kern: update process/thread for new running/termination semantics
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@@ -526,7 +526,7 @@ namespace ams::kern::board::nintendo::nx {
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#if defined(MESOSPHERE_ENABLE_MEMORY_CONTROLLER_INTERRUPT)
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{
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/* Clear the interrupt when we're done. */
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ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController); };
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ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController, GetCurrentCoreId()); };
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/* Get and clear the interrupt status. */
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u32 int_status, err_status, err_adr;
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