os: refactor multi wait apis to better match Nintendo's latest implementation
This commit is contained in:
1 parent
b45671fd35
commit
02b126c2be
23 files changed
+309
-243
No files matched your search
@@ -89,7 +89,7 @@ namespace ams::os {
|
||||
}
|
||||
|
||||
/* Wake up whatever manager, if any. */
|
||||
GetReference(event->multi_wait_object_list_storage).SignalAllThreads();
|
||||
GetReference(event->multi_wait_object_list_storage).WakeupAllMultiWaitThreadsUnsafe();
|
||||
}
|
||||
|
||||
void WaitEvent(EventType *event) {
|
||||
|
||||
Reference in new issue
Block a user