uplift bdk

Signed-off-by: Damien Zhao <zdm65477730@126.com>
This commit is contained in:
Damien Zhao
2024-10-21 16:21:40 +08:00
parent cd38dbc1ae
commit 22b1fda1d5
64 changed files with 1289 additions and 808 deletions

View File

@@ -1,6 +1,6 @@
/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2023 CTCaer
* Copyright (c) 2018-2024 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
@@ -24,6 +24,11 @@
#define DSI_VIDEO_DISABLED 0
#define DSI_VIDEO_ENABLED 1
#define WINDOW_A 0
#define WINDOW_B 1
#define WINDOW_C 2
#define WINDOW_D 3
/*! Display registers. */
#define _DIREG(reg) ((reg) * 4)
@@ -43,8 +48,8 @@
// DC_CMD non-shadowed command/sync registers.
#define DC_CMD_GENERAL_INCR_SYNCPT 0x00
#define SYNCPT_GENERAL_INDX(x) (((x) & 0xff) << 0)
#define SYNCPT_GENERAL_COND(x) (((x) & 0xff) << 8)
#define SYNCPT_GENERAL_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_GENERAL_COND(x) (((x) & 0xFF) << 8)
#define COND_REG_WR_SAFE 3
#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x01
@@ -52,7 +57,7 @@
#define SYNCPT_CNTRL_NO_STALL BIT(8)
#define DC_CMD_CONT_SYNCPT_VSYNC 0x28
#define SYNCPT_VSYNC_INDX(x) (((x) & 0xff) << 0)
#define SYNCPT_VSYNC_INDX(x) (((x) & 0xFF) << 0)
#define SYNCPT_VSYNC_ENABLE BIT(8)
#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
@@ -77,19 +82,24 @@
#define DC_CMD_INT_ENABLE 0x39
#define DC_CMD_INT_FRAME_END_INT BIT(1)
#define DC_CMD_INT_V_BLANK_INT BIT(2)
#define DC_CMD_INT_POLARITY 0x3B
#define DC_CMD_STATE_ACCESS 0x40
#define READ_MUX BIT(0)
#define WRITE_MUX BIT(2)
#define READ_MUX_ASSEMBLY 0x0
#define WRITE_MUX_ASSEMBLY 0x0
#define READ_MUX_ACTIVE BIT(0)
#define WRITE_MUX_ACTIVE BIT(2)
#define DC_CMD_STATE_CONTROL 0x41
#define GENERAL_ACT_REQ BIT(0)
#define WIN_ACT_REQ 1
#define WIN_A_ACT_REQ BIT(1)
#define WIN_B_ACT_REQ BIT(2)
#define WIN_C_ACT_REQ BIT(3)
#define WIN_D_ACT_REQ BIT(4)
#define CURSOR_ACT_REQ BIT(7)
#define GENERAL_UPDATE BIT(8)
#define WIN_UPDATE 9
#define WIN_A_UPDATE BIT(9)
#define WIN_B_UPDATE BIT(10)
#define WIN_C_UPDATE BIT(11)
@@ -98,6 +108,7 @@
#define NC_HOST_TRIG BIT(24)
#define DC_CMD_DISPLAY_WINDOW_HEADER 0x42
#define WINDOW_SELECT 4
#define WINDOW_A_SELECT BIT(4)
#define WINDOW_B_SELECT BIT(5)
#define WINDOW_C_SELECT BIT(6)
@@ -137,6 +148,31 @@
#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
#define LSC0_OUTPUT_POLARITY_LOW BIT(24)
// CMU registers.
#define DC_COM_CMU_CSC_KRR 0x32A
#define DC_COM_CMU_CSC_KGR 0x32B
#define DC_COM_CMU_CSC_KBR 0x32C
#define DC_COM_CMU_CSC_KRG 0x32D
#define DC_COM_CMU_CSC_KGG 0x32E
#define DC_COM_CMU_CSC_KBG 0x32F
#define DC_COM_CMU_CSC_KRB 0x330
#define DC_COM_CMU_CSC_KGB 0x331
#define DC_COM_CMU_CSC_KBB 0x332
#define DC_COM_CMU_LUT1 0x336
#define LUT1_ADDR(x) ((x) & 0xFF)
#define LUT1_DATA(x) (((x) & 0xFFF) << 16)
#define LUT1_READ_DATA(x) (((x) >> 16) & 0xFFF)
#define DC_COM_CMU_LUT2 0x337
#define LUT2_ADDR(x) ((x) & 0x3FF)
#define LUT2_DATA(x) (((x) & 0xFF) << 16)
#define LUT2_READ_DATA(x) (((x) >> 16) & 0xFF)
#define DC_COM_CMU_LUT1_READ 0x338
#define LUT1_READ_ADDR(x) (((x) & 0xFF) << 8)
#define LUT1_READ_EN BIT(0)
#define DC_COM_CMU_LUT2_READ 0x339
#define LUT2_READ_ADDR(x) (((x) & 0x3FF) << 8)
#define LUT2_READ_EN BIT(0)
#define DC_COM_DSC_TOP_CTL 0x33E
// DC_DISP shadowed registers.
@@ -153,30 +189,30 @@
#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
#define DC_DISP_DISP_TIMING_OPTIONS 0x405
#define VSYNC_H_POSITION(x) (((x) & 0x1fff) << 0)
#define VSYNC_H_POSITION(x) (((x) & 0x1FFF) << 0)
#define DC_DISP_REF_TO_SYNC 0x406
#define H_REF_TO_SYNC(x) (((x) & 0x1fff) << 0) // Min 0 pixel clock.
#define V_REF_TO_SYNC(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
#define H_REF_TO_SYNC(x) (((x) & 0x1FFF) << 0) // Min 0 pixel clock.
#define V_REF_TO_SYNC(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_SYNC_WIDTH 0x407
#define H_SYNC_WIDTH(x) (((x) & 0x1fff) << 0) // Min 1 pixel clock.
#define V_SYNC_WIDTH(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
#define H_SYNC_WIDTH(x) (((x) & 0x1FFF) << 0) // Min 1 pixel clock.
#define V_SYNC_WIDTH(x) (((x) & 0x1FFF) << 16) // Min 1 line clock.
#define DC_DISP_BACK_PORCH 0x408
#define H_BACK_PORCH(x) (((x) & 0x1fff) << 0)
#define V_BACK_PORCH(x) (((x) & 0x1fff) << 16)
#define H_BACK_PORCH(x) (((x) & 0x1FFF) << 0)
#define V_BACK_PORCH(x) (((x) & 0x1FFF) << 16)
#define DC_DISP_ACTIVE 0x409
#define H_DISP_ACTIVE(x) (((x) & 0x1fff) << 0) // Min 16 pixel clock.
#define V_DISP_ACTIVE(x) (((x) & 0x1fff) << 16) // Min 16 line clock.
#define H_DISP_ACTIVE(x) (((x) & 0x1FFF) << 0) // Min 16 pixel clock.
#define V_DISP_ACTIVE(x) (((x) & 0x1FFF) << 16) // Min 16 line clock.
#define DC_DISP_FRONT_PORCH 0x40A
#define H_FRONT_PORCH(x) (((x) & 0x1fff) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
#define V_FRONT_PORCH(x) (((x) & 0x1fff) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
#define H_FRONT_PORCH(x) (((x) & 0x1FFF) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
#define V_FRONT_PORCH(x) (((x) & 0x1FFF) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
#define DC_DISP_DISP_CLOCK_CONTROL 0x42E
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
#define SHIFT_CLK_DIVIDER(x) ((x) & 0xFF)
#define PIXEL_CLK_DIVIDER_PCD1 (0 << 8)
#define PIXEL_CLK_DIVIDER_PCD1H (1 << 8)
#define PIXEL_CLK_DIVIDER_PCD2 (2 << 8)
@@ -207,11 +243,7 @@
#define DISP_ORDER_BLUE_RED (1 << 9)
#define DC_DISP_DISP_COLOR_CONTROL 0x430
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define BASE_COLOR_SIZE_MASK (0xf << 0)
#define BASE_COLOR_SIZE_MASK (0xF << 0)
#define BASE_COLOR_SIZE_666 (0 << 0)
#define BASE_COLOR_SIZE_111 (1 << 0)
#define BASE_COLOR_SIZE_222 (2 << 0)
@@ -221,6 +253,13 @@
#define BASE_COLOR_SIZE_565 (6 << 0)
#define BASE_COLOR_SIZE_332 (7 << 0)
#define BASE_COLOR_SIZE_888 (8 << 0)
#define DITHER_CONTROL_MASK (3 << 8)
#define DITHER_CONTROL_DISABLE (0 << 8)
#define DITHER_CONTROL_ORDERED (2 << 8)
#define DITHER_CONTROL_ERRDIFF (3 << 8)
#define DISP_COLOR_SWAP BIT(16)
#define BLANK_COLOR_WHITE BIT(17)
#define CMU_ENABLE BIT(20)
#define DC_DISP_SHIFT_CLOCK_OPTIONS 0x431
#define SC0_H_QUALIFIER_NONE BIT(0)
@@ -242,6 +281,7 @@
#define CURSOR_COLOR(r,g,b) (((r) & 0xFF) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16))
#define DC_DISP_CURSOR_START_ADDR 0x43E
#define DC_DISP_CURSOR_START_ADDR_NS 0x43F
#define CURSOR_CLIPPING(w) ((w) << 28)
#define CURSOR_CLIP_WIN_A 1
#define CURSOR_CLIP_WIN_B 2
@@ -253,6 +293,7 @@
#define DC_DISP_CURSOR_POSITION 0x440
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_DISP_CURSOR_START_ADDR_HI 0x4EC
#define DC_DISP_CURSOR_START_ADDR_HI_NS 0x4ED
#define DC_DISP_BLEND_CURSOR_CONTROL 0x4F1
#define CURSOR_BLEND_2BIT (0 << 24)
#define CURSOR_BLEND_R8G8B8A8 (1 << 24)
@@ -269,17 +310,22 @@
#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
#define DC_WINC_COLOR_PALETTE 0x500
#define DC_WINC_COLOR_PALETTE_IDX(off) (DC_WINC_COLOR_PALETTE + (off))
#define COLOR_PALETTE_IDX(off) (DC_WINC_COLOR_PALETTE + (off))
#define COLOR_PALETTE_RGB(rgb) (byte_swap_32(rgb) >> 8)
#define DC_WINC_PALETTE_COLOR_EXT 0x600
#define DC_WIN_CSC_YOF 0x611
#define DC_WIN_CSC_KYRGB 0x612
#define DC_WIN_CSC_KUR 0x613
#define DC_WIN_CSC_KVR 0x614
#define DC_WIN_CSC_KUG 0x615
#define DC_WIN_CSC_KVG 0x616
#define DC_WIN_CSC_KUB 0x617
#define DC_WIN_CSC_KVB 0x618
#define DC_WINC_H_FILTER_P(p) (0x601 + (p))
#define DC_WINC_V_FILTER_P(p) (0x619 + (p))
#define DC_WINC_H_FILTER_HI_P(p) (0x629 + (p))
#define DC_WINC_CSC_YOF 0x611
#define DC_WINC_CSC_KYRGB 0x612
#define DC_WINC_CSC_KUR 0x613
#define DC_WINC_CSC_KVR 0x614
#define DC_WINC_CSC_KUG 0x615
#define DC_WINC_CSC_KVG 0x616
#define DC_WINC_CSC_KUB 0x617
#define DC_WINC_CSC_KVB 0x618
#define DC_WIN_AD_WIN_OPTIONS 0xB80
#define DC_WIN_BD_WIN_OPTIONS 0xD80
#define DC_WIN_CD_WIN_OPTIONS 0xF80
@@ -290,15 +336,17 @@
#define V_DIRECTION BIT(2)
#define SCAN_COLUMN BIT(4)
#define COLOR_EXPAND BIT(6)
#define H_FILTER_ENABLE BIT(8)
#define V_FILTER_ENABLE BIT(10)
#define COLOR_PALETTE_ENABLE BIT(16)
#define CSC_ENABLE BIT(18)
#define DV_ENABLE BIT(20)
#define WIN_ENABLE BIT(30)
#define H_FILTER_EXPAND BIT(31)
#define DC_WIN_BUFFER_CONTROL 0x702
#define BUFFER_CONTROL_HOST 0
#define BUFFER_CONTROL_VI 1
#define BUFFER_CONTROL_EPP 2
#define BUFFER_CONTROL_MPEGE 3
#define BUFFER_CONTROL_SB2D 4
#define DC_WIN_COLOR_DEPTH 0x703
@@ -324,6 +372,10 @@
#define WIN_COLOR_DEPTH_YUV422R 0x17
#define WIN_COLOR_DEPTH_YCbCr422RA 0x18
#define WIN_COLOR_DEPTH_YUV422RA 0x19
#define WIN_COLOR_DEPTH_X1R5G5B5 0x1E
#define WIN_COLOR_DEPTH_R5G5B5X1 0x1F
#define WIN_COLOR_DEPTH_X1B5G5R5 0x20
#define WIN_COLOR_DEPTH_B5G5R5X1 0x21
#define WIN_COLOR_DEPTH_YCbCr444P 0x29
#define WIN_COLOR_DEPTH_YCrCb420SP 0x2A
#define WIN_COLOR_DEPTH_YCbCr420SP 0x2B
@@ -338,33 +390,37 @@
#define WIN_COLOR_DEPTH_YUV444SP 0x3C
#define DC_WIN_POSITION 0x704
#define H_POSITION(x) (((x) & 0xffff) << 0) // Support negative.
#define V_POSITION(x) (((x) & 0xffff) << 16) // Support negative.
#define H_POSITION(x) (((x) & 0xFFFF) << 0) // Support negative.
#define V_POSITION(x) (((x) & 0xFFFF) << 16) // Support negative.
#define DC_WIN_SIZE 0x705
#define H_SIZE(x) (((x) & 0x1fff) << 0)
#define V_SIZE(x) (((x) & 0x1fff) << 16)
#define H_SIZE(x) (((x) & 0x1FFF) << 0)
#define V_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_PRESCALED_SIZE 0x706
#define H_PRESCALED_SIZE(x) (((x) & 0x7fff) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1fff) << 16)
#define H_PRESCALED_SIZE(x) (((x) & 0x7FFF) << 0)
#define V_PRESCALED_SIZE(x) (((x) & 0x1FFF) << 16)
#define DC_WIN_H_INITIAL_DDA 0x707
#define DC_WIN_V_INITIAL_DDA 0x708
#define DC_WIN_DDA_INC 0x709
#define H_DDA_INC(x) (((x) & 0xffff) << 0)
#define V_DDA_INC(x) (((x) & 0xffff) << 16)
#define H_DDA_INC(x) (((x) & 0xFFFF) << 0)
#define V_DDA_INC(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_LINE_STRIDE 0x70A
#define LINE_STRIDE(x) (x)
#define UV_LINE_STRIDE(x) (((x) & 0xffff) << 16)
#define UV_LINE_STRIDE(x) (((x) & 0xFFFF) << 16)
#define DC_WIN_DV_CONTROL 0x70E
#define DV_CTRL_R(r) (((r) & 7) << 16)
#define DV_CTRL_G(g) (((g) & 7) << 8)
#define DV_CTRL_B(b) (((b) & 7) << 0)
#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
#define WIN_BLEND_DEPTH(x) (((x) & 0xff) << 0)
#define WIN_K1(x) (((x) & 0xff) << 8)
#define WIN_K2(x) (((x) & 0xff) << 16)
#define WIN_BLEND_DEPTH(x) (((x) & 0xFF) << 0)
#define WIN_K1(x) (((x) & 0xFF) << 8)
#define WIN_K2(x) (((x) & 0xFF) << 16)
#define WIN_BLEND_ENABLE (0 << 24)
#define WIN_BLEND_BYPASS (1 << 24)
@@ -395,8 +451,8 @@
#define WIN_BLEND_FACT_DST_ALPHA_MATCH_SEL_K2 (3 << 12)
#define DC_WINBUF_BLEND_ALPHA_1BIT 0x719
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xff) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xff) << 8)
#define WIN_ALPHA_1BIT_WEIGHT0(x) (((x) & 0xFF) << 0)
#define WIN_ALPHA_1BIT_WEIGHT1(x) (((x) & 0xFF) << 8)
/*! The following registers are A/B/C shadows of the 0xBC0/0xDC0/0xFC0 registers (see DISPLAY_WINDOW_HEADER). */
#define DC_WINBUF_START_ADDR 0x800
@@ -408,6 +464,8 @@
#define BLOCK (2 << 0)
#define BLOCK_HEIGHT(x) (((x) & 0x7) << 4)
#define DC_WINBUF_MEMFETCH_CONTROL 0x82B
/*! Display serial interface registers. */
#define _DSIREG(reg) ((reg) * 4)
@@ -486,8 +544,8 @@
#define DSI_PKT_LEN_2_3 0x35
#define DSI_PKT_LEN_4_5 0x36
#define DSI_PKT_LEN_6_7 0x37
#define PKT0_LEN(x) (((x) & 0xffff) << 0)
#define PKT1_LEN(x) (((x) & 0xffff) << 16)
#define PKT0_LEN(x) (((x) & 0xFFFF) << 0)
#define PKT1_LEN(x) (((x) & 0xFFFF) << 16)
#define DSI_PHY_TIMING_0 0x3C
#define DSI_PHY_TIMING_1 0x3D
@@ -495,20 +553,20 @@
#define DSI_BTA_TIMING 0x3F
#define DSI_TIMEOUT_0 0x44
#define DSI_TIMEOUT_HTX(x) (((x) & 0xffff) << 0)
#define DSI_TIMEOUT_LRX(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_HTX(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_LRX(x) (((x) & 0xFFFF) << 16)
#define DSI_TIMEOUT_1 0x45
#define DSI_TIMEOUT_TA(x) (((x) & 0xffff) << 0)
#define DSI_TIMEOUT_PR(x) (((x) & 0xffff) << 16)
#define DSI_TIMEOUT_TA(x) (((x) & 0xFFFF) << 0)
#define DSI_TIMEOUT_PR(x) (((x) & 0xFFFF) << 16)
#define DSI_TO_TALLY 0x46
#define DSI_PAD_CONTROL_0 0x4B
#define DSI_PAD_CONTROL_VS1_PDIO_CLK BIT(8)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xf) << 0)
#define DSI_PAD_CONTROL_VS1_PDIO(x) (((x) & 0xF) << 0)
#define DSI_PAD_CONTROL_VS1_PULLDN_CLK BIT(24)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xf) << 16)
#define DSI_PAD_CONTROL_VS1_PULLDN(x) (((x) & 0xF) << 16)
#define DSI_PAD_CONTROL_CD 0x4C
#define DSI_VIDEO_MODE_CONTROL 0x4E
@@ -810,6 +868,12 @@ void display_wait_interrupt(u32 intr);
u16 display_get_decoded_panel_id();
void display_set_decoded_panel_id(u32 id);
/*! MIPI DCS register management */
int display_dsi_read(u8 cmd, u32 len, void *data);
int display_dsi_vblank_read(u8 cmd, u32 len, void *data);
void display_dsi_write(u8 cmd, u32 len, void *data);
void display_dsi_vblank_write(u8 cmd, u32 len, void *data);
/*! Show one single color on the display. */
void display_color_screen(u32 color);
@@ -818,21 +882,22 @@ void display_backlight(bool enable);
void display_backlight_brightness(u32 brightness, u32 step_delay);
u32 display_get_backlight_brightness();
/*! Init display in full 720x1280 resolution (B8G8R8A8, line stride 720, framebuffer size = 720*1280*4 bytes). */
u32 *display_init_framebuffer_pitch();
u32 *display_init_framebuffer_pitch_vic();
u32 *display_init_framebuffer_pitch_inv();
u32 *display_init_framebuffer_block();
u32 *display_init_framebuffer_log();
void display_activate_console();
void display_deactivate_console();
void display_init_cursor(void *crs_fb, u32 size);
void display_set_pos_cursor(u32 x, u32 y);
void display_deinit_cursor();
u32 *display_init_window_a_pitch();
u32 *display_init_window_a_pitch_vic();
u32 *display_init_window_a_pitch_inv();
u32 *display_init_window_a_block();
u32 *display_init_window_d_console();
int display_dsi_read(u8 cmd, u32 len, void *data);
int display_dsi_vblank_read(u8 cmd, u32 len, void *data);
void display_dsi_write(u8 cmd, u32 len, void *data);
void display_dsi_vblank_write(u8 cmd, u32 len, void *data);
void display_window_disable(u32 window);
void display_set_framebuffer(u32 window, void *fb);
void display_move_framebuffer(u32 window, void *fb);
void display_window_d_console_enable();
void display_window_d_console_disable();
void display_cursor_init(void *crs_fb, u32 size);
void display_cursor_set_pos(u32 x, u32 y);
void display_cursor_deinit();
#endif