os: refactor multi wait apis to better match Nintendo's latest implementation

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Michael Scire committed 2022-04-12 16:47:36 -07:00
1 parent b45671fd35
commit 02b126c2be
23 files changed
+309 -243

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@@ -24,7 +24,7 @@ namespace ams::os {
TimeSpan SaturatedAdd(TimeSpan t1, TimeSpan t2);
void StopTimerUnsafe(TimerEventType *event);
bool UpdateSignalStateAndRecalculateNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time);
bool UpdateSignalStateAndRecalcNextTimeToWakeupUnsafe(TimerEventType *event, TimeSpan cur_time);
}