAD_CONTROL_5_B01 0x53
#define DSI_PAD_CONTROL_6_B01 0x54
#define DSI_PAD_CONTROL_7_B01 0x55
#define DSI_INIT_SEQ_DATA_15 0x5F
#define DSI_INIT_SEQ_DATA_15_B01 0x62
/*! DSI packet defines */
#define DSI_ESCAPE_CMD 0x87
#define DSI_ACK_NO_ERR 0x84
#define ACK_ERROR_RES 0x02
#define GEN_LONG_RD_RES 0x1A
#define DCS_LONG_RD_RES 0x1C
#define GEN_1_BYTE_SHORT_RD_RES 0x11
#define DCS_1_BYTE_SHORT_RD_RES 0x21
#define GEN_2_BYTE_SHORT_RD_RES 0x12
#define DCS_2_BYTE_SHORT_RD_RES 0x22
/*! MIPI registers. */
#define MIPI_CAL_MIPI_CAL_CTRL (0x00 / 0x4)
#define MIPI_CAL_CIL_MIPI_CAL_STATUS (0x08 / 0x4)
#define MIPI_CAL_CILA_MIPI_CAL_CONFIG (0x14 / 0x4)
#define MIPI_CAL_CILB_MIPI_CAL_CONFIG (0x18 / 0x4)
#define MIPI_CAL_CILC_MIPI_CAL_CONFIG (0x1C / 0x4)
#define MIPI_CAL_CILD_MIPI_CAL_CONFIG (0x20 / 0x4)
#define MIPI_CAL_CILE_MIPI_CAL_CONFIG (0x24 / 0x4)
#define MIPI_CAL_CILF_MIPI_CAL_CONFIG (0x28 / 0x4)
#define MIPI_CAL_DSIA_MIPI_CAL_CONFIG (0x38 / 0x4)
#define MIPI_CAL_DSIB_MIPI_CAL_CONFIG (0x3C / 0x4)
#define MIPI_CAL_DSIC_MIPI_CAL_CONFIG (0x40 / 0x4)
#define MIPI_CAL_DSID_MIPI_CAL_CONFIG (0x44 / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG0 (0x58 / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG1 (0x5C / 0x4)
#define MIPI_CAL_MIPI_BIAS_PAD_CFG2 (0x60 / 0x4)
#define MIPI_CAL_DSIA_MIPI_CAL_CONFIG_2 (0x64 / 0x4)
#define MIPI_CAL_DSIB_MIPI_CAL_CONFIG_2 (0x68 / 0x4)
#define MIPI_CAL_DSIC_MIPI_CAL_CONFIG_2 (0x70 / 0x4)
#define MIPI_CAL_DSID_MIPI_CAL_CONFIG_2 (0x74 / 0x4)
/*! MIPI CMDs. */
#define MIPI_DSI_V_SYNC_START 0x01
#define MIPI_DSI_COLOR_MODE_OFF 0x02
#define MIPI_DSI_END_OF_TRANSMISSION 0x08
#define MIPI_DSI_NULL_PACKET 0x09
#define MIPI_DSI_V_SYNC_END 0x11
#define MIPI_DSI_COLOR_MODE_ON 0x12
#define MIPI_DSI_BLANKING_PACKET 0x19
#define MIPI_DSI_H_SYNC_START 0x21
#define MIPI_DSI_SHUTDOWN_PERIPHERAL 0x22
#define MIPI_DSI_H_SYNC_END 0x31
#define MIPI_DSI_TURN_ON_PERIPHERAL 0x32
#define MIPI_DSI_SET_MAXIMUM_RETURN_PACKET_SIZE 0x37
#define MIPI_DSI_DCS_SHORT_WRITE 0x05
#define MIPI_DSI_DCS_READ 0x06
#define MIPI_DSI_DCS_SHORT_WRITE_PARAM 0x15
#define MIPI_DSI_DCS_LONG_WRITE 0x39
#define MIPI_DSI_GENERIC_LONG_WRITE 0x29
#define MIPI_DSI_GENERIC_SHORT_WRITE_0_PARAM 0x03
#define MIPI_DSI_GENERIC_SHORT_WRITE_1_PARAM 0x13
#define MIPI_DSI_GENERIC_SHORT_WRITE_2_PARAM 0x23
#define MIPI_DSI_GENERIC_READ_REQUEST_0_PARAM 0x04
#define MIPI_DSI_GENERIC_READ_REQUEST_1_PARAM 0x14
#define MIPI_DSI_GENERIC_READ_REQUEST_2_PARAM 0x24
/*! MIPI DCS CMDs. */
#define MIPI_DCS_NOP 0x00
#define MIPI_DCS_SOFT_RESET 0x01
#define MIPI_DCS_GET_COMPRESSION_MODE 0x03
#define MIPI_DCS_GET_DISPLAY_ID 0x04
#define MIPI_DCS_GET_DISPLAY_ID1 0xDA // GET_DISPLAY_ID Byte0, Module Manufacturer ID.
#define MIPI_DCS_GET_DISPLAY_ID2 0xDB // GET_DISPLAY_ID Byte1, Module/Driver Version ID.
#define MIPI_DCS_GET_DISPLAY_ID3 0xDC // GET_DISPLAY_ID Byte2, Module/Driver ID.
#define MIPI_DCS_GET_NUM_ERRORS 0x05 // 1 byte.
#define MIPI_DCS_GET_RED_CHANNEL 0x06
#define MIPI_DCS_GET_GREEN_CHANNEL 0x07
#define MIPI_DCS_GET_BLUE_CHANNEL 0x08
#define MIPI_DCS_GET_DISPLAY_STATUS 0x09 // 4 bytes.
#define MIPI_DCS_GET_POWER_MODE 0x0A // 1 byte. 2: DISON, 3: NORON, 4: SLPOUT, 7: BSTON.
#define MIPI_DCS_GET_ADDRESS_MODE 0x0B // Display Access Control. 1 byte. 0: GS, 1: SS, 3: BGR.
#define MIPI_DCS_GET_PIXEL_FORMAT 0x0C // 1 byte. 4-6: DPI.
#define MIPI_DCS_GET_DISPLAY_MODE 0x0D // 1 byte. 0-2: GCS, 3: ALLPOFF, 4: ALLPON, 5: INVON.
#define MIPI_DCS_GET_SIGNAL_MODE 0x0E // 1 byte. 0: EODSI, 2: DEON, 3: PCLKON, 4: VSON, 5: HSON, 7: TEON.
#define MIPI_DCS_GET_DIAGNOSTIC_RESULT 0x0F // 1 byte. 6: FUNDT, 7: REGLD.
#define MIPI_DCS_ENTER_SLEEP_MODE 0x10
#define MIPI_DCS_EXIT_SLEEP_MODE 0x11
#define MIPI_DCS_ENTER_PARTIAL_MODE 0x12
#define MIPI_DCS_ENTER_NORMAL_MODE 0x13
#define MIPI_DCS_EXIT_INVERT_MODE 0x20
#define MIPI_DCS_ENTER_INVERT_MODE 0x21
#define MIPI_DCS_ALL_PIXELS_OFF 0x22
#define MIPI_DCS_ALL_PIXELS_ON 0x23
#define MIPI_DCS_SET_CONTRAST 0x25 // VCON in 40mV steps. 7-bit integer.
#define MIPI_DCS_SET_GAMMA_CURVE 0x26 // 1 byte. 0-7: GC.
#define MIPI_DCS_SET_DISPLAY_OFF 0x28
#define MIPI_DCS_SET_DISPLAY_ON 0x29
#define MIPI_DCS_SET_COLUMN_ADDRESS 0x2A
#define MIPI_DCS_SET_PAGE_ADDRESS 0x2B
#define MIPI_DCS_WRITE_MEMORY_START 0x2C
#define MIPI_DCS_WRITE_LUT 0x2D // 24-bit: 192 bytes.
#define MIPI_DCS_READ_MEMORY_START 0x2E
#define MIPI_DCS_SET_PARTIAL_ROWS 0x30
#define MIPI_DCS_SET_PARTIAL_COLUMNS 0x31
#define MIPI_DCS_SET_SCROLL_AREA 0x33
#define MIPI_DCS_SET_TEAR_OFF 0x34
#define MIPI_DCS_SET_TEAR_ON 0x35
#define MIPI_DCS_SET_ADDRESS_MODE 0x36 // Display Access Control. 1 byte. 0: GS, 1: SS, 3: BGR.
#define MIPI_DCS_SET_SCROLL_START 0x37
#define MIPI_DCS_EXIT_IDLE_MODE 0x38
#define MIPI_DCS_ENTER_IDLE_MODE 0x39
#define MIPI_DCS_SET_PIXEL_FORMAT 0x3A // 1 byte. 4-6: DPI.
#define MIPI_DCS_WRITE_MEMORY_CONTINUE 0x3C
#define MIPI_DCS_READ_MEMORY_CONTINUE 0x3E
#define MIPI_DCS_GET_3D_CONTROL 0x3F
#define MIPI_DCS_SET_VSYNC_TIMING 0x40
#define MIPI_DCS_SET_TEAR_SCANLINE 0x44
#define MIPI_DCS_GET_SCANLINE 0x45
#define MIPI_DCS_SET_TEAR_SCANLINE_WIDTH 0x46
#define MIPI_DCS_GET_SCANLINE_WIDTH 0x47
#define MIPI_DSI_AREA_COLOR_MODE 0x4C
#define MIPI_DCS_SET_BRIGHTNESS 0x51 // DCS_CONTROL_DISPLAY_BRIGHTNESS_CTRL. 1 byte. 0-7: DBV.
#define MIPI_DCS_GET_BRIGHTNESS 0x52 // 1 byte. 0-7: DBV.
#define MIPI_DCS_SET_CONTROL_DISPLAY 0x53 // 1 byte. 2: BL, 3: DD, 5: BCTRL.
#define MIPI_DCS_GET_CONTROL_DISPLAY 0x54 // 1 byte. 2: BL, 3: DD, 5: BCTRL.
#define MIPI_DCS_SET_CABC_VALUE 0x55 // 1 byte. 0-32: C, 4-7: C.
#define MIPI_DCS_GET_CABC_VALUE 0x56 // 1 byte. 0-32: C, 4-7: C.
#define MIPI_DCS_SET_CABC_MIN_BRI 0x5E // 1 byte. 0-7: CMB.
#define MIPI_DCS_GET_CABC_MIN_BRI 0x5F // 1 byte. 0-7: CMB.
#define MIPI_DCS_GET_AUTO_BRI_DIAG_RES 0x68 // 1 byte. 6-7: D.
#define MIPI_DCS_READ_DDB_START 0xA1
#define MIPI_DCS_READ_DDB_CONTINUE 0xA8 // 0x100 size.
/*! MIPI DCS Panel Private CMDs. */
#define MIPI_DCS_PRIV_SM_SET_COLOR_MODE 0xA0
#define MIPI_DCS_PRIV_SM_SET_REG_OFFSET 0xB0
#define MIPI_DCS_PRIV_SM_SET_ELVSS 0xB1 // OLED backlight tuning. Byte7: PWM transition time in frames.
#define MIPI_DCS_PRIV_SET_POWER_CONTROL 0xB1
#define MIPI_DCS_PRIV_SET_EXTC 0xB9 // Enable extended commands.
#define MIPI_DCS_PRIV_UNK_BD 0xBD
#define MIPI_DCS_PRIV_UNK_D5 0xD5
#define MIPI_DCS_PRIV_UNK_D6 0xD6
#define MIPI_DCS_PRIV_UNK_D8 0xD8
#define MIPI_DCS_PRIV_UNK_D9 0xD9
// LVL1 LVL2 LVL3 UNK0 UNK1
#define MIPI_DCS_PRIV_SM_SET_REGS_LOCK 0xE2 // Samsung: Lock (default): 5A5A A5A5 A5A5 A500 A500. Unlock: A5A5 5A5A 5A5A UNK UNK.
#define MIPI_DCS_PRIV_READ_EXTC_CMD_SPI 0xFE // Read EXTC Command In SPI. 1 byte. 0-6: EXT_SPI_CNT, 7:EXT_SP.
#define MIPI_DCS_PRIV_SET_EXTC_CMD_REG 0xFF // EXTC Command Set enable register. 5 bytes. Pass: FF 98 06 04, PAGE.
/*! MIPI DCS Panel Private CMDs PAGE 1. */
#define MIPI_DCS_PRIV_GET_DISPLAY_ID4 0x00
#define MIPI_DCS_PRIV_GET_DISPLAY_ID5 0x01
#define MIPI_DCS_PRIV_GET_DISPLAY_ID6 0x02
/*! MIPI DCS CMD Defines. */
#define DCS_POWER_MODE_DISPLAY_ON BIT(2)
#define DCS_POWER_MODE_NORMAL_MODE BIT(3)
#define DCS_POWER_MODE_SLEEP_MODE BIT(4)
#define DCS_POWER_MODE_PARTIAL_MODE BIT(5)
#define DCS_POWER_MODE_IDLE_MODE BIT(6)
#define DCS_ADDRESS_MODE_V_FLIP BIT(0)
#define DCS_ADDRESS_MODE_H_FLIP BIT(1)
#define DCS_ADDRESS_MODE_LATCH_RL BIT(2) // Latch Data Order.
#define DCS_ADDRESS_MODE_BGR_COLOR BIT(3)
#define DCS_ADDRESS_MODE_LINE_ORDER BIT(4) // Line Refresh Order.
#define DCS_ADDRESS_MODE_SWAP_XY BIT(5) // Page/Column Addressing Reverse Order.
#define DCS_ADDRESS_MODE_MIRROR_X BIT(6) // Column Address Order.
#define DCS_ADDRESS_MODE_MIRROR_Y BIT(7) // Page Address Order.
#define DCS_ADDRESS_MODE_ROTATION_MASK (0xF << 4)
#define DCS_ADDRESS_MODE_ROTATION_90 (DCS_ADDRESS_MODE_SWAP_XY | DCS_ADDRESS_MODE_LINE_ORDER)
#define DCS_ADDRESS_MODE_ROTATION_180 (DCS_ADDRESS_MODE_MIRROR_X | DCS_ADDRESS_MODE_LINE_ORDER)
#define DCS_ADDRESS_MODE_ROTATION_270 (DCS_ADDRESS_MODE_SWAP_XY)
#define DCS_GAMMA_CURVE_NONE 0
#define DCS_GAMMA_CURVE_GC0_1_8 BIT(0)
#define DCS_GAMMA_CURVE_GC1_2_5 BIT(1)
#define DCS_GAMMA_CURVE_GC2_1_0 BIT(2)
#define DCS_GAMMA_CURVE_GC3_1_0 BIT(3) // Are there more?
#define DCS_CONTROL_DISPLAY_SM_FLASHLIGHT BIT(2)
#define DCS_CONTROL_DISPLAY_BACKLIGHT_CTRL BIT(2)
#define DCS_CONTROL_DISPLAY_DIMMING_CTRL BIT(3)
#define DCS_CONTROL_DISPLAY_BRIGHTNESS_CTRL BIT(5)
#define DCS_SM_COLOR_MODE_SATURATED 0x00 // Disabled. Similar to vivid but over-saturated. Wide gamut?
#define DCS_SM_COLOR_MODE_WASHED 0x45
#define DCS_SM_COLOR_MODE_BASIC 0x03
#define DCS_SM_COLOR_MODE_POR_RESET 0x20 // Reset value on power on.
#define DCS_SM_COLOR_MODE_NATURAL 0x23 // Not actually natural..
#define DCS_SM_COLOR_MODE_VIVID 0x65
#define DCS_SM_COLOR_MODE_NIGHT0 0x43 // Based on washed out.
#define DCS_SM_COLOR_MODE_NIGHT1 0x15 // Based on basic.
#define DCS_SM_COLOR_MODE_NIGHT2 0x35 // Based on natural.
#define DCS_SM_COLOR_MODE_NIGHT3 0x75 // Based on vivid.
#define DCS_SM_COLOR_MODE_ENABLE BIT(0)
#define PANEL_SM_BL_CANDELA_MAX 2047
/* Switch Panels:
*
* 6.2" panels for Icosa and Iowa SKUs:
* [10] 81 [26]: JDI LPM062M326A
* [10] 96 [09]: JDI LAM062M109A
* [20] 93 [0F]: InnoLux P062CCA-AZ1 (Rev A1)
* [20] 95 [0F]: InnoLux P062CCA-AZ2 (Rev B1)
* [20] 96 [0F]: InnoLux P062CCA-??? (Rev XX) [UNCONFIRMED MODEL+REV]
* [20] 97 [0F]: InnoLux P062CCA-??? (Rev XX) [UNCONFIRMED MODEL+REV]
* [20] 98 [0F]: InnoLux P062CCA-??? (Rev XX) [UNCONFIRMED MODEL+REV]
* [20] 99 [0F]: InnoLux P062CCA-??? (Rev XX) [UNCONFIRMED MODEL+REV]
* [30] 93 [0F]: AUO A062TAN00 (59.06A33.000)
* [30] 94 [0F]: AUO A062TAN01 (59.06A33.001)
* [30] 95 [0F]: AUO A062TAN02 (59.06A33.002)
* [30] 97 [0F]: AUO A062TAN02 (59.06A33.002) [From photo of assumed same panel]
* [30] 98 [0F]: AUO A062TAN0? [UNCONFIRMED MODEL]
* [30] XX [0F]: AUO A062TAN03 (59.06A33.003) [UNCONFIRMED ID]
*
*
* 5.5" panels for Hoag SKU:
* [20] 94 [10]: InnoLux 2J055IA-27A (Rev B1) (6203B001P4000)
* [20] 95 [10]: InnoLux 2J055IA-27A (Rev XX) [UNCONFIRMED MODEL+REV]
* [20] 96 [10]: InnoLux 2J055IA-27A (Rev XX) [UNCONFIRMED MODEL+REV]
* [30] 93 [10]: AUO A055TAN01 (59.05A30.001)
* [30] 94 [10]: AUO A055TAN02 (59.05A30.002)
* [30] 95 [10]: AUO A055TAN03 (59.05A30.003)
* [40] 94 [10]: Sharp LQ055T1SW10 (Rev P)
*
*
* 7.0" OLED panels for Aula SKU:
* [50] 9B [20]: Samsung AMS699VC01-0 (Rev 2.5)
*/
/* Display ID Decoding:
*
* byte0: Vendor
* byte1: Model
* byte2: Board
*
* Vendors:
* 10h: Japan Display Inc.
* 20h: InnoLux Corporation
* 30h: AU Optronics
* 40h: Sharp
* 50h: Samsung
*
* Boards, Panel Size:
* 0Fh: Icosa/Iowa, 6.2"
* 10h: Hoag, 5.5"
* 20h: Aula, 7.0"
*/
enum
{
PANEL_JDI_XXX062M = 0x10,
PANEL_JDI_LAM062M109A = 0x0910,
PANEL_JDI_LPM062M326A = 0x2610,
PANEL_INL_P062CCA_AZ1 = 0x0F20,
PANEL_AUO_A062TAN01 = 0x0F30,
PANEL_INL_2J055IA_27A = 0x1020,
PANEL_AUO_A055TAN01 = 0x1030,
PANEL_SHP_LQ055T1SW10 = 0x1040,
PANEL_SAM_AMS699VC01 = 0x2050,
// Found on 6/2" clones. Unknown markings. Quality seems JDI like. Has bad low backlight scaling. ID: [83] 94 [0F].
PANEL_OEM_CLONE_6_2 = 0x0F83,
// Found on 5.5" clones with AUO A055TAN02 (59.05A30.001) fake markings.
PANEL_OEM_CLONE_5_5 = 0x00B3,
// Found on 5.5" clones with AUO A055TAN02 (59.05A30.001) fake markings.
PANEL_OEM_CLONE = 0x0000
};
void display_init();
void display_backlight_pwm_init();
void display_end();
/*! Interrupt management. */
void display_enable_interrupt(u32 intr);
void display_disable_interrupt(u32 intr);
void display_wait_interrupt(u32 intr);
/*! Get/Set Display panel ID. */
u16 display_get_decoded_panel_id();
void display_set_decoded_panel_id(u32 id);
/*! MIPI DCS register management */
int display_dsi_read(u8 cmd, u32 len, void *data);
int display_dsi_vblank_read(u8 cmd, u32 len, void *data);
void display_dsi_write(u8 cmd, u32 len, void *data);
void display_dsi_vblank_write(u8 cmd, u32 len, void *data);
/*! Show one single color on the display. */
void display_color_screen(u32 color);
/*! Switches screen backlight ON/OFF. */
void display_backlight(bool enable);
void display_backlight_brightness(u32 brightness, u32 step_delay);
u32 display_get_backlight_brightness();
u32 *display_init_window_a_pitch();
u32 *display_init_window_a_pitch_vic();
u32 *display_init_window_a_pitch_inv();
u32 *display_init_window_a_block();
u32 *display_init_window_d_console();
void display_window_disable(u32 window);
void display_set_framebuffer(u32 window, void *fb);
void display_move_framebuffer(u32 window, void *fb);
void display_window_d_console_enable();
void display_window_d_console_disable();
void display_cursor_init(void *crs_fb, u32 size);
void display_cursor_set_pos(u32 x, u32 y);
void display_cursor_deinit();
#endif

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emummc/source/fatal/bdk/display/di.inl vendored Normal file
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/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2024 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Display A config.
static const reg_cfg_t _di_dc_setup_win_config[] = {
{DC_CMD_STATE_ACCESS, READ_MUX_ASSEMBLY | WRITE_MUX_ASSEMBLY},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_REG_ACT_CONTROL, WIN_A_ACT_HCNTR_SEL | WIN_B_ACT_HCNTR_SEL | WIN_C_ACT_HCNTR_SEL},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_DISP_DC_MCCIF_FIFOCTRL, 0},
{DC_DISP_DISP_MEM_HIGH_PRIORITY, 0},
{DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER, 0},
{DC_CMD_DISPLAY_POWER_CONTROL, PW0_ENABLE | PW1_ENABLE | PW2_ENABLE | PW3_ENABLE | PW4_ENABLE | PM0_ENABLE | PM1_ENABLE},
{DC_CMD_GENERAL_INCR_SYNCPT_CNTRL, SYNCPT_CNTRL_NO_STALL},
{DC_CMD_CONT_SYNCPT_VSYNC, SYNCPT_VSYNC_ENABLE | SYNCPT_VSYNC_INDX(9)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ},
/* Setup Windows A/B/C */
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT | WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_WIN_DV_CONTROL, 0},
/* Setup default YUV colorspace conversion coefficients */
{DC_WINC_CSC_YOF, 0xF0},
{DC_WINC_CSC_KYRGB, 0x12A},
{DC_WINC_CSC_KUR, 0},
{DC_WINC_CSC_KVR, 0x198},
{DC_WINC_CSC_KUG, 0x39B},
{DC_WINC_CSC_KVG, 0x32F},
{DC_WINC_CSC_KUB, 0x204},
{DC_WINC_CSC_KVB, 0},
/* End of color coefficients */
{DC_DISP_DISP_COLOR_CONTROL, BASE_COLOR_SIZE_888},
{DC_DISP_DISP_INTERFACE_CONTROL, DISP_DATA_FORMAT_DF1P1C},
{DC_COM_PIN_OUTPUT_POLARITY(1), LSC0_OUTPUT_POLARITY_LOW},
{DC_COM_PIN_OUTPUT_POLARITY(3), 0},
{DC_DISP_BLEND_BACKGROUND_COLOR, 0},
{DC_COM_CRC_CONTROL, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_BYPASS | WIN_BLEND_DEPTH(255)},
{DC_CMD_DISPLAY_COMMAND_OPTION0, 0},
{DC_DISP_DISP_WIN_OPTIONS, 0},
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_STOP},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE | WIN_B_UPDATE | WIN_C_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ | WIN_B_ACT_REQ | WIN_C_ACT_REQ | WIN_D_ACT_REQ}
};
// DSI Init config.
static const reg_cfg_t _di_dsi_seq_pkt_reset_config0[] = {
{DSI_WR_DATA, 0},
{DSI_INT_ENABLE, 0},
{DSI_INT_STATUS, 0},
{DSI_INT_MASK, 0},
{DSI_INIT_SEQ_DATA_0, 0},
{DSI_INIT_SEQ_DATA_1, 0},
{DSI_INIT_SEQ_DATA_2, 0},
{DSI_INIT_SEQ_DATA_3, 0}
};
static const reg_cfg_t _di_dsi_seq_pkt_reset_config1[] = {
{DSI_DCS_CMDS, 0},
{DSI_PKT_SEQ_0_LO, 0},
{DSI_PKT_SEQ_1_LO, 0},
{DSI_PKT_SEQ_2_LO, 0},
{DSI_PKT_SEQ_3_LO, 0},
{DSI_PKT_SEQ_4_LO, 0},
{DSI_PKT_SEQ_5_LO, 0},
{DSI_PKT_SEQ_0_HI, 0},
{DSI_PKT_SEQ_1_HI, 0},
{DSI_PKT_SEQ_2_HI, 0},
{DSI_PKT_SEQ_3_HI, 0},
{DSI_PKT_SEQ_4_HI, 0},
{DSI_PKT_SEQ_5_HI, 0},
{DSI_CONTROL, 0}
};
static const reg_cfg_t _di_dsi_init_pads_t210b01[] = {
{DSI_PAD_CONTROL_1, 0},
{DSI_PAD_CONTROL_2, 0},
{DSI_PAD_CONTROL_3, 0},
{DSI_PAD_CONTROL_4, 0},
{DSI_PAD_CONTROL_5_B01, 0},
{DSI_PAD_CONTROL_6_B01, 0},
{DSI_PAD_CONTROL_7_B01, 0}
};
static const reg_cfg_t _di_dsi_init_config[] = {
{DSI_PAD_CONTROL_CD, 0},
{DSI_SOL_DELAY, 24},
{DSI_MAX_THRESHOLD, 480},
{DSI_TRIGGER, 0},
{DSI_INIT_SEQ_CONTROL, 0},
{DSI_PKT_LEN_0_1, 0},
{DSI_PKT_LEN_2_3, 0},
{DSI_PKT_LEN_4_5, 0},
{DSI_PKT_LEN_6_7, 0},
{DSI_PAD_CONTROL_1, 0},
/* DSI PHY timings */
{DSI_PHY_TIMING_0, 0x6070603},
{DSI_PHY_TIMING_1, 0x40A0E05},
{DSI_PHY_TIMING_2, 0x30109},
{DSI_BTA_TIMING, 0x190A14},
/* DSI timeout */
{DSI_TIMEOUT_0, DSI_TIMEOUT_LRX(0x2000) | DSI_TIMEOUT_HTX(0xFFFF)},
{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x765) | DSI_TIMEOUT_TA(0x2000)},
{DSI_TO_TALLY, 0},
{DSI_PAD_CONTROL_0, DSI_PAD_CONTROL_VS1_PULLDN(0) | DSI_PAD_CONTROL_VS1_PDIO(0)}, // Power up.
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_POWER_CONTROL, 0},
{DSI_POWER_CONTROL, 0},
{DSI_PAD_CONTROL_1, 0},
/* DSI PHY timings */
{DSI_PHY_TIMING_0, 0x6070603},
{DSI_PHY_TIMING_1, 0x40A0E05},
{DSI_PHY_TIMING_2, 0x30118},
{DSI_BTA_TIMING, 0x190A14},
/* DSI timeout */
{DSI_TIMEOUT_0, DSI_TIMEOUT_LRX(0x2000) | DSI_TIMEOUT_HTX(0xFFFF)},
{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x1343) | DSI_TIMEOUT_TA(0x2000)},
{DSI_TO_TALLY, 0},
{DSI_HOST_CONTROL, DSI_HOST_CONTROL_CRC_RESET | DSI_HOST_CONTROL_TX_TRIG_HOST | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC},
{DSI_CONTROL, DSI_CONTROL_LANES(3) | DSI_CONTROL_HOST_ENABLE},
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_MAX_THRESHOLD, 64},
{DSI_TRIGGER, 0},
{DSI_TX_CRC, 0},
{DSI_INIT_SEQ_CONTROL, 0}
};
// DSI panel JDI config.
static const reg_cfg_t _di_dsi_panel_init_config_jdi[] = {
{DSI_WR_DATA, 0x0439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x9483FFB9}, // MIPI_DCS_PRIV_SET_EXTC. (Pass: FF 83 94).
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0xBD15}, // MIPI_DSI_DCS_SHORT_WRITE_PARAM: 0 to 0xBD.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x1939}, // MIPI_DSI_DCS_LONG_WRITE: 25 bytes.
{DSI_WR_DATA, 0xAAAAAAD8}, // Register: 0xD8.
{DSI_WR_DATA, 0xAAAAAAEB},
{DSI_WR_DATA, 0xAAEBAAAA},
{DSI_WR_DATA, 0xAAAAAAAA},
{DSI_WR_DATA, 0xAAAAAAEB},
{DSI_WR_DATA, 0xAAEBAAAA},
{DSI_WR_DATA, 0xAA},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x01BD15}, // MIPI_DSI_DCS_SHORT_WRITE_PARAM: 1 to 0xBD.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x2739}, // MIPI_DSI_DCS_LONG_WRITE: 39 bytes.
{DSI_WR_DATA, 0xFFFFFFD8}, // Register: 0xD8.
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFF},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x02BD15}, // MIPI_DSI_DCS_SHORT_WRITE_PARAM: 2 to 0xBD.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0xF39}, // MIPI_DSI_DCS_LONG_WRITE: 15 bytes.
{DSI_WR_DATA, 0xFFFFFFD8}, // Register: 0xD8.
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFFFF},
{DSI_WR_DATA, 0xFFFFFF},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x00BD15}, // MIPI_DSI_DCS_SHORT_WRITE_PARAM: 0 to 0xBD.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x06D915}, // MIPI_DSI_DCS_SHORT_WRITE_PARAM: 6 to 0xD9.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x000000B9}, // MIPI_DCS_PRIV_SET_EXTC. Disable.
{DSI_TRIGGER, DSI_TRIGGER_HOST}
};
// DSI packet config.
static const reg_cfg_t _di_dsi_seq_pkt_video_non_burst_no_eot_config[] = {
{DSI_PAD_CONTROL_1, 0},
/* DSI PHY timings */
{DSI_PHY_TIMING_0, 0x6070603},
{DSI_PHY_TIMING_1, 0x40A0E05},
{DSI_PHY_TIMING_2, 0x30172},
{DSI_BTA_TIMING, 0x190A14},
/* DSI timeout */
{DSI_TIMEOUT_0, DSI_TIMEOUT_LRX(0x2000) | DSI_TIMEOUT_HTX(0xA40)},
{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x5A2F) | DSI_TIMEOUT_TA(0x2000)},
{DSI_TO_TALLY, 0},
{DSI_PKT_SEQ_0_LO, 0x40000208},
{DSI_PKT_SEQ_2_LO, 0x40000308},
{DSI_PKT_SEQ_4_LO, 0x40000308},
{DSI_PKT_SEQ_1_LO, 0x40000308},
{DSI_PKT_SEQ_3_LO, 0x3F3B2B08},
{DSI_PKT_SEQ_3_HI, 0x2CC},
{DSI_PKT_SEQ_5_LO, 0x3F3B2B08},
{DSI_PKT_SEQ_5_HI, 0x2CC},
{DSI_PKT_LEN_0_1, PKT1_LEN(206) | PKT0_LEN(0)},
{DSI_PKT_LEN_2_3, PKT1_LEN(2160) | PKT0_LEN(418)},
{DSI_PKT_LEN_4_5, PKT1_LEN(0) | PKT0_LEN(400)},
{DSI_PKT_LEN_6_7, PKT1_LEN(0) | PKT0_LEN(400)},
{DSI_HOST_CONTROL, 0}
};
// DSI mode config.
static const reg_cfg_t _di_dsi_host_mode_config[] = {
{DSI_TRIGGER, 0},
{DSI_CONTROL, 0},
{DSI_SOL_DELAY, 6},
{DSI_MAX_THRESHOLD, 480},
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_CONTROL, DSI_CONTROL_HS_CLK_CTRL | DSI_CONTROL_FORMAT(3) | DSI_CONTROL_LANES(3) | DSI_CONTROL_VIDEO_ENABLE},
{DSI_HOST_CONTROL, DSI_HOST_CONTROL_HS | DSI_HOST_CONTROL_FIFO_SEL | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC},
{DSI_CONTROL, DSI_CONTROL_HS_CLK_CTRL | DSI_CONTROL_FORMAT(3) | DSI_CONTROL_LANES(3) | DSI_CONTROL_VIDEO_ENABLE},
{DSI_HOST_CONTROL, DSI_HOST_CONTROL_TX_TRIG_SOL | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC},
{DSI_HOST_CONTROL, DSI_HOST_CONTROL_HS | DSI_HOST_CONTROL_TX_TRIG_SOL | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC}
};
// MIPI CAL config.
static const reg_cfg_t _di_mipi_pad_cal_config[] = {
{MIPI_CAL_MIPI_BIAS_PAD_CFG2, 0},
{MIPI_CAL_CIL_MIPI_CAL_STATUS, 0xF3F10000},
{MIPI_CAL_MIPI_BIAS_PAD_CFG0, 0},
{MIPI_CAL_MIPI_BIAS_PAD_CFG2, 0}
};
// DSI pad config.
static const reg_cfg_t _di_dsi_pad_cal_config_t210[] = {
{DSI_PAD_CONTROL_1, 0},
{DSI_PAD_CONTROL_2, 0},
{DSI_PAD_CONTROL_3, DSI_PAD_PREEMP_PD_CLK(0x3) | DSI_PAD_PREEMP_PU_CLK(0x3) | DSI_PAD_PREEMP_PD(0x03) | DSI_PAD_PREEMP_PU(0x3)},
{DSI_PAD_CONTROL_4, 0}
};
static const reg_cfg_t _di_dsi_pad_cal_config_t210b01[] = {
{DSI_PAD_CONTROL_1, 0},
{DSI_PAD_CONTROL_2, 0},
{DSI_PAD_CONTROL_3, 0},
{DSI_PAD_CONTROL_4, 0x77777},
{DSI_PAD_CONTROL_5_B01, 0x77777},
{DSI_PAD_CONTROL_6_B01, DSI_PAD_PREEMP_PD_CLK(0x1) | DSI_PAD_PREEMP_PU_CLK(0x1) | DSI_PAD_PREEMP_PD(0x01) | DSI_PAD_PREEMP_PU(0x1)},
{DSI_PAD_CONTROL_7_B01, 0}
};
// MIPI CAL config.
static const reg_cfg_t _di_mipi_dsi_cal_prod_config_t210[] = {
{MIPI_CAL_DSIA_MIPI_CAL_CONFIG, 0x200200},
{MIPI_CAL_DSIB_MIPI_CAL_CONFIG, 0x200200},
{MIPI_CAL_DSIA_MIPI_CAL_CONFIG_2, 0x200002},
{MIPI_CAL_DSIB_MIPI_CAL_CONFIG_2, 0x200002}
};
static const reg_cfg_t _di_mipi_dsi_cal_prod_config_t210b01[] = {
{MIPI_CAL_DSIA_MIPI_CAL_CONFIG, 0x200006},
{MIPI_CAL_DSIB_MIPI_CAL_CONFIG, 0x200006},
{MIPI_CAL_DSIA_MIPI_CAL_CONFIG_2, 0x260000},
{MIPI_CAL_DSIB_MIPI_CAL_CONFIG_2, 0x260000}
};
static const reg_cfg_t _di_mipi_dsi_cal_unused_config[] = {
{MIPI_CAL_CILA_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_CILB_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_CILC_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_CILD_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_CILE_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_CILF_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_DSIC_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_DSID_MIPI_CAL_CONFIG, 0},
{MIPI_CAL_DSIB_MIPI_CAL_CONFIG_2, 0},
{MIPI_CAL_DSIC_MIPI_CAL_CONFIG_2, 0},
{MIPI_CAL_DSID_MIPI_CAL_CONFIG_2, 0}
};
// Display A enable config.
static const reg_cfg_t _di_dc_video_enable_config[] = {
/* Set panel timings */
{DC_DISP_DISP_TIMING_OPTIONS, VSYNC_H_POSITION(0)},
{DC_DISP_REF_TO_SYNC, V_REF_TO_SYNC(1) | H_REF_TO_SYNC(0)},
{DC_DISP_SYNC_WIDTH, V_SYNC_WIDTH(1) | H_SYNC_WIDTH(72)},
{DC_DISP_BACK_PORCH, V_BACK_PORCH(9) | H_BACK_PORCH(72)},
{DC_DISP_FRONT_PORCH, V_FRONT_PORCH(10) | H_FRONT_PORCH(136)},
{DC_DISP_ACTIVE, V_DISP_ACTIVE(1280) | H_DISP_ACTIVE(720)},
/* End of Display timings */
{DC_DISP_SHIFT_CLOCK_OPTIONS, SC1_H_QUALIFIER_NONE | SC0_H_QUALIFIER_NONE},
{DC_COM_PIN_OUTPUT_ENABLE(1), 0},
{DC_DISP_DATA_ENABLE_OPTIONS, DE_SELECT_ACTIVE | DE_CONTROL_NORMAL},
{DC_DISP_DISP_CLOCK_CONTROL, 0},
/* Start continuous display. */
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_DISP_DISP_CLOCK_CONTROL, PIXEL_CLK_DIVIDER_PCD1 | SHIFT_CLK_DIVIDER(4)}, // 4: div3.
};
// Display A disable config.
static const reg_cfg_t _di_dc_video_disable_config[] = {
{DC_CMD_INT_MASK, 0},
{DC_CMD_STATE_ACCESS, READ_MUX_ASSEMBLY | WRITE_MUX_ASSEMBLY},
{DC_CMD_INT_ENABLE, 0},
{DC_CMD_CONT_SYNCPT_VSYNC, 0},
/* Stop display. */
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_STOP},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_GENERAL_INCR_SYNCPT, SYNCPT_GENERAL_COND(COND_REG_WR_SAFE) | SYNCPT_GENERAL_INDX(1)},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
// TODO: LCD panels should sleep for 40ms here.
{DC_CMD_DISPLAY_POWER_CONTROL, 0},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ},
};
// DSI deinit config.
static const reg_cfg_t _di_dsi_timing_deinit_config[] = {
{DSI_POWER_CONTROL, 0},
{DSI_PAD_CONTROL_1, 0},
/* DSI PHY timings */
{DSI_PHY_TIMING_0, 0x6070603},
{DSI_PHY_TIMING_1, 0x40A0E05},
{DSI_PHY_TIMING_2, 0x30118},
{DSI_BTA_TIMING, 0x190A14},
/* DSI timeout */
{DSI_TIMEOUT_0, DSI_TIMEOUT_LRX(0x2000) | DSI_TIMEOUT_HTX(0xFFFF)},
{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x1343) | DSI_TIMEOUT_TA(0x2000)},
{DSI_TO_TALLY, 0},
{DSI_HOST_CONTROL, DSI_HOST_CONTROL_CRC_RESET | DSI_HOST_CONTROL_TX_TRIG_HOST | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC},
{DSI_CONTROL, DSI_CONTROL_LANES(3) | DSI_CONTROL_HOST_ENABLE},
{DSI_POWER_CONTROL, DSI_POWER_CONTROL_ENABLE},
{DSI_MAX_THRESHOLD, 64},
{DSI_TRIGGER, 0},
{DSI_TX_CRC, 0},
{DSI_INIT_SEQ_CONTROL, 0}
};
// DSI panel JDI deinit config.
static const reg_cfg_t _di_dsi_panel_deinit_config_jdi[] = {
{DSI_WR_DATA, 0x439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x9483FFB9}, // MIPI_DCS_PRIV_SET_EXTC. (Pass: FF 83 94).
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x2139}, // MIPI_DSI_DCS_LONG_WRITE: 33 bytes.
{DSI_WR_DATA, 0x191919D5}, // Register: 0xD5.
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0xB39}, // MIPI_DSI_DCS_LONG_WRITE: 11 bytes.
{DSI_WR_DATA, 0x4F0F41B1}, // MIPI_DCS_PRIV_SET_POWER_CONTROL.
{DSI_WR_DATA, 0xF179A433},
{DSI_WR_DATA, 0x002D81},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x000000B9}, // MIPI_DCS_PRIV_SET_EXTC. Disable.
{DSI_TRIGGER, DSI_TRIGGER_HOST}
};
// DSI panel AUO deinit config.
static const reg_cfg_t _di_dsi_panel_deinit_config_auo[] = {
{DSI_WR_DATA, 0x439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x9483FFB9}, // MIPI_DCS_PRIV_SET_EXTC. (Pass: FF 83 94).
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x2C39}, // MIPI_DSI_DCS_LONG_WRITE: 44 bytes.
{DSI_WR_DATA, 0x191919D5}, // Register: 0xD5.
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x2C39}, // MIPI_DSI_DCS_LONG_WRITE: 44 bytes.
{DSI_WR_DATA, 0x191919D6}, // Register: 0xD6.
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_WR_DATA, 0x19191919},
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0xB39}, // MIPI_DSI_DCS_LONG_WRITE: 11 bytes.
{DSI_WR_DATA, 0x711148B1}, // MIPI_DCS_PRIV_SET_POWER_CONTROL. (Not deep standby, BT1 / XDK, VRH gamma volt adj 49 / x40).
// (NVRH gamma volt adj 9, Amplifier current small / x30, FS0 freq Fosc/80 / FS1 freq Fosc/32, Enter standby / PON / VCOMG).
{DSI_WR_DATA, 0x71143209},
{DSI_WR_DATA, 0x114D31}, // (Unknown).
{DSI_TRIGGER, DSI_TRIGGER_HOST},
{DSI_WR_DATA, 0x439}, // MIPI_DSI_DCS_LONG_WRITE: 4 bytes.
{DSI_WR_DATA, 0x000000B9}, // MIPI_DCS_PRIV_SET_EXTC. Disable.
{DSI_TRIGGER, DSI_TRIGGER_HOST}
};
/*
static const reg_cfg_t _di_init_config_invert[] = {
{DSI_WR_DATA, 0x239},
{DSI_WR_DATA, 0x02C1}, // INV_EN.
{DSI_TRIGGER, DSI_TRIGGER_HOST},
};
*/
// Display A Window A one color config.
static const reg_cfg_t _di_win_one_color[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT | WINDOW_B_SELECT | WINDOW_C_SELECT | WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY} // Continuous display.
};
// Display A Window A linear pitch config.
static const reg_cfg_t _di_winA_pitch[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8}, // NX Default: T_A8B8G8R8, WIN_COLOR_DEPTH_R8G8B8A8.
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(720 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(720)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(720 * 2) | LINE_STRIDE(720 * 4)}, // 720*2x720*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, PITCH},
{DC_WINBUF_START_ADDR, IPL_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0},
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WIN_WIN_OPTIONS, WIN_ENABLE}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A linear pitch + Win D support config.
static const reg_cfg_t _di_winA_pitch_vic[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8}, // NX Default: T_A8B8G8R8, WIN_COLOR_DEPTH_R8G8B8A8.
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(720 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(720)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(720 * 2) | LINE_STRIDE(720 * 4)}, // 720*2x720*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, PITCH},
{DC_WINBUF_START_ADDR, NYX_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0},
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WIN_WIN_OPTIONS, WIN_ENABLE}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A linear pitch inverse + Win D support config.
static const reg_cfg_t _di_winA_pitch_inv[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8}, // NX Default: T_A8B8G8R8, WIN_COLOR_DEPTH_R8G8B8A8.
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(720 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(720)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(720 * 2) | LINE_STRIDE(720 * 4)}, // 720*2x720*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, PITCH},
{DC_WINBUF_START_ADDR, NYX_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0}, // Linear: 0x383FFC, Block: 0x3813FC.
{DC_WINBUF_ADDR_V_OFFSET, 1279}, // Linear: 1279, Block: 0.
{DC_WIN_WIN_OPTIONS, WIN_ENABLE | V_DIRECTION}, // Enable window AD.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window A block linear config.
static const reg_cfg_t _di_winA_block[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_A_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_DISP_DISP_WIN_OPTIONS, DSI_ENABLE},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8}, // NX Default: T_A8B8G8R8, WIN_COLOR_DEPTH_R8G8B8A8.
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(720 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(720)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(1280 * 2) | LINE_STRIDE(1280 * 4)}, //720*2x720*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, BLOCK_HEIGHT(4) | BLOCK},
{DC_WINBUF_START_ADDR, NYX_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0x3813FC}, // Linear: 0x383FFC, Block: 0x3813FC. Block in HOS: 0x13FF.
{DC_WINBUF_ADDR_V_OFFSET, 0}, // Linear: 1279, Block: 0.
{DC_WIN_WIN_OPTIONS, WIN_ENABLE | SCAN_COLUMN | H_DIRECTION}, // Enable window AD. | SCAN_COLUMN | H_DIRECTION.
{DC_CMD_DISPLAY_COMMAND, DISP_CTRL_MODE_C_DISPLAY}, // Continuous display.
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_A_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_A_ACT_REQ}
};
// Display A Window D config.
static const reg_cfg_t _di_winD_log[] = {
{DC_CMD_DISPLAY_WINDOW_HEADER, WINDOW_D_SELECT},
{DC_WIN_WIN_OPTIONS, 0},
{DC_WIN_COLOR_DEPTH, WIN_COLOR_DEPTH_B8G8R8A8},
{DC_WIN_POSITION, 0}, //(0,0)
{DC_WIN_H_INITIAL_DDA, 0},
{DC_WIN_V_INITIAL_DDA, 0},
{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(656 * 4)},
{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)}, // 1.0x.
{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(656)},
{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(656 * 2) | LINE_STRIDE(656 * 4)}, //656*2x656*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
{DC_WIN_BUFFER_CONTROL, BUFFER_CONTROL_HOST},
{DC_WINBUF_SURFACE_KIND, PITCH},
{DC_WINBUF_START_ADDR, LOG_FB_ADDRESS}, // Framebuffer address.
{DC_WINBUF_ADDR_H_OFFSET, 0},
{DC_WINBUF_ADDR_V_OFFSET, 0},
{DC_WINBUF_BLEND_LAYER_CONTROL, WIN_BLEND_ENABLE | WIN_K1(200) | WIN_BLEND_DEPTH(0)},
{DC_WINBUF_BLEND_MATCH_SELECT, WIN_BLEND_FACT_SRC_COLOR_MATCH_SEL_K1 | WIN_BLEND_FACT_DST_COLOR_MATCH_SEL_NEG_K1},
{DC_CMD_STATE_CONTROL, GENERAL_UPDATE | WIN_D_UPDATE},
{DC_CMD_STATE_CONTROL, GENERAL_ACT_REQ | WIN_D_ACT_REQ},
};

560
emummc/source/fatal/bdk/display/vic.c vendored Normal file
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@@ -0,0 +1,560 @@
/*
* VIC driver for Tegra X1
*
* Copyright (c) 2018-2024 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "vic.h"
#include <mem/heap.h>
#include <soc/bpmp.h>
#include <soc/clock.h>
#include <soc/timer.h>
#include <soc/t210.h>
#include <utils/types.h>
/* VIC Private registers */
#define PVIC_FALCON_PA_OFFSET 0x1000
#define PVIC_FALCON_ADDR 0x10AC
#define PVIC_FALCON_IDLESTATE 0x104C
/* VIC Control and Status registers. */
/* Fetch Control registers. */
#define VIC_FC_COMPOSE 0x10000
#define COMPOSE_START BIT(0)
#define VIC_FC_CFG_STRUCT_SLOT_INDEX 0x10B00
#define VIC_FC_CFG_STRUCT_SLOT_CFG0 0x10B04
#define SLOT_ENABLE BIT(0)
#define FIELD_CURRENT_ENABLE BIT(8)
#define VIC_FC_CFG_STRUCT_SLOT_CFG2 0x10B0C
#define CACHE_WIDTH(n) ((n) << 16)
#define CACHE_WIDTH_16BX16 0 // Block Linear.
#define CACHE_WIDTH_32BX8 1 // Block Linear. Recommended for Block Linear.
#define CACHE_WIDTH_64BX4 2 // Block Linear, Pitch. Recommended for Pitch.
#define CACHE_WIDTH_128BX2 3 // Block Linear, Pitch.
#define OUTPUT_FLIP_X BIT(20)
#define OUTPUT_FLIP_Y BIT(21)
#define OUTPUT_TRANSPOSE BIT(22)
#define VIC_FC_CFG_STRUCT_SLOT_SFC_SIZE 0x10B10
#define VIC_FC_CFG_STRUCT_SLOT_LUMA_SIZE 0x10B14
#define VIC_FC_CFG_STRUCT_SLOT_CHROMA_SIZE 0x10B18
#define VIC_FC_CFG_STRUCT_SLOT_SRC_RECT_LR 0x10B1C
#define VIC_FC_CFG_STRUCT_SLOT_SRC_RECT_TB 0x10B20
#define VIC_FC_CFG_STRUCT_SLOT_DST_RECT_LR 0x10B30
#define VIC_FC_CFG_STRUCT_SLOT_DST_RECT_TB 0x10B34
#define VIC_FC_CFG_STRUCT_TGT_RECT_LR 0x10B38
#define VIC_FC_CFG_STRUCT_TGT_RECT_TB 0x10B3C
#define VIC_FC_SLOT_MAP 0x10C00
#define VIC_FC_FCE_CTRL 0x11000
#define START_TRIGGER BIT(0)
#define HALT_TRIGGER BIT(1)
#define CLEAR_ERROR BIT(8)
#define VIC_FC_FCE_UCODE_ADDR 0x11200
#define VIC_FC_FCE_UCODE_INST 0x11300
/* Surface List registers. */
#define VIC_SL_CFG_STRUCT_SLOT_INDEX 0x12100
#define VIC_SL_CFG_STRUCT_SLOT_DST_RECT_LR 0x12200
#define VIC_SL_CFG_STRUCT_SLOT_DST_RECT_TB 0x12300
#define VIC_SL_CFG_STRUCT_TGT_RECT_LR 0x12400
#define VIC_SL_CFG_STRUCT_TGT_RECT_TB 0x12500
#define VIC_SL_CFG_STRUCT_SLOT_CFG0 0x12600
/* Surface Cache registers. */
#define VIC_SC_PRAMBASE 0x14000
#define VIC_SC_PRAMSIZE 0x14100
#define VIC_SC_SFC0_BASE_LUMA(n) (0x14300 + (n) * 0x100)
/* Blending Output registers. */
#define VIC_BL_TARGET_BASADR 0x22000
#define VIC_BL_CONFIG 0x22800
#define SUBPARTITION_MODE BIT(0)
#define PROCESS_CFG_STRUCT_TRIGGER BIT(2)
#define SLOTMASK(n) ((n) << 8)
#define VIC_BL_CFG_STRUCT_CFG0 0x22C00
#define VIC_BL_CFG_STRUCT_SFC_SIZE 0x22C04
#define VIC_BL_CFG_STRUCT_LUMA_SIZE 0x22C08
#define VIC_BL_CFG_STRUCT_CHROMA_SIZE 0x22C0C
#define VIC_BL_CFG_STRUCT_TGT_RECT_LR 0x22C10
#define VIC_BL_CFG_STRUCT_TGT_RECT_TB 0x22C14
// VIC_FC_CFG_STRUCT_SLOT_CFG2 & VIC_BL_CFG_STRUCT_CFG0.
#define BLK_KIND(n) ((n) << 8)
#define BLK_KIND_PITCH 0
#define BLK_KIND_GENERIC_16BX2 1
#define BLK_HEIGHT(n) ((n) << 12)
#define BLK_HEIGHT_ONE_GOB 0
#define BLK_HEIGHT_SIXTEEN_GOBS 4
// Generic size macros.
#define SIZE_WIDTH(n) (((n) - 1) << 0)
#define SIZE_HEIGHT(n) (((n) - 1) << 16)
#define RECT_LEFT(n) ((n) << 0)
#define RECT_RIGHT(n) (((n) - 1) << 16)
#define RECT_TOP(n) ((n) << 0)
#define RECT_BOTTOM(n) (((n) - 1) << 16)
#define FORMAT_PROGRESSIVE 0
#define SOFT_CLAMP_MIN 0
#define SOFT_CLAMP_MAX 0x3FFu
#define ALPHA_1_0 0x3FFu
typedef struct _OutputConfig {
u64 AlphaFillMode:3;
u64 AlphaFillSlot:3;
u64 BackgroundAlpha:10;
u64 BackgroundR:10;
u64 BackgroundG:10;
u64 BackgroundB:10;
u64 RegammaMode:2;
u64 OutputFlipX:1;
u64 OutputFlipY:1;
u64 OutputTranspose:1;
u64 rsvd1:1;
u64 rsvd2:12;
u64 TargetRectLeft:14;
u64 rsvd3:2;
u64 TargetRectRight:14;
u64 rsvd4:2;
u64 TargetRectTop:14;
u64 rsvd5:2;
u64 TargetRectBottom:14;
u64 rsvd6:2;
} OutputConfig;
typedef struct _OutputSurfaceConfig {
u64 OutPixelFormat:7;
u64 OutChromaLocHoriz:2;
u64 OutChromaLocVert:2;
u64 OutBlkKind:4;
u64 OutBlkHeight:4;
u64 rsvd0:3;
u64 rsvd1:10;
u64 OutSurfaceWidth:14;
u64 OutSurfaceHeight:14;
u64 rsvd2:4;
u64 OutLumaWidth:14;
u64 OutLumaHeight:14;
u64 rsvd3:4;
u64 OutChromaWidth:14;
u64 OutChromaHeight:14;
u64 rsvd4:4;
} OutputSurfaceConfig;
typedef struct _SlotConfig {
u64 SlotEnable:1;
u64 DeNoise:1;
u64 AdvancedDenoise:1;
u64 CadenceDetect:1;
u64 MotionMap:1;
u64 MMapCombine:1;
u64 IsEven:1;
u64 ChromaEven:1;
u64 CurrentFieldEnable:1;
u64 PrevFieldEnable:1;
u64 NextFieldEnable:1;
u64 NextNrFieldEnable:1;
u64 CurMotionFieldEnable:1;
u64 PrevMotionFieldEnable:1;
u64 PpMotionFieldEnable:1;
u64 CombMotionFieldEnable:1;
u64 FrameFormat:4;
u64 FilterLengthY:2;
u64 FilterLengthX:2;
u64 Panoramic:12;
u64 rsvd1:22;
u64 DetailFltClamp:6;
u64 FilterNoise:10;
u64 FilterDetail:10;
u64 ChromaNoise:10;
u64 ChromaDetail:10;
u64 DeinterlaceMode:4;
u64 MotionAccumWeight:3;
u64 NoiseIir:11;
u64 LightLevel:4;
u64 rsvd4:2;
u64 SoftClampLow:10;
u64 SoftClampHigh:10;
u64 rsvd5:3;
u64 rsvd6:9;
u64 PlanarAlpha:10;
u64 ConstantAlpha:1;
u64 StereoInterleave:3;
u64 ClipEnabled:1;
u64 ClearRectMask:8;
u64 DegammaMode:2;
u64 rsvd7:1;
u64 DecompressEnable:1;
u64 rsvd9:5;
u64 DecompressCtbCount:8;
u64 DecompressZbcColor:32;
u64 rsvd12:24;
u64 SourceRectLeft:30;
u64 rsvd14:2;
u64 SourceRectRight:30;
u64 rsvd15:2;
u64 SourceRectTop:30;
u64 rsvd16:2;
u64 SourceRectBottom:30;
u64 rsvd17:2;
u64 DestRectLeft:14;
u64 rsvd18:2;
u64 DestRectRight:14;
u64 rsvd19:2;
u64 DestRectTop:14;
u64 rsvd20:2;
u64 DestRectBottom:14;
u64 rsvd21:2;
u64 rsvd22:32;
u64 rsvd23:32;
} SlotConfig;
typedef struct _SlotSurfaceConfig {
u64 SlotPixelFormat:7;
u64 SlotChromaLocHoriz:2;
u64 SlotChromaLocVert:2;
u64 SlotBlkKind:4;
u64 SlotBlkHeight:4;
u64 SlotCacheWidth:3;
u64 rsvd0:10;
u64 SlotSurfaceWidth:14;
u64 SlotSurfaceHeight:14;
u64 rsvd1:4;
u64 SlotLumaWidth:14;
u64 SlotLumaHeight:14;
u64 rsvd2:4;
u64 SlotChromaWidth:14;
u64 SlotChromaHeight:14;
u64 rsvd3:4;
} SlotSurfaceConfig;
typedef struct _SlotStruct {
SlotConfig slot_cfg;
SlotSurfaceConfig slot_sfc_cfg;
// No need to configure. Reset to zeros.
u8 lumaKeyStruct[0x10];
u8 colorMatrixStruct[0x20];
u8 gamutMatrixStruct[0x20];
u8 blendingSlotStruct[0x10];
} SlotStruct;
typedef struct _vic_config_t {
// No need to configure. Reset to zeros.
u8 pipeConfig[0x10];
OutputConfig out_cfg;
OutputSurfaceConfig out_sfc_cfg;
// No need to configure. Reset to zeros.
u8 out_color_matrix[0x20];
u8 clear_rect[0x10 * 4];
SlotStruct slots[8];
} vic_config_t;
// VIC Fetch Control Engine microcode. Dumped from L4T r33.
u8 vic_fce_ucode[] = {
0x66, 0x00, 0x00, 0x00, 0x60, 0x07, 0x00, 0x00, 0x42, 0x40, 0x10, 0x00, 0x4E, 0x01, 0x40, 0x00,
0x6A, 0x07, 0x00, 0x00, 0x6E, 0x23, 0x04, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x4E, 0x01, 0x04, 0x00,
0x6A, 0x0B, 0x00, 0x00, 0x6E, 0x1F, 0x04, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x4E, 0x01, 0x10, 0x00,
0x6A, 0x0F, 0x00, 0x00, 0x6E, 0x1F, 0x04, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x48, 0x80, 0x02, 0x00,
0x0E, 0x11, 0x00, 0x00, 0x6A, 0x14, 0x00, 0x00, 0x6E, 0x08, 0x06, 0x00, 0x6C, 0x00, 0x00, 0x00,
0x4E, 0x01, 0x08, 0x00, 0x6A, 0x18, 0x00, 0x00, 0x6E, 0x26, 0x04, 0x00, 0x6C, 0x00, 0x00, 0x00,
0x4E, 0x01, 0x20, 0x00, 0x6A, 0x1C, 0x00, 0x00, 0x6E, 0x26, 0x04, 0x00, 0x6C, 0x00, 0x00, 0x00,
0x4E, 0x01, 0x02, 0x00, 0x6A, 0x20, 0x00, 0x00, 0x6E, 0x24, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00,
0x56, 0x00, 0x10, 0x00, 0x56, 0x40, 0x10, 0x00, 0x22, 0x41, 0x01, 0x00, 0x6C, 0x00, 0x00, 0x00,
0x62, 0x80, 0x01, 0x00, 0x60, 0x47, 0x00, 0x00, 0x60, 0x87, 0x00, 0x00, 0x01, 0x4A, 0x00, 0x00,
0x55, 0xC0, 0x20, 0x00, 0x00, 0x59, 0x00, 0x00, 0x60, 0x87, 0x00, 0x00, 0x60, 0xC7, 0x00, 0x00,
0x01, 0x93, 0x00, 0x00, 0x40, 0x82, 0x02, 0x00, 0x4E, 0x02, 0x00, 0x00, 0x6B, 0x34, 0x00, 0x00,
0x43, 0xC1, 0x10, 0x00, 0x42, 0x02, 0x03, 0x00, 0x00, 0x23, 0x01, 0x00, 0x24, 0xD4, 0x00, 0x00,
0x56, 0x40, 0x3D, 0x00, 0x04, 0xEB, 0x00, 0x00, 0x60, 0x07, 0x01, 0x00, 0x60, 0x47, 0x00, 0x00,
0x6A, 0x3E, 0x00, 0x00, 0x55, 0xC0, 0x30, 0x00, 0x48, 0x00, 0x01, 0x00, 0x48, 0x40, 0x01, 0x00,
0x48, 0x80, 0x01, 0x00, 0x6B, 0x28, 0x02, 0x00, 0x56, 0x40, 0x09, 0x00, 0x04, 0x4D, 0x01, 0x00,
0x06, 0x4D, 0x00, 0x00, 0x42, 0xC0, 0x03, 0x00, 0x56, 0x80, 0x09, 0x00, 0x04, 0xFE, 0x01, 0x00,
0x00, 0xF9, 0x01, 0x00, 0x4E, 0x02, 0x00, 0x00, 0x6B, 0x32, 0x02, 0x00, 0x55, 0x40, 0x2F, 0x00,
0x56, 0x80, 0x0D, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x6A, 0x0D, 0x02, 0x00, 0x55, 0x40, 0x31, 0x00,
0x56, 0x80, 0x0B, 0x00, 0x0C, 0x2B, 0x00, 0x00, 0x6A, 0x13, 0x02, 0x00, 0x43, 0x45, 0x03, 0x00,
0x42, 0x86, 0x03, 0x00, 0x4D, 0x06, 0x02, 0x00, 0x6A, 0x0D, 0x02, 0x00, 0x42, 0x86, 0x03, 0x00,
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vic_config_t __attribute__((aligned (0x100))) vic_cfg = {0};
u32 _vic_read_priv(u32 addr)
{
u32 addr_lsb = addr & 0xFF;
// Set address LSB.
if (addr_lsb)
VIC(PVIC_FALCON_ADDR) = addr_lsb >> 2;
// Set address.
u32 val = VIC(PVIC_FALCON_PA_OFFSET + (addr >> 6));
// Unset address LSB.
if (addr_lsb)
VIC(PVIC_FALCON_ADDR) = 0;
return val;
}
static void _vic_write_priv(u32 addr, u32 data)
{
u32 addr_lsb = addr & 0xFF;
// Set address LSB.
if (addr_lsb)
VIC(PVIC_FALCON_ADDR) = addr_lsb >> 2;
// Set address.
VIC(PVIC_FALCON_PA_OFFSET + (addr >> 6)) = data;
// Unset address LSB.
if (addr_lsb)
VIC(PVIC_FALCON_ADDR) = 0;
}
static int _vic_wait_idle()
{
u32 timeout_count = 15000; // 150ms.
while (VIC(PVIC_FALCON_IDLESTATE))
{
usleep(10);
timeout_count--;
if (!timeout_count)
return -1;
};
return 0;
}
void vic_set_surface(const vic_surface_t *sfc)
{
u32 flip_x = 0;
u32 flip_y = 0;
u32 swap_xy = 0;
u32 const_alpha = 0;
u32 width = sfc->width;
u32 height = sfc->height;
u32 pix_fmt = sfc->pix_fmt;
u32 src_buf = sfc->src_buf;
u32 dst_buf = sfc->dst_buf;
// Get format alpha type.
switch (sfc->pix_fmt)
{
case VIC_PIX_FORMAT_L8:
case VIC_PIX_FORMAT_X1B5G5R5:
case VIC_PIX_FORMAT_B5G5R5X1:
case VIC_PIX_FORMAT_X8B8G8R8:
case VIC_PIX_FORMAT_X8R8G8B8:
case VIC_PIX_FORMAT_B8G8R8X8:
case VIC_PIX_FORMAT_R8G8B8X8:
const_alpha = 1;
break;
case VIC_PIX_FORMAT_A8B8G8R8:
case VIC_PIX_FORMAT_A8R8G8B8:
case VIC_PIX_FORMAT_B8G8R8A8:
case VIC_PIX_FORMAT_R8G8B8A8:
default:
break;
}
// Get rotation parameters.
switch (sfc->rotation)
{
case VIC_ROTATION_90:
swap_xy = 1;
break;
case VIC_ROTATION_180:
flip_x = 1;
flip_y = 1;
break;
case VIC_ROTATION_270:
flip_x = 1;
swap_xy = 1;
break;
case VIC_ROTATION_0:
default:
break;
}
// Set output surface format.
vic_cfg.out_sfc_cfg.OutPixelFormat = pix_fmt;
vic_cfg.out_sfc_cfg.OutBlkKind = BLK_KIND_PITCH;
vic_cfg.out_sfc_cfg.OutBlkHeight = 0;
// Set output rotation/flip.
vic_cfg.out_cfg.OutputFlipX = flip_x;
vic_cfg.out_cfg.OutputFlipY = flip_y;
vic_cfg.out_cfg.OutputTranspose = swap_xy;
// Set output surface resolution.
vic_cfg.out_sfc_cfg.OutSurfaceWidth = width - 1;
vic_cfg.out_sfc_cfg.OutSurfaceHeight = height - 1;
vic_cfg.out_sfc_cfg.OutLumaWidth = width - 1;
vic_cfg.out_sfc_cfg.OutLumaHeight = height - 1;
// Set output destination rectangle. Anything outside will not be touched at output buffer.
vic_cfg.out_cfg.TargetRectLeft = 0;
vic_cfg.out_cfg.TargetRectRight = width - 1;
vic_cfg.out_cfg.TargetRectTop = 0;
vic_cfg.out_cfg.TargetRectBottom = height - 1;
// Initialize slot parameters.
vic_cfg.slots[0].slot_cfg.SlotEnable = 1;
vic_cfg.slots[0].slot_cfg.SoftClampLow = SOFT_CLAMP_MIN;
vic_cfg.slots[0].slot_cfg.SoftClampHigh = SOFT_CLAMP_MAX;
vic_cfg.slots[0].slot_cfg.PlanarAlpha = ALPHA_1_0;
vic_cfg.slots[0].slot_cfg.ConstantAlpha = const_alpha;
vic_cfg.slots[0].slot_cfg.FrameFormat = FORMAT_PROGRESSIVE;
// Set input source rectangle.
vic_cfg.slots[0].slot_cfg.SourceRectLeft = 0;
vic_cfg.slots[0].slot_cfg.SourceRectRight = (width - 1) << 16;
vic_cfg.slots[0].slot_cfg.SourceRectTop = 0;
vic_cfg.slots[0].slot_cfg.SourceRectBottom = (height - 1) << 16;
// Set input destination rectangle.
vic_cfg.slots[0].slot_cfg.DestRectLeft = 0;
vic_cfg.slots[0].slot_cfg.DestRectRight = (width - 1);
vic_cfg.slots[0].slot_cfg.DestRectTop = 0;
vic_cfg.slots[0].slot_cfg.DestRectBottom = (height - 1);
// Set input surface format.
vic_cfg.slots[0].slot_sfc_cfg.SlotPixelFormat = pix_fmt;
vic_cfg.slots[0].slot_sfc_cfg.SlotBlkKind = BLK_KIND_PITCH;
vic_cfg.slots[0].slot_sfc_cfg.SlotBlkHeight = 0;
vic_cfg.slots[0].slot_sfc_cfg.SlotCacheWidth = CACHE_WIDTH_64BX4;
// Set input surface resolution.
vic_cfg.slots[0].slot_sfc_cfg.SlotSurfaceWidth = width - 1;
vic_cfg.slots[0].slot_sfc_cfg.SlotSurfaceHeight = height - 1;
vic_cfg.slots[0].slot_sfc_cfg.SlotLumaWidth = width - 1;
vic_cfg.slots[0].slot_sfc_cfg.SlotLumaHeight = height - 1;
// Flush data.
bpmp_mmu_maintenance(BPMP_MMU_MAINT_CLEAN_WAY, false);
// Set parameters base and size. Causes a parse by surface cache.
_vic_write_priv(VIC_SC_PRAMBASE, (u32)&vic_cfg >> 8);
_vic_write_priv(VIC_SC_PRAMSIZE, sizeof(vic_config_t) >> 6);
// Wait for surface cache to get ready.
_vic_wait_idle();
// Set slot mapping.
_vic_write_priv(VIC_FC_SLOT_MAP, 0xFFFFFFF0);
// Set input surface buffer.
_vic_write_priv(VIC_SC_SFC0_BASE_LUMA(0), src_buf >> 8);
// Set output surface buffer.
_vic_write_priv(VIC_BL_TARGET_BASADR, dst_buf >> 8);
// Set blending config and push changes to surface cache.
_vic_write_priv(VIC_BL_CONFIG, SLOTMASK(0x1F) | PROCESS_CFG_STRUCT_TRIGGER | SUBPARTITION_MODE);
// Wait for surface cache to get ready.
_vic_wait_idle();
}
int vic_compose()
{
// Wait for surface cache to get ready. Otherwise VIC will hang.
int res = _vic_wait_idle();
// Start composition of a single frame.
_vic_write_priv(VIC_FC_COMPOSE, COMPOSE_START);
return res;
}
int vic_init()
{
clock_enable_vic();
// Load Fetch Control Engine microcode.
for (u32 i = 0; i < sizeof(vic_fce_ucode) / sizeof(u32); i++)
{
_vic_write_priv(VIC_FC_FCE_UCODE_ADDR, (i * sizeof(u32)));
_vic_write_priv(VIC_FC_FCE_UCODE_INST, *(u32 *)&vic_fce_ucode[i * sizeof(u32)]);
}
// Start Fetch Control Engine.
_vic_write_priv(VIC_FC_FCE_CTRL, START_TRIGGER);
return _vic_wait_idle();
}
void vic_end()
{
clock_disable_vic();
}

66
emummc/source/fatal/bdk/display/vic.h vendored Normal file
View File

@@ -0,0 +1,66 @@
/*
* VIC driver for Tegra X1
*
* Copyright (c) 2018-2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _VIC_H_
#define _VIC_H_
#include <utils/types.h>
#define VIC_THI_SLCG_OVERRIDE_LOW_A 0x8C
typedef enum _vic_rotation_t
{
VIC_ROTATION_0 = 0,
VIC_ROTATION_90 = 1,
VIC_ROTATION_180 = 2,
VIC_ROTATION_270 = 3,
} vic_rotation_t;
typedef enum _vic_pix_format_t
{
VIC_PIX_FORMAT_L8 = 1, // 8-bit LUT.
VIC_PIX_FORMAT_X1B5G5R5 = 21, // 16-bit XBGR.
VIC_PIX_FORMAT_B5G5R5X1 = 23, // 16-bit BGRX.
VIC_PIX_FORMAT_A8B8G8R8 = 31, // 32-bit ABGR.
VIC_PIX_FORMAT_A8R8G8B8 = 32, // 32-bit ARGB.
VIC_PIX_FORMAT_B8G8R8A8 = 33, // 32-bit BGRA.
VIC_PIX_FORMAT_R8G8B8A8 = 34, // 32-bit RGBA.
VIC_PIX_FORMAT_X8B8G8R8 = 35, // 32-bit XBGR.
VIC_PIX_FORMAT_X8R8G8B8 = 36, // 32-bit XRGB.
VIC_PIX_FORMAT_B8G8R8X8 = 37, // 32-bit BGRX.
VIC_PIX_FORMAT_R8G8B8X8 = 38, // 32-bit RGBX.
} vic_pix_format_t;
typedef struct _vic_surface_t
{
u32 src_buf;
u32 dst_buf;
u32 width;
u32 height;
u32 pix_fmt;
u32 rotation;
} vic_surface_t;
void vic_set_surface(const vic_surface_t *sfc);
int vic_compose();
int vic_init();
void vic_end();
#endif