import os import shutil import unicodedata import sys def sanitize_name(name): # Remove accents and unwanted characters normalized = unicodedata.normalize('NFKD', name).encode('ascii', 'ignore').decode('ascii') cleaned = normalized.replace("'", "").replace("’", "").replace("`", "").replace('"', '') cleaned = cleaned.replace(" - ", " ") # Remove " - " to avoid duplication cleaned = ' '.join(cleaned.split()) # Collapse multiple spaces return cleaned.strip() def title_case_preserve_numbers(name): # Title-case words but preserve numbers and basic formatting return ' '.join(word.capitalize() if not word.isupper() else word for word in name.split()) def create_formatted_structure(root_folder): formatted_path = os.path.join(root_folder, 'formatted') os.makedirs(formatted_path, exist_ok=True) print(f"Creating formatted structure at: {formatted_path}") for root, dirs, files in os.walk(root_folder): for file in files: if file.endswith('.pchtxt'): version = file.replace('.pchtxt', '').strip() # Extract game name from parent folder game_name = os.path.basename(os.path.dirname(os.path.join(root, file))) game_name = sanitize_name(game_name) # Remove trailing "Graphics" if it exists from old names if game_name.endswith("Graphics"): game_name = game_name[:-len("Graphics")].strip() # Apply proper title casing game_name = title_case_preserve_numbers(game_name) mod_name = "Graphics Mods" target_dir = os.path.join(formatted_path, f"{game_name} - {mod_name}") os.makedirs(target_dir, exist_ok=True) source_path = os.path.join(root, file) dest_path = os.path.join(target_dir, f"{version}.pchtxt") shutil.copy2(source_path, dest_path) print(f"Copied {source_path} → {dest_path}") def main(folder_path): create_formatted_structure(folder_path) print("Done!") if __name__ == "__main__": if len(sys.argv) != 2: print("Usage: python collect_graphics_mods.py /path/to/root/folder") sys.exit(1) folder_path = sys.argv[1] main(folder_path)