kern: load initial process binary from user pool, rather than from pt heap

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Michael Scire authored and SciresM committed 2021-04-11 03:42:16 -07:00
1 parent a1e137cc1c
commit 0f8b7be2d2
13 files changed
+350 -184

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@@ -25,6 +25,7 @@ namespace ams::kern::board::nintendo::nx {
/* Initialization. */
static size_t GetIntendedMemorySize();
static KPhysicalAddress GetKernelPhysicalBaseAddress(uintptr_t base_address);
static KPhysicalAddress GetInitialProcessBinaryPhysicalAddress();
static bool ShouldIncreaseThreadResourceLimit();
static void CpuOn(u64 core_id, uintptr_t entrypoint, uintptr_t arg);
static size_t GetApplicationPoolSize();