fatal: Draw GPRs + Backtrace to screen.
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@@ -26,6 +26,9 @@ struct FatalConfig {
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bool transition_to_fatal;
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bool show_extra_info;
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bool quest_flag;
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const char *error_msg;
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const char *error_desc;
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const char *quest_desc;
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};
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IEvent *GetFatalSettingsEvent();
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